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Jump-Jet Shake Feedback


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#921 Mystere

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Posted 15 June 2013 - 10:29 AM

View PostNeoFighter, on 14 June 2013 - 05:33 PM, said:

What nausea problem....i play with over 40+ players at this game and NONE EVER got nauseous. Stop grasping at straws to try and get any of those unrealistic jump jet mechanics back in your hands.

If you get nauseous playing videos game, maybe you should find a new pass time.


So you and your 40+ friends don't get nauseous. Good for all of you. But, you don't speak for the rest of the player base, nor for the 7 billion other people on the planet.

#922 ArchMage Sparrowhawk

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Posted 15 June 2013 - 12:47 PM

View PostNeoFighter, on 14 June 2013 - 12:31 PM, said:


Seems too me like you did just that


Adapt and move on...quit complaining about changes

just logged in to say **** you.

logging out now. Hey guys!!! :huh: *waves*
Hey MWO guys. We're not kidding. Fix this somehow or there's a problem. A new mech every month and a new map every 3-4 months, and then what feels like lifetimes spent with guys like the one I'm replying to?

I'm tired though. All my playmates are tired too. No one plays anymore :D(( I finally installed X-Com. Our clan page is gone, the group is all but disbanded. (I'll just say we're all on vacation. Hula skirts and pineapple drinks. Killing mercs and pirates is thirsty business..) I'll see maybe 3 or 6 people out of over I guess 100 on my friendlist. And that's on the weekends. C3? No one uses it, save for like a handful of stalwarts in the official channel.

I'm not saying the Jump Jets did this. But it was a mix of everything. The slow pace, the stop starting of the game, the bugs, the...erm.."features" like JJ jiggle and ECM meta and all of it. Now I think the only saving grace will be whenever they come out with Community Warfare. If that doesn't hook them back, then good ******* luck. Get that new blood, maybe the beta testers will be back in a year? God that sounds ridiculous. This game is a really good game, but it's got a lot of necessary moving parts. Simplifying things should not be your goal, but rather coordinating them.

What does this guy know, you ask? He doesn't develop games, He is not a programmer. No. But I have savored every centimeter of the game with a silver custard spoon. I know what the enjoyment factor means. I'm not a Fly For Free, johnny-come-lately. When I heard there was a new Mech sim, I just threw monies at the screen. And now I'm not only less than enthused. I'm getting bloody bored. PGI, this is potentially a problem. Please do something.


edit:
I just stopped using the reticle. Or rather, I ignore it completely, and use the outer box to give me a general idear of where my shorts oughta hit. No more motion sickness, but it's a ******* surprise when My reticle turns red, I tell you what.

View Postjohnyboy420, on 14 June 2013 - 09:46 PM, said:

and i just got off work and your going too tell me you don't have your friends looking at these fail posts.


I dunno Monk or Melli personally. So I'm going to go out on a limb and say that no, we're not having our friends come in to argue or like our posts. In fact I see some of the folks I play with off and on, on both sides of the equation. Though my playing of ForumWarrior is probably more than they've seen me in many weeks.

Edited by ArchMage Sparrowhawk, 15 June 2013 - 12:59 PM.


#923 MonkeyCheese

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Posted 15 June 2013 - 01:53 PM

View PostArchMage Sparrowhawk, on 15 June 2013 - 12:47 PM, said:

just logged in to say **** you.

logging out now. Hey guys!!! :huh: *waves*
Hey MWO guys. We're not kidding. Fix this somehow or there's a problem. A new mech every month and a new map every 3-4 months, and then what feels like lifetimes spent with guys like the one I'm replying to?

I'm tired though. All my playmates are tired too. No one plays anymore :D(( I finally installed X-Com. Our clan page is gone, the group is all but disbanded. (I'll just say we're all on vacation. Hula skirts and pineapple drinks. Killing mercs and pirates is thirsty business..) I'll see maybe 3 or 6 people out of over I guess 100 on my friendlist. And that's on the weekends. C3? No one uses it, save for like a handful of stalwarts in the official channel.

