InnerSphereNews, on 08 August 2013 - 12:28 PM, said:
We’ve identified some problems that were causing FPS drops, and also have some solutions. They are as follows:
- Some ‘Mechs were creating more damage textures then needed.
- Reduced the Glow and Damage texture masks for low and medium spec.
- Added a way to turn off the Glow Damage in the Front End option screen.
- With this off it will disable the glow damage you see when you shoot a ‘Mech, this can be an FPS gain for all specs.
Cheers,
The MechWarrior Online Team
I will always remeber tragedy that happened with April 2nd patch.
Since then - I stoped playinf lights and faster mediums.
But now I can forget that. As player who was constantly ***** and played at constant FPS of 10-15 and with 12v12 7-9 FPS all these months - I bless this hotfix
Im finally starting to see some yellow numbers (on FPS)
On therra therma i had maximum of 30 FPS.
I couldnt be more happier.
And there is still DX11 version to come
Good job.