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P!mp My Ride {Mech Optimization Thread}


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#641 Just wanna play

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Posted 26 April 2013 - 07:38 PM

Now i have an awesome i would like people to take a look at and see what they can do:
http://mwo.smurfy-ne...aa9fb7d370ebee8

i have been playing the trial awesome and i must say its fairly fun, but there are things about it i don't like, im pretty much trying to take the stock/trial 8q and make it better in every way, but keep it as an 8q at heart, now im trying to figure out what to do next, endo frees up 4 tons but the crit slots get filled, and i have maxed out the engine

plz help ;)

#642 Just wanna play

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Posted 26 April 2013 - 08:25 PM

Also feel free to take a look at this long range (mostly) atlas
http://mwo.smurfy-ne...203f57b752c8889

#643 Just wanna play

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Posted 26 April 2013 - 08:42 PM

http://mwo.smurfy-ne...c9e31019b9e5e4d

noticed awesome 8m has a missile hard point AND a lot bigger engine, no use for missile hard point, but i can use a big *** engine

4.72 tons left......

#644 Burnsidhe

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Posted 26 April 2013 - 09:48 PM

View PostJudas Augustine, on 26 April 2013 - 05:47 PM, said:

This is one of my personal favorites, and I've almost mastered the chassis.

DEATH'S KNELL

Any suggestions for 'er?


It's pretty much optimized. All you could realistically do here is swap out two pulse lasers for two medium lasers, and add an AMS and one ton AMS ammo, but that leaves you with half a ton of dead space.

Edited by Burnsidhe, 26 April 2013 - 10:10 PM.


#645 Burnsidhe

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Posted 26 April 2013 - 09:58 PM

View PostJust wanna play, on 26 April 2013 - 08:42 PM, said:

http://mwo.smurfy-ne...c9e31019b9e5e4d

noticed awesome 8m has a missile hard point AND a lot bigger engine, no use for missile hard point, but i can use a big *** engine

4.72 tons left......


Dump the ferro-fibrous. Seriously, what? Just dump it. Your enemy here isn't weight, it's critical spaces. Change the CT armor allocation to 80/20; there are fast, light 'mechs that will core your CT from behind if you don't. Have two heat sinks each in left and right torsos. That pushes your heat efficiency to 29%, probably as good as you'll get it with that loadout.

About the only way to improve it at that point would be to drop the beagle, add a heat sink in the right arm, and a small laser in the head just to fill out that last half ton.

Edited by Burnsidhe, 26 April 2013 - 10:04 PM.


#646 Burnsidhe

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Posted 26 April 2013 - 10:10 PM

View PostJust wanna play, on 26 April 2013 - 08:25 PM, said:

Also feel free to take a look at this long range (mostly) atlas
http://mwo.smurfy-ne...203f57b752c8889


The only way to improve that is to change parts of the loadout. Remove TAG and the medium laser, replace with two medium pulse lasers. That's all I can think of without major changes to the weaponry, which is not the purpose of the thread; weaponry changes are for you to make.

#647 Splinters

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Posted 26 April 2013 - 10:16 PM

View PostElektroMafia, on 25 April 2013 - 02:57 PM, said:

Think this thread is a brilliant idea for people like me who don't have a bloomin clue what's going on ;) I tend to be one of the first to get destroyed in every game and barely get above 100 dmg so any hints/tips greatly appreciated. Here's the beast in all her, erm, glory! http://mwo.smurfy-ne...09125a4546a6489


Not trying to thread-jack, but if survivability is one of the biggest issues, maybe going to a regular engine would be the best solution. Here's my idea. If your going dakka, go all the way, don't bother with the ML's.

3x U/AC-5 and putting in a 250 std engine

I moved a few armor points as well to make full use of the left over 3 tons. This should have you last longer and even if you lose a torso you can still run and fight. The key to dakka is to find a good target that you can track and fire. Assaults are great targets. Fast lights on the other hand...well not so much.

Hope this helps!

-S

#648 Splinters

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Posted 26 April 2013 - 10:29 PM

View PostJust wanna play, on 26 April 2013 - 07:38 PM, said:

Now i have an awesome i would like people to take a look at and see what they can do:
http://mwo.smurfy-ne...aa9fb7d370ebee8

i have been playing the trial awesome and i must say its fairly fun, but there are things about it i don't like, im pretty much trying to take the stock/trial 8q and make it better in every way, but keep it as an 8q at heart, now im trying to figure out what to do next, endo frees up 4 tons but the crit slots get filled, and i have maxed out the engine

plz help ;)


Endo doesn't really help you enough as you end up short on DHS space anyways. I would recommend dropping the Endo and a little leg armor and maximize your DHS space. Here's my take on the build. You end up with 2 more DHS' and a little less leg armor but same engine and I moved the weapons around a little so it's a bit easier to hide what your shooting out of where, but you can always move the ER-PPC back to the RT.