I'm not saying the Jump Jets did this. But it was a mix of everything. The slow pace, the stop starting of the game, the bugs, the...erm.."features" like JJ jiggle and ECM meta and all of it. Now I think the only saving grace will be whenever they come out with Community Warfare. If that doesn't hook them back, then good ******* luck. Get that new blood, maybe the beta testers will be back in a year? God that sounds ridiculous. This game is a really good game, but it's got a lot of necessary moving parts. Simplifying things should not be your goal, but rather coordinating them.

What does this guy know, you ask? He doesn't develop games, He is not a programmer. No. But I have savored every centimeter of the game with a silver custard spoon. I know what the enjoyment factor means. I'm not a Fly For Free, johnny-come-lately. When I heard there was a new Mech sim, I just threw monies at the screen. And now I'm not only less than enthused. I'm getting bloody bored. PGI, this is potentially a problem. Please do something.


edit:
I just stopped using the reticle. Or rather, I ignore it completely, and use the outer box to give me a general idear of where my shorts oughta hit. No more motion sickness, but it's a ******* surprise when My reticle turns red, I tell you what.



I dunno Monk or Melli personally. So I'm going to go out on a limb and say that no, we're not having our friends come in to argue or like our posts. In fact I see some of the folks I play with off and on, on both sides of the equation. Though my playing of ForumWarrior is probably more than they've seen me in many weeks.


To tell you the truth none of my team speak group even plays mwo any more, there is just myself and one other guy left, and we are lucky to even play five matches these days with all the various problems. Everyone has gone back to their old games before getting into the mwo closed beta.

I too hope CW will bring people back as well, if the two of us are still around by then.

#924 NeoFighter

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Posted 15 June 2013 - 03:15 PM

View PostMonkeyCheese, on 15 June 2013 - 01:53 PM, said:

To tell you the truth none of my team speak group even plays mwo any more, there is just myself and one other guy left, and we are lucky to even play five matches these days with all the various problems. Everyone has gone back to their old games before getting into the mwo closed beta.

I too hope CW will bring people back as well, if the two of us are still around by then.


Well there you go....you don't play with anybody. I play with a lot of guys and from the feedback i'm getting into this....me and everyone else that play for more than 3-4 hours everyday, none of us gets sick with JJ shake. Sure its gonna take time to get accustomed to the shake because we are not used to it, but that's called adapting to a changing beta.

The changes are better for the majority of players because they remove a broken meta that was present in the previous game. If you can't handle the shake, choose a different mech or remove JJ, problems solved for your PERSONAL issues that most people aren't suffering from.

My point has been more than proven here. I'm out


edit: forgot to like my own post

Edited by NeoFighter, 15 June 2013 - 04:11 PM.


#925 MonkeyCheese

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Posted 15 June 2013 - 03:41 PM

View PostNeoFighter, on 15 June 2013 - 03:15 PM, said:


Well there you go....you don't play with anybody. I play with a lot of guys and from the feedback i'm getting into this....me and everyone else that play for more than 3-4 hours everyday, none of us gets sick with JJ shake. Sure its gonna take time to get accustomed to the shake because we are not used to it, but that's called adapting to a changing beta.

The changes are better for the majority of players because they remove a broken meta that was present in the previous game. If you can't handle the shake, choose a different mech or remove JJ, problems solved for your PERSONAL issues that most people aren't suffering from.

My point has been more than proven here. I'm out


Wow your 40 friends must be so godlike and perfect in every way your word is absolute, and the best sample for every statistic, you sound like someone I read about from the 30s and 40s....

So when are the others from your perfect race going to turn up and troll too?

#926 ArchMage Sparrowhawk

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Posted 15 June 2013 - 04:02 PM

Yep, so he plays with 20+ bros who don't mind the JJ shake, so the game is now great for them. No more poptarters ruining the game, so they can trade shots and test their 4+PPC Stalkers on Alpine without fear. Yes, that little tidbit was unsurprising to learn about Deake and his ilk.

So he's in an echo-chamber that convinced itself that poptarting was game ruining meta. And also convinced that JJ Shake, as implemented, actually increases the game immersion, and improves the game. All the people complaining are just salty HeavyMetal pilots and 3D pilots who can't "ADAPT", and are whining on the internet, much to the enjoyment and pleasure at our pain and fake cries over visual discomfort or motion sickness.

