Stop Trying To Nerf The Raven
#61
Posted 03 March 2013 - 07:49 AM
#62
Posted 03 March 2013 - 08:02 AM
Edited by Colonel Pada Vinson, 03 March 2013 - 08:03 AM.
#63
Posted 03 March 2013 - 08:09 AM
It shows you that a lot of people play 3L ( most effective light; arguably ), and a lot of people hate fighting the 3L.
That says something.
#64
Posted 03 March 2013 - 08:21 AM
Edited by KingCobra, 03 March 2013 - 08:22 AM.
#65
Posted 03 March 2013 - 08:52 AM
loliza, on 03 March 2013 - 04:21 AM, said:
I have had this happen an multiple occasions. SRMs, lasers, AC's all "hitting" red reticle, flashing armor in target display and armor "glow" in game, yet no real damage to the 3L.
#66
Posted 03 March 2013 - 08:56 AM
They could lock in the torso forward and it would still do what it does now.
#67
Posted 03 March 2013 - 08:58 AM
That said, the Raven has some serious hitbox issues.
#68
Posted 03 March 2013 - 09:01 AM
Edited by Josef Nader, 03 March 2013 - 09:02 AM.
#69
Posted 03 March 2013 - 09:02 AM
Balance in this game doesn't bother me much, but that Raven Is madness.
#70
Posted 03 March 2013 - 09:14 AM
at the very least for the poor jenny pilots I one shot every day with heavy weapons.
case closed!
Edited by LordBraxton, 03 March 2013 - 09:14 AM.
#71
Posted 03 March 2013 - 09:20 AM
BigJim, on 03 March 2013 - 06:20 AM, said:
If you're a scout and not in a Raven 3L you're better off discoing before the match begins.
QFT
Unless and until the issue is resolved, there is literally no point whatsoever in PGI even bothering to design any further light mechs (unless they themselves also have SSRM, ECM, and severe hitbox issues). It will be a waste of time, effort and resources, because they simply won't get used in any great numbers (aside from the initial novelty value).
#72
Posted 03 March 2013 - 09:37 AM
And as for the Jenner being a feared mech, a big fat "no" it never was. Not in closed or open beta. You needed skill to be feared but that was the pilot not the mech.
#73
Posted 03 March 2013 - 09:49 AM
ObsidianSpectre, on 03 March 2013 - 02:36 AM, said:
Think about it. 3 months ago, Ravens were rarely spotted. It was the Jenner everyone feared, and running a Raven just got your teammates to ask why you weren't in a Jenner. Ask yourselves, what changed that made the 3L start looking overpowered? What's the one change that happened that suddenly made them popular and so powerful on the battlefield?
This is an easy question, you should all get the correct answer.
I'm terrified that some developers might see all the threads asking for nerfs for the 3L and think "Oh hey, that's all we need to do, and then everything will be balanced!". Then they'll do it, and the problem won't be solved, and instead a bigger mess will be made of it. Next we'll have to deal with a bunch of threads demanding nerfs for the COM-2D. And after that, we'll need to nerf CDA-3Ms or SDR-5Ds, with extra complaints when they have JR7-D backup. And if the real problem ever does get fixed, then all those nerfs we piled on make all the affected mechs underpowered jokes.
What I'm saying is, please consider carefully what you target for nerfing.
I agree that the Raven does not need to be nerfed, rather, it needs to be fixed. As it stands, the Raven takes signifigantly (or completely) mitigated damage due to faulty hitboxes. The issue is probably the same issue that prevents legs with too many parts from taking full damage. (A known issue set to be fixed 3/5)
It just need some TLC so that when you shoot it, it actually takes the correct amount of damage.
#74
Posted 03 March 2013 - 09:50 AM
Hawks, on 03 March 2013 - 09:20 AM, said:
Unless and until the issue is resolved, there is literally no point whatsoever in PGI even bothering to design any further light mechs (unless they themselves also have SSRM, ECM, and severe hitbox issues). It will be a waste of time, effort and resources, because they simply won't get used in any great numbers (aside from the initial novelty value).
This man has put his finger on it - Not only is the balance out of whack (imho like Polar I don't think anything in this game is particularly bad other than the Raven's confluence of broken Streaks and powerful ECM), but on top of that, PGI have wasted all the man-hours and resources that went into the Jenner, Commando, and Spider.
If it isn't sorted, the Flea will also be wasted, and every other Light in the game.
None of those other Lights are worth a crap as long as the Raven wears the crown, and the really sad thing is, it would only take a minor tweak of Streak missiles to do it.
Not even the weapon-code, just the projectile properties - just to put the values back to how they were in closed beta, and then bam! All those other Lights we have can compete with the Raven, and suddenly there are reasons to be a Jenner pilot, a Spider pilot, a Cicada pilot, whatever...
It just to sad to see such wanton stupidity ruin an otherwise brilliant game, just like it's sad to see stupidity ruin any good thing in this world.
Edited by BigJim, 03 March 2013 - 09:51 AM.
#75
Posted 03 March 2013 - 09:52 AM
#76
Posted 03 March 2013 - 09:59 AM
ECM is a problem though. It should never have been allowed to stack.
What they should do is at least give the dragon the ability to trip mechs again. There's no reason that a raven should be able to run head long into a 60 ton mech with the Raven moving at 150 and the Dragon at 107.. and the raven survive it let alone, not even fall over.
It should be like a little sports car, ramming into a high speed train.
#78
Posted 03 March 2013 - 10:17 AM
Take a look at this...
http://mwo.smurfy-ne...5474f8498136857
That's insane...
In fact... I'm going to farm a Mastered 3L, and absolutely destroy people to the point that it cannot be ignored.
Find me in my 2X or 4X, because once I finish my 3L you won't want to see me on the radar.
#79
Posted 03 March 2013 - 10:21 AM
Time and time against, it has been shown that Ravens have faulty hitboxes. (The most obvious example is striking a raven with an ERPPC, dealing no or tiny damage and yet shutting down their ECM.)
Please stop complaining about ECMs, as they are merely an aspect of the game, and one that savvy streak or LRM users can still circumvent when done correctly anyway. Learn to react to them, and understand that the current >BETA< version of the Raven does not function as intended.
Trust me, the Devs both know and are working on fixing it. Programming takes a lot of time and precision, and more importantly, testing and revision.
Coding is a cruel and fickle mistress.
Edited by TheFlyingScotsman, 03 March 2013 - 10:22 AM.
#80
Posted 03 March 2013 - 10:23 AM
Joseph Mallan, on 03 March 2013 - 05:32 AM, said:
GaussCat were once all the rage. Couldn't drop without seeing 3 per team. PGI Did nothing to Nerf them. You don't see them very often any more.
Sure they did. They nerfed the gauss rifle to be fragile and explosive. Now a K-2 cat with dual gauss in side torsos is an easy kill if you sneak on it. This is why the gaussapults have evolved into dual AC20 cats, which are much more balanced mechs to face.
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