-S

Edited by Splinters, 26 April 2013 - 10:30 PM.


#649 Burnsidhe

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Posted 26 April 2013 - 11:10 PM

View PostJust wanna play, on 26 April 2013 - 07:38 PM, said:

Now i have an awesome i would like people to take a look at and see what they can do:
http://mwo.smurfy-ne...aa9fb7d370ebee8

i have been playing the trial awesome and i must say its fairly fun, but there are things about it i don't like, im pretty much trying to take the stock/trial 8q and make it better in every way, but keep it as an 8q at heart, now im trying to figure out what to do next, endo frees up 4 tons but the crit slots get filled, and i have maxed out the engine

plz help ;)


For the 8Q, really, all you can do at this point is dump the endo-steel, remove half a ton of armor from the legs taking them to 61 points each, remove the small laser, and either a> replace with a medium laser or b> add a heat sink to the right arm.

Edited by Burnsidhe, 26 April 2013 - 11:11 PM.


#650 Just wanna play

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Posted 27 April 2013 - 04:53 AM

View PostBurnsidhe, on 26 April 2013 - 09:58 PM, said:


Dump the ferro-fibrous. Seriously, what? Just dump it. Your enemy here isn't weight, it's critical spaces. Change the CT armor allocation to 80/20; there are fast, light 'mechs that will core your CT from behind if you don't. Have two heat sinks each in left and right torsos. That pushes your heat efficiency to 29%, probably as good as you'll get it with that loadout.

About the only way to improve it at that point would be to drop the beagle, add a heat sink in the right arm, and a small laser in the head just to fill out that last half ton.

how did i miss ferro was wasting crit space

now to decide whether to get an atlas, stalker, or awesome.... thx guys!

#651 lilslugger

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Posted 27 April 2013 - 04:54 PM

I have a build I'm running right now on my stalker 3f, seems rather effective. Any suggestions for improvements? or have I gotten the hang of building?

http://mwo.smurfy-ne...cc88277cc79ff8f

#652 Just wanna play

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Posted 27 April 2013 - 06:07 PM

View Postlilslugger, on 27 April 2013 - 04:54 PM, said:

I have a build I'm running right now on my stalker 3f, seems rather effective. Any suggestions for improvements? or have I gotten the hang of building?

http://mwo.smurfy-ne...cc88277cc79ff8f

pretty much optimized with that layout imo, the ams has questionable usefulness right now after the lrmpocalypse, but you wouldn't benefit that much from 1.5 more tons since you have maxed engine and plenty of ammo

#653 Burnsidhe

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Posted 27 April 2013 - 06:07 PM

View Postlilslugger, on 27 April 2013 - 04:54 PM, said:

I have a build I'm running right now on my stalker 3f, seems rather effective. Any suggestions for improvements? or have I gotten the hang of building?

http://mwo.smurfy-ne...cc88277cc79ff8f


You've gotten close. The big issue is that no, Ferro Fibrous is crap on assault mechs. There are *very* few builds that use it; you're almost always better off with Endosteel where you have a choice.

Drop the ferro fibrous, replace with Endosteel. Fill with another heat sink, put max armor on the legs and head.

Ferro-fibrous armor is good where a> you have a lot of critical spaces to spare after Endo-steel, b> you need to get as many armor points as possible out of as little weight as possible, and c> aren't able to mount a lot of weapons and equipment due to weight concerns.
On an Assault 'Mech, Ferro-Fibrous a> takes up space you need for heavier, bulkier weapons and b> doesn't benefit the 'mech through weight savings.

Edited by Burnsidhe, 27 April 2013 - 06:13 PM.


#654 Just wanna play

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Posted 27 April 2013 - 06:10 PM

View PostBurnsidhe, on 27 April 2013 - 06:07 PM, said:


You've gotten close. The big issue is that no, Ferro Fibrous is crap on assault mechs. There are *very* few builds that use it; you're almost always better off with Endosteel where you have a choice.

Drop the ferro fibrous, replace with Endosteel. Fill with another heat sink, put max armor on the legs and head.