How informative. At least he's "out". Satisfied that I am not shooting mechs, but instead angrily hitting my keyboard with a hammer and a rubber mallet. Well played...but still not even a planck's length closer to being right about anything.

PGI will fix it. They said they'll fix it. So they'll fix it. Will they fix it enough? We'll see. A minute, and I mean bloody minute jiggle, with an occasional jerk( :) ). That is all I will accept for my Spider. If they intend to stick with this kludged fix. Maybe, since they're craftsmen, they'll refine it to some of the MANY suggestions found in this and the other thread. Some of which would actually increase immersion and might result in a better and more comprehensive game and logic behind the aiming and firing. Something that makes sense on more than just a common level. I look forward to it.

I hope I'm done here too. I realize I've probably been trolled more than once, but at least I tried to have fun with my posting.

#927 h0wl

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Posted 15 June 2013 - 05:34 PM

I'm not sure if it's the devs or perhaps the game's project manager but whomever decided to turn 90 ton Highlanders into washing machines on spin-cycles is an i d i o t. I think this person or persons should be forced to unlock 5 Highlanders and play them until every slot is unlocked.

Until then, boycott buying mechs with MC and transferring any money into the game.

Edited by h0wl, 15 June 2013 - 05:35 PM.


#928 Leded

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Posted 15 June 2013 - 10:05 PM

View Postjohnyboy420, on 14 June 2013 - 09:46 PM, said:



you know that pgi is going too fix the shake for the lights and meds they stated that, why you ranting then?

and i just got off work and your going too tell me you don't have your friends looking at these fail posts.

oh and COF should only be on PPC's and gauss



well that's nice to hear, i'll be able to play my Jenner effectively again.

#929 Nebelfeuer

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Posted 16 June 2013 - 12:54 AM

hmm the only statement i found was this(ask the dev 40):
Sable: Jumpjet shake was a big step in the right direction. The shake seems a bit violent and disorienting and i'm sure it will be fine tuned in the future. Something just didn't seem fluid with the reticle shaking though and i came to the conclusion that it was because the rest of the HUD doesn't shake along with it making the reticle by itself seem awkward. Any plans to make the rest of the HUD shake to create a more fluid feeling?
A: Probably not, however we are tuning the shake amount to make it a little easier on the eyes.


So i would not bet that it will really fix the issue. The severeness of the problem seems to elude them if it´s only worth such a vague and short statement..

#930 StandingCow

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Posted 16 June 2013 - 01:25 AM

View PostNebelfeuer, on 16 June 2013 - 12:54 AM, said:

hmm the only statement i found was this(ask the dev 40):
Sable: Jumpjet shake was a big step in the right direction. The shake seems a bit violent and disorienting and i'm sure it will be fine tuned in the future. Something just didn't seem fluid with the reticle shaking though and i came to the conclusion that it was because the rest of the HUD doesn't shake along with it making the reticle by itself seem awkward. Any plans to make the rest of the HUD shake to create a more fluid feeling?
A: Probably not, however we are tuning the shake amount to make it a little easier on the eyes.


So i would not bet that it will really fix the issue. The severeness of the problem seems to elude them if it´s only worth such a vague and short statement..


I dunno... I don't think a lot of adjustment is needed to fix it for people... making it a bit more smooth as apposed to jumpy would help out a lot, as jumpiness or jittering can cause motion sickness.

#931 MonkeyCheese

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Posted 16 June 2013 - 01:45 AM

View PostStandingCow, on 16 June 2013 - 01:25 AM, said:


I dunno... I don't think a lot of adjustment is needed to fix it for people... making it a bit more smooth as apposed to jumpy would help out a lot, as jumpiness or jittering can cause motion sickness.


Well as others have said the randomness of the shots is already implemented, just keep the crosshair stable in the center of the screen while still giving random shots in the air and everyone can be happy and murder other mechs together.

#932 hoverstorm

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Posted 16 June 2013 - 03:13 AM

Check out comstar na ts. I can barely see more than 20 people in it. PGI, you can figure out the reasons yourself,

JJs, 3rd POV, and etcs.

