Is Solo Que Broken?
#1
Posted 06 July 2014 - 09:07 AM
Pretty obvious was up against teams on comms so I am asking if there is some new button I am supposed to press or is it just the new mm is severely broken?
As an aside the first day I was seeing a few new guys most matches but now nothing.
#2
Posted 06 July 2014 - 09:09 AM
#4
Posted 06 July 2014 - 09:23 AM
Adiuvo, on 06 July 2014 - 09:09 AM, said:
Why I am asking as thats my understanding.
#5
Posted 06 July 2014 - 09:29 AM
Mudhutwarrior, on 06 July 2014 - 09:23 AM, said:
Why I am asking as thats my understanding.
Then you need to screen shot the players screen of the match and log it as a bug to support@mwomercs.com. The largest group allowed in the solo queue is a 4 man, so a 4 man on each side are the largest pre-mades that you should see solo, anything larger is a bug.
#6
Posted 06 July 2014 - 09:38 AM
#7
Posted 06 July 2014 - 09:42 AM
Last few matches I have had.. when I do get inevitably overrun.. I pop into another mech, and my eyes bleed.
Mechs sitting in one spot getting plastered by missiles.
Mechs that drag lasers in a wide arc desperately trying to hit a mech sitting still in front of them at 150 meters..
Heavies and Assaults topping out at 8 damage..
Dafuq happened to the Brackets?
#8
Posted 06 July 2014 - 09:43 AM
#9
Posted 06 July 2014 - 09:46 AM
Livewyr, on 06 July 2014 - 09:42 AM, said:
Last few matches I have had.. when I do get inevitably overrun.. I pop into another mech, and my eyes bleed.
Mechs sitting in one spot getting plastered by missiles.
Mechs that drag lasers in a wide arc desperately trying to hit a mech sitting still in front of them at 150 meters..
Heavies and Assaults topping out at 8 damage..
Dafuq happened to the Brackets?
I haven't seen any noobs today so I don't know . What I have seen was obvious coordination on the spot. cant do that by keyboard. I was curious if someone found an exploit or something to synch into solo. 10 matches best my team was two kills. And they were playing well for other pugs.
#10
Posted 06 July 2014 - 09:47 AM
Mudhutwarrior, on 06 July 2014 - 09:46 AM, said:
Edited by Bront, 06 July 2014 - 09:48 AM.
#11
Posted 06 July 2014 - 10:03 AM
Now in chat last match I was told some teams are synch dropping into solo. First off I guess it may be possible but I have no way of knowing if that's the case or if there is anyway to stop it.
#12
Posted 06 July 2014 - 10:07 AM
#13
Posted 06 July 2014 - 10:31 AM
Trouble in pugs now is that playing aggressive is way op. Best teams are in group. No more premades leading or carrying. One side rushes, one side mills/scatters, you get a roll.
Use chat. Play aggro. Win more. Sniping in pugs is not that viable now. Always lights, no premades to anchor you.
#14
Posted 06 July 2014 - 10:34 AM
MischiefSC, on 06 July 2014 - 10:31 AM, said:
Trouble in pugs now is that playing aggressive is way op. Best teams are in group. No more premades leading or carrying. One side rushes, one side mills/scatters, you get a roll.
Use chat. Play aggro. Win more. Sniping in pugs is not that viable now. Always lights, no premades to anchor you.
It's possible, I suppose, that there's a "bug" letting groups drop in the solo queue (although I'd suspect that if that were the case we'd see a lot more than one post about it), but I tend to agree with you. A lot of solo players are quickly having to adjust to not having premades out there to help carry matches.
Apparently the latest trend is blaming the losses on new players since they don't have groups to blame anymore
#15
Posted 06 July 2014 - 10:41 AM
Matches have been great overall though, ended up activating my premium time because of how enjoyable the drops have been.
#16
Posted 06 July 2014 - 10:44 AM
Likewise, the group games also tend to be much better, since everyone seems to have some basic grasp of group movement.
#17
Posted 06 July 2014 - 10:46 AM
#18
Posted 06 July 2014 - 11:03 AM
Quote
Under no circumstances in this matchmaker will a 12 man pre-made team face off against PUGs. They are in distinct and seperate queues.
The Solo Queue is composed of:
- Solo players
- Up to 1 group of 2-4 Players per team.
- Groups of 2-10 Players
- Groups of 12 Players
#19
Posted 06 July 2014 - 11:17 AM
Since then, I've been running ~80% of matches are stomps (12:3 or worse). In these matches, it seems one team is relatively consistent skill level and the other is all over the place. It feels like I'm either clubbing a dozen seals or fighting with all I've got get pull in a kill or two for my team before the pounding ends.
Its consistent across my weight classes (I use all but assault), which sucks. I hope PGI is noticing this and looking into it. Definitely feels like MM is having trouble.
edit typo
Edited by Thimble, 06 July 2014 - 11:17 AM.
#20
Posted 06 July 2014 - 11:23 AM
Good news is it can easily be tweaked and will balance out over time.
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