Gallowglas, on 30 July 2013 - 11:53 AM, said:
I agree 100% with Thontor on this. I'm never one to over-react, but this single line has me extremely concerned. The life cycle of a mech that has reached internals should be longer, not shorter. I definitely understand the need to make the LBX/10 more valuable, but unless you're buffing the health of the component internals, this seems ill-considered.
There is definitely not enough info about how they are going to go about the crit change.
That said, maybe the idea is to only apply this effect to the crit seeker weapons?? (LBX, MGS etc)
Or maybe reduce the crit dmg for other weapons etc.
Or have a seperate % for each weapon.
Like say MGS get 100% crit dmg turned into IS dmg.
AC/20's get 10% of crit dmg turned into IS dmg.
(2dmg per crit)
etc etc.
Granted paul did not mention this was the plan, but as I said, there wasnt enough info about it from what paul said anyway, he just stated what the new crit mechanic did exactly.
(put some crit dmg to internal structure)
If it applied to every weapon the same, then yes mechs are going to go down faster but its always been better to use a high dmg weapon anyway. 1 crit from an ac/20 will knock out any component + transfer mor dmg than an MG. 1 crit from an MG bullet wont knock out anything and will do nothing to IS.
Hopefully they have already thought all that through and yeah maybe paul will elaborate more on the idea later ?
Edited by Fooooo, 31 July 2013 - 02:30 AM.