XD i always fail to notice when people have ferro instead of endo, and just so people know , ferro DOES NOT, i repeat, DOES NOT, give you better armor, just more armor for the same tonnage, but if you have maxed out armor you won't get a defensive bonus because you can't put any more armor on anyway, endo is always better when you only have room for only one or the other

#655 Just wanna play

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Posted 27 April 2013 - 06:13 PM

http://mwo.smurfy-ne...b4bbb99e75f9b20

2 tons for you to use, added endo, and i also added some leg armor, i feel as if you didn't have enough armor there, but if its fine for you, feel free to remove it for more tons

#656 lilslugger

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Posted 27 April 2013 - 08:44 PM

View PostJust wanna play, on 27 April 2013 - 06:07 PM, said:

pretty much optimized with that layout imo, the ams has questionable usefulness right now after the lrmpocalypse, but you wouldn't benefit that much from 1.5 more tons since you have maxed engine and plenty of ammo

View PostBurnsidhe, on 27 April 2013 - 06:07 PM, said:

You've gotten close. The big issue is that no, Ferro Fibrous is crap on assault mechs. There are *very* few builds that use it; you're almost always better off with Endosteel where you have a choice. Drop the ferro fibrous, replace with Endosteel. Fill with another heat sink, put max armor on the legs and head. Ferro-fibrous armor is good where a> you have a lot of critical spaces to spare after Endo-steel, b> you need to get as many armor points as possible out of as little weight as possible, and c> aren't able to mount a lot of weapons and equipment due to weight concerns. On an Assault 'Mech, Ferro-Fibrous a> takes up space you need for heavier, bulkier weapons and b> doesn't benefit the 'mech through weight savings.

View PostJust wanna play, on 27 April 2013 - 06:10 PM, said:

XD i always fail to notice when people have ferro instead of endo, and just so people know , ferro DOES NOT, i repeat, DOES NOT, give you better armor, just more armor for the same tonnage, but if you have maxed out armor you won't get a defensive bonus because you can't put any more armor on anyway, endo is always better when you only have room for only one or the other

View PostJust wanna play, on 27 April 2013 - 06:13 PM, said:

http://mwo.smurfy-ne...b4bbb99e75f9b20 2 tons for you to use, added endo, and i also added some leg armor, i feel as if you didn't have enough armor there, but if its fine for you, feel free to remove it for more tons


Thanks all for the advice, I was under the impression that I would get an armor buff from getting the ferro armor, now that I know it doesn't I'll be switching that around, removing the AMS and adding 2 DHS as well as buffing all my armor points to their max! Thanks again!!

#657 KangaRoop

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Posted 28 April 2013 - 12:26 AM

I'd really like more speed and maybe swap out one or both ML with MPL...or anything energy-based, for when I'm close or run out of gauss ammo.

http://mwo.smurfy-ne...0d2023a7b1f2402

#658 arghmace

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Posted 28 April 2013 - 04:11 AM

View PostKangaRoop, on 28 April 2013 - 12:26 AM, said:

I'd really like more speed and maybe swap out one or both ML with MPL...or anything energy-based, for when I'm close or run out of gauss ammo.

http://mwo.smurfy-ne...0d2023a7b1f2402


I get the feeling this is a joke of some sort, but if you really wanna put 2 Gauss and 2 MPL on K2, this is pretty much the only way to go:
http://mwo.smurfy-ne...7159c9a57ba92b0

#659 Delchev

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Posted 28 April 2013 - 04:52 AM

View PostKangaRoop, on 28 April 2013 - 12:26 AM, said:

I'd really like more speed and maybe swap out one or both ML with MPL...or anything energy-based, for when I'm close or run out of gauss ammo. http://mwo.smurfy-ne...0d2023a7b1f2402


Plenty of options. DHS and Endo-Steel a must in all of them.

A little more speed and med pulse STD 200 based:
http://mwo.smurfy-ne...24a7ef53430200f

More speed with reg. med lasers STD 225 based:
http://mwo.smurfy-ne...cf38b06318d1490

More speed and med pulse XL255 based:
http://mwo.smurfy-ne...39cfd10c7674056

A lot more speed and med lasers XL300 based:
http://mwo.smurfy-ne...b3dd3f44987f508

#660 Just wanna play

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Posted 28 April 2013 - 05:00 AM

View Postlilslugger, on 27 April 2013 - 08:44 PM, said:


Thanks all for the advice, I was under the impression that I would get an armor buff from getting the ferro armor, now that I know it doesn't I'll be switching that around, removing the AMS and adding 2 DHS as well as buffing all my armor points to their max! Thanks again!!

lol i used to think it did 2, kinda cried when i found out it didn't :P





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