Pre-Patch notes
#41
Posted 04 November 2012 - 12:30 PM
#42
Posted 04 November 2012 - 12:32 PM
#43
Posted 04 November 2012 - 12:34 PM
IceSerpent, on 04 November 2012 - 12:25 PM, said:
Bryan, if you're still there - will there be a preview option for the new camo specs prior to us hitting save button?
Yes. Absolutely. You can preview all of your changes before committing.
StickEGreen, on 04 November 2012 - 12:32 PM, said:
We have 2 new maps in production, Desert and Alpine. Desert is due out December 18th. This does not include the re-lights of existing maps.
#44
Posted 04 November 2012 - 12:34 PM
Will there be a way to turn off ELO and or not participate in ELO matchmaking? I for one hate stats based match making or for that matter someone else deciding who I can go up against. If one is to improve you have to play against all possible players, not be forced to play players in your "skill set".
#47
Posted 04 November 2012 - 12:35 PM
StaggerCheck, on 04 November 2012 - 12:30 PM, said:
If you toggle them open, they stay open. Otherwise they work as they do now, open when fired, closed after a period of time.
#48
Posted 04 November 2012 - 12:36 PM
#49
Posted 04 November 2012 - 12:37 PM
Konflict, on 04 November 2012 - 09:24 AM, said:
- New DHS values (1.4) applied to all heatsinks, including engines.
You can always rage quit.
I will keep using DHS untill PGI finds correct ballance. I'd expect something about 1.5-1.6.
Edited by rgreat, 04 November 2012 - 12:38 PM.
#50
Posted 04 November 2012 - 12:42 PM
MacKerris, on 04 November 2012 - 12:34 PM, said:
Will there be a way to turn off ELO and or not participate in ELO matchmaking? I for one hate stats based match making or for that matter someone else deciding who I can go up against. If one is to improve you have to play against all possible players, not be forced to play players in your "skill set".
If you play in a public match, it will use ELO. As for private matches, we're looking at it closely.
IceSerpent, on 04 November 2012 - 12:35 PM, said:
Thanks!
On a side note, any chance you guys could do the same for FF armor / EndoSteel / DHS upgrades?
Yes!!! It's coming.
Bluten, on 04 November 2012 - 12:35 PM, said:
Will we be able to switch between skins we own, or will we have to pay again for every switch like we do with upgrades?
You can't buy skins and own them. So the answer is both yes and no depending on several factors. I'll make a specific post for this topic when the feature is getting close to launch.
#51
Posted 04 November 2012 - 12:42 PM
IceSerpent, on 04 November 2012 - 12:35 PM, said:
Thanks!
On a side note, any chance you guys could do the same for FF armor / EndoSteel / DHS upgrades?
They were already planning on making this change to the 'Mech Lab but I do not remember when it was supposed to be coming. Maybe with the item stats and details mid-late November.
EDIT: Haha, Bryan barely beat me to posting. Thank you sir!
Edited by BigTaeng, 04 November 2012 - 12:43 PM.
#52
Posted 04 November 2012 - 12:45 PM
Bryan Ekman, on 04 November 2012 - 12:42 PM, said:
Translation=We're going to nickle and dime you to death.
#53
Posted 04 November 2012 - 12:45 PM
Cataphract?
#54
Posted 04 November 2012 - 12:46 PM
Bryan Ekman, on 04 November 2012 - 12:34 PM, said:
It would be nice if you can use random generated maps in special game mode.
#55
Posted 04 November 2012 - 12:46 PM
#56
Posted 04 November 2012 - 12:48 PM
Mr 144, on 04 November 2012 - 10:00 AM, said:
BwaaHaaHaHa!
You all realize this is nothing right? This literally means zero change to the current system. No where in any of the Phase 1 descriptions were partial pre's garunteed to face another partial pre. The original Phase 1 simply threw a 4 man (or smaller) group into the general "bucket" of Pugs, with random chance determining if another partial would queue up on the otherside (or even there own side).....So...with NO size restrictions...we're left with ANY premade group being thrown in the "bucket" of Pugs, with a random chance of queueing up against another pre...Oh wait! That's exactly as it is right now!
Bravo PGI....Bravo...smoke and mirrors
Mr 144
I just read this post. Heheheh. Well, it's nice that they at least fixed the typo from "Not" to "Now."
That's why I try to not freakout over controversial things until they get confirmed. I don't always succeed, but I try.
#57
Posted 04 November 2012 - 12:48 PM
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