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Mgs Are Still Bad!


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#1 WolvesX

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Posted 04 June 2013 - 12:09 PM

Buff them please.

#2 New Day

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Posted 04 June 2013 - 12:11 PM

View PostWolvesX, on 04 June 2013 - 12:09 PM, said:

Buff them please.

HEY HEY HEY. They need time to do these things. It's not like they only have to change a numbe...

#3 WolvesX

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Posted 04 June 2013 - 12:15 PM

I'm not even going to argue about that, they are still a terrible weapon, all points said in the months before are still viable.

MG = Terrible Weapon



#4 Monky

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Posted 04 June 2013 - 12:20 PM

They are terrible. The direction they have moved in recently though is positive. I would consider 0.1 damage per bullet a minimum for balanced play, preferably in the 0.12 area.

Ideally - double the damage and make them fire in 2.5 second bursts with 2.5 second down time, because you can't keep your lasers, other ballistics, and missile on target while firing the machineguns unless the target is sitting still, meaning - they do less DPS in a practical firefight than posted, by a long shot.

Edited by Monky, 04 June 2013 - 12:21 PM.


#5 Homeless Bill

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Posted 04 June 2013 - 12:23 PM

They're less bad, but definitely bad nonetheless.

#6 Noosemane

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Posted 04 June 2013 - 12:57 PM

Seriously guys. Machineguns. I can't take it anymore. Please.

Please...

#7 WolvesX

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Posted 04 June 2013 - 01:05 PM

View PostMoarDakka, on 04 June 2013 - 12:57 PM, said:

Seriously guys. Machineguns. I can't take it anymore. Please.

Please...

YOUR NAME IS MOARDAKKA AND YOU DON'T CARE ABOUT MGS! HOW REDIC....

#8 Esplodin

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Posted 04 June 2013 - 01:05 PM

I've said it before and I'll say it again - machine guns will be worthless until:

a ) 4DPS with current damage profile
b ) 2 - 2.5 DPS with current damage profile minus the cone of RNG.

Edited by Esplodin, 04 June 2013 - 01:06 PM.


#9 WolvesX

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Posted 04 June 2013 - 01:13 PM

YOUR SKULLS, I CLAIM THEM!

#10 New Day

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Posted 04 June 2013 - 01:22 PM

View PostWolvesX, on 04 June 2013 - 01:13 PM, said:

YOUR SKULLS, I CLAIM THEM!

BLOOD FOR THE BLOOD GOD
SKULLS FOR THE SKULL THRONE

#11 WolvesX

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Posted 04 June 2013 - 01:39 PM

COCKPITS FOR THE COCKPIT THRONE!

#12 Lorcan Lladd

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Posted 04 June 2013 - 02:03 PM

I've been saying this for a while now, but according to battle data MGs can't even compare to Small Lasers (which are by themselves quite ridiculous and ineffectual) until their damage is buffed by 300% over the current value.
The short range and horrendous spread ruin their raw damage potential.

#13 stjobe

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Posted 04 June 2013 - 02:28 PM

Yeah, the MG still sucks.

It's almost like the 1,000+ post thread on MG feedback is wilfully ignored.

That's 1,000+ posts just in that thread alone; with the 4,196 posts in the linked threads from the first post, there's been over 5,000 posts on MG feedback - most of it saying the MG's need a major buff; much bigger than the one they got last patch.

And still the MG sucks.

#14 Deathlike

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Posted 04 June 2013 - 03:27 PM

You know the MG is fine when people start whining its OP.

It has yet to reach that critical mass yet.

#15 Rippthrough

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Posted 04 June 2013 - 03:41 PM

View Poststjobe, on 04 June 2013 - 02:28 PM, said:

Yeah, the MG still sucks.

It's almost like the 1,000+ post thread on MG feedback is wilfully ignored.

That's 1,000+ posts just in that thread alone; with the 4,196 posts in the linked threads from the first post, there's been over 5,000 posts on MG feedback - most of it saying the MG's need a major buff; much bigger than the one they got last patch.

And still the MG sucks.


Sounds like just about every other weapon and game balance issue then.

#16 Tennex

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Posted 04 June 2013 - 03:56 PM

they need to reduce the cone by about half.

#17 stjobe

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Posted 04 June 2013 - 03:58 PM

View PostTennex, on 04 June 2013 - 03:56 PM, said:

they need to reduce the cone by about half.

They need to reduce the cone by about all of it.

"We've removed randomness in favor of skill", remember?

#18 Deathlike

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Posted 04 June 2013 - 05:01 PM

View Poststjobe, on 04 June 2013 - 03:58 PM, said:

They need to reduce the cone by about all of it.

"We've removed randomness in favor of skill", remember?


Apparently there are 1337 skills with the small laser... none for the MG... thus MGs need that cone of fire.

AMIRITE?

#19 El Bandito

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Posted 04 June 2013 - 05:45 PM

Aye MG are still bad.

#20 Trauglodyte

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Posted 04 June 2013 - 05:48 PM

View PostWolvesX, on 04 June 2013 - 12:09 PM, said:

Buff them please.


MGs broke my JJs - GRRRRRRRRRRRRRR!!!! (I do agree, though, that the "cone fire" needs to go away)





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