Parduke, on 15 June 2013 - 08:20 AM, said:
I'm just bummed about the complete lack of variability in this chassis. Sarna link:
http://www.sarna.net/wiki/Quickdraw With the announced variants as the 4G, 4H and 5K and the lack of rear firing weapons in game the 4G and 4H are identical while the 5K just loses a missile slot to gain 2 energy and throws in DHS and Ferro-fibrous to cost more. Sure I'll be putting in DHS anyhow but then I'll have to pay extra to remove Ferro and replace with Endo (better weight to crit slot savings) Not saying I'm not gonna play it, just whish that they had taken some creative licensing to introduce some more variation (ie a ballistic slot)
There will be slight variability, usually except in rare cases (Hunchback 4P example) Mechs gain a bonus hardpoint or two above stock so I expect all Quickdraws to have 7-8 hardpoints, above the stock 6. What those are is anyone's guess right now though I don't expect Ballistic to be among them. Between the 4G and 4H, I figure one will be more Missile and the other Energy, not sure where the 5K will fit.
If it were me, I would add Energy to the 5K making it Energy focused,
add Missile to one of the 4 models for Missile focus,
and the last would be between those.
Even with that, I can see where you are coming from.