Just a note, i will not support this game financially just to show my disatisfaction.

Ps: Koreanese was the person who gave me a tutorial on how to play this game have left, and most of us here would agree that he is definitely one of the most prominient player in mwo. If that's a sign of things to come, i wish PGI the best of luck.

Edited by Eirikr Sim, 16 June 2013 - 03:19 AM.


#933 ArchMage Sparrowhawk

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Posted 16 June 2013 - 04:33 AM

They could allay some fears by just keeping people abreast of what's going on. Everyone wants the best for this game and the best out of this game. I don't like to see the blood leaking out of the body, but is gamer frustration an overblown thing? I remember the rumors earlier in the beta, that if you had over a certain number of posts in problem threads on the board you were considered too vocal to be a good beta source, too much QQ. So now instead of qq, we just have people first threatening to leave, and assumably making good on those threats. And it seems like if PGI would just put a finger in the **** with more than just a monthly newsletter and a Q&a, and the particle to wave quantum exchange that happens in all the disparate threads of the message board, I feel like we would still have people to play with in a few months, instead of skeptical former players just checking in to see what's changed.

Maybe too meta for this particular discussion, but PGI's response, or non-response to this and other issues does seem related.

#934 Kunae

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Posted 16 June 2013 - 08:05 AM

View PostArchMage Sparrowhawk, on 16 June 2013 - 04:33 AM, said:

They could allay some fears by just keeping people abreast of what's going on. Everyone wants the best for this game and the best out of this game. I don't like to see the blood leaking out of the body, but is gamer frustration an overblown thing? I remember the rumors earlier in the beta, that if you had over a certain number of posts in problem threads on the board you were considered too vocal to be a good beta source, too much QQ. So now instead of qq, we just have people first threatening to leave, and assumably making good on those threats. And it seems like if PGI would just put a finger in the **** with more than just a monthly newsletter and a Q&a, and the particle to wave quantum exchange that happens in all the disparate threads of the message board, I feel like we would still have people to play with in a few months, instead of skeptical former players just checking in to see what's changed.

Maybe too meta for this particular discussion, but PGI's response, or non-response to this and other issues does seem related.

It wasn't a rumor, it was a dev quote.

#935 h0wl

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Posted 16 June 2013 - 08:21 AM

I'm going to take a break from the game, I don't find it very enjoyable playing most of the mechs anymore to be honest. Especially after spending weeks unlocking a set only to have the devs castrate them because they won't stick to a design implementation. If that's the kind of "balancing" the game is going to continually undergo while "Beta" I'll revisit when it later to see if they've managed to stop wasting people's time and money. You don't develop a game by pandering to the whims whiny newbinators.

View PostEirikr Sim, on 16 June 2013 - 03:13 AM, said:

Check out comstar na ts. I can barely see more than 20 people in it. PGI, you can figure out the reasons yourself,

JJs, 3rd POV, and etcs.

Just a note, i will not support this game financially just to show my disatisfaction.

Ps: Koreanese was the person who gave me a tutorial on how to play this game have left, and most of us here would agree that he is definitely one of the most prominient player in mwo. If that's a sign of things to come, i wish PGI the best of luck.


#936 ArchMage Sparrowhawk

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Posted 16 June 2013 - 10:24 AM

View PostKunae, on 16 June 2013 - 08:05 AM, said:

It wasn't a rumor, it was a dev quote.

rumor...dev quote...same thing, honestly :)

#937 Solis Obscuri

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Posted 16 June 2013 - 11:14 AM

Using JJs has given a penalty to-hit since 1984. Why is this a surprise to anyone?

#938 ArchMage Sparrowhawk

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Posted 16 June 2013 - 03:50 PM

View PostSolis Obscuri, on 16 June 2013 - 11:14 AM, said:

Using JJs has given a penalty to-hit since 1984. Why is this a surprise to anyone?

it isn't the penalty, it's the method. No one is complaining about a hypothetical increase in difficulty for people firing weapons and hitting their intended target while JJ'ing. People are complaining that the direction of fire is random, the location of the aiming sight is random, they aren't related, so there's little room for actual, manual skill, unless you're an actual fscking stationary poptart. Then you can hop and pop at the apex of your jump and hit your target. But if you aren't a poptart?? If you're a brawler or a fire support mech with JJ? If you're actually on the move, on a jumping arc, and trying to hit a location on your target, or even just hitting the target, it's much more difficult. And on top of that, the way things are displayed now actually causes physical discomfort.

Now I know there is someone out there who can still jump snipe with the best of them. Who can still knock the cheap cigar right out of a Raven 3L's ugly beak at 500 paces. No offense, but this isn't about you, go get a hamburger and feel lucky with your perfect eyesight and expensive shoes. This issue concerns people with actual problems. Not people who have problems with people having problems. Or people who hope that the people having problems keep having problems, or people who think that the people having problems probably deserve the problems. Or people looking to make fun of or make little snarky meme gifs about people with problems. Why those people gravitated to this thread to offer "feedback" I can only guess. Maybe because they're afraid PGI might give a damn about our problems, and boy do they have a problem with that.

Man goes to a doctor and sez "Doc, it hurts real bad when I turn my head like *this*." Doc doesn't miss a beat. Doc sez, "well then, young man...don't turn your head *like this*. That'll be 1000MC, please. We also accept GXP."

Edited by ArchMage Sparrowhawk, 16 June 2013 - 03:54 PM.


#939 BR0WN_H0RN3T

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Posted 16 June 2013 - 04:32 PM

View PostMonkeyCheese, on 11 June 2013 - 01:04 AM, said:

I would like PGI to man up and undo this bandaid fix already and work on the real problem of the high heat/alpha overheat builds.

I want my spider back to its full potential, my life is incomplete without this little suicidal mech. </3

If you sort out ppcs and srms then there is no need to nerf poptarts or jumpjets.

Seriously it has been a week, I dont think I can keep my hopes up any longer.
A leading developer would pounce on community concerns and attempt a fix ASAP, not wait 2 weeks or more. Having said this, it is reassuring that they created a discussion thread on the high-alpha fix as a pre-emptive measure. This is the time to be heard.

Edited by Brown Hornet, 16 June 2013 - 04:37 PM.


#940 Moment Killer

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Posted 16 June 2013 - 04:41 PM

View PostArchMage Sparrowhawk, on 16 June 2013 - 03:50 PM, said:

it isn't the penalty, it's the method. No one is complaining about a hypothetical increase in difficulty for people firing weapons and hitting their intended target while JJ'ing. People are complaining that the direction of fire is random, the location of the aiming sight is random, they aren't related, so there's little room for actual, manual skill, unless you're an actual fscking stationary poptart. Then you can hop and pop at the apex of your jump and hit your target. But if you aren't a poptart?? If you're a brawler or a fire support mech with JJ? If you're actually on the move, on a jumping arc, and trying to hit a location on your target, or even just hitting the target, it's much more difficult. And on top of that, the way things are displayed now actually causes physical discomfort.

Now I know there is someone out there who can still jump snipe with the best of them. Who can still knock the cheap cigar right out of a Raven 3L's ugly beak at 500 paces. No offense, but this isn't about you, go get a hamburger and feel lucky with your perfect eyesight and expensive shoes. This issue concerns people with actual problems. Not people who have problems with people having problems. Or people who hope that the people having problems keep having problems, or people who think that the people having problems probably deserve the problems. Or people looking to make fun of or make little snarky meme gifs about people with problems. Why those people gravitated to this thread to offer "feedback" I can only guess. Maybe because they're afraid PGI might give a damn about our problems, and boy do they have a problem with that.

Man goes to a doctor and sez "Doc, it hurts real bad when I turn my head like *this*." Doc doesn't miss a beat. Doc sez, "well then, young man...don't turn your head *like this*. That'll be 1000MC, please. We also accept GXP."



Yeah that about sums up how I feel. The humor of it all is that my NO JJ K-2 has a much higher k/d than my C-1 that has always had JJ's, and is my primary mech. So, what problem were they fixing? And the reality is if it had that much shake, it would break apart on its own.





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