

Patch Day - August 20Th - LIVE!
#401
Posted 20 August 2013 - 10:55 AM
#402
Posted 20 August 2013 - 10:55 AM
Pugnax, on 20 August 2013 - 10:43 AM, said:
3PV will be "balanced" only without F4 button. Only noob'll be stupid to fight with 3PV "on". All others will switch it on just to view around the corner or hill, view your sorry *** there, switch it off and put some well placed shots right in your face.
#404
Posted 20 August 2013 - 10:56 AM


Edited by Stormwolfe13, 20 August 2013 - 11:10 AM.
#405
Posted 20 August 2013 - 10:57 AM
I was under the impression that when 3PV arrived, we would have the option of playing in different queues - one for 3PV/1PV and another solely for 1PV.
I see nothing mentioning this in the patchnotes either way, however some of the responses in this thread would lead me to the conclusion that there will be no choice in the matter.
If this is the case, then I'm afraid that I may well be done with this game. Not directly because of 3PV, but because of the "dishonest" nature of it's implementation.
I will add that this decision does not come easily - I freaking love piloting my mechs. I've been on a bit of a quest to get my circle of friends back into it after they all quit for various reasons (main one being PGI comes across as extremely inexperienced, which in turn develops a lack of faith that the end product will be worth the time to play it) although now, I don't think I'll bother.
So, could someone (preferably someone official) clear this up for me in plain English?
#406
Posted 20 August 2013 - 10:57 AM
Koniving, on 20 August 2013 - 10:45 AM, said:
Was perfectly formatted. Now it's not: Before it had nothing about armlock being forced on for third person. It was just you can't toggle between with mech powered down, and use F4 to toggle. Now it says armlock's locked on and a couple of other things in between.
The armlock was definitely there before.
#407
Posted 20 August 2013 - 10:58 AM
Grandmaster Ramrod, on 20 August 2013 - 10:57 AM, said:
I was under the impression that when 3PV arrived, we would have the option of playing in different queues - one for 3PV/1PV and another solely for 1PV.
I see nothing mentioning this in the patchnotes either way, however some of the responses in this thread would lead me to the conclusion that there will be no choice in the matter.
If this is the case, then I'm afraid that I may well be done with this game. Not directly because of 3PV, but because of the "dishonest" nature of it's implementation.
I will add that this decision does not come easily - I freaking love piloting my mechs. I've been on a bit of a quest to get my circle of friends back into it after they all quit for various reasons (main one being PGI comes across as extremely inexperienced, which in turn develops a lack of faith that the end product will be worth the time to play it) although now, I don't think I'll bother.
So, could someone (preferably someone official) clear this up for me in plain English?
try it first.
Then ***** and moan.

#408
Posted 20 August 2013 - 10:58 AM
Prosperity Park, on 20 August 2013 - 09:34 AM, said:
When CW launches, they will work a perspective queue split into the Faction/House players' options, and anyone launching/dropping as part of, or alongside, a Mercenary Corporation will not have access to third-person view at all.
Maybe that's how they described it to mods and squirrels but to us lowly paying customers it was definitely NOT described that way at all.
#409
Posted 20 August 2013 - 10:58 AM
Stormwolfe13, on 20 August 2013 - 10:56 AM, said:


Posted 21 March 2013 - 04:38 PM
Here are the facts.
- Yes we are currently working on a 3rd person option for MWO.
- There is no ETA for when 3rd person will be available.
- Players will never be forced to use or play against other players using 3rd person.
- Reduces friction for non-MechWarrior players, non-core players, and expands the MWO market to a broader audience. It helps to make the game more accessible and less intimidating.
- Offers up a different style of gameplay and tactics.
- Play against 1st and 3rd person players.
- Play against 3rd person players only.
- Play against 1st person players only.
- Players can set their preference in the options menu, or during the launch phase before matchmaking.
- We have not decided on the final implementation of what third person will look like yet.
- We are very aware of the design and balancing challenges faced by adding a 3rd person option and will address these through exhaustive private and public testing before pushing any 3rd person features live.
- It is possible 3rd person will be made available in other regions first. Typically 3rd person is more widely used outside of North America.
- We understand players may be concerned about matchmaking and further segmenting the player base. So are we. Before going live with a 3rd person option, we plan to investigate and solve any potential issues further fragmentation may cause.
- Standard forum rules apply, please be kind, courteous, and clearly communicated your ideas or opinions.
- This is not the place to say you dislike 3rd person.
-------------------------------------------------------------------------------
One poster mentioned something that I thought was more than fair. List some of the ideas we've been toying with in order for it to work. These are just SOME of the ideas we've been discussing:
- Camera is locked horizontally to the torso. This is not a peek around corners mode.
- Camera is locked vertically to the torso, you can only look up and down as far as your torso can.
- When approaching cover (to rocks/building etc), the camera pulls IN so FoV is greatly reduced when standing close to something.
- 3rd Person is not a free-cam.
- HUD will be significantly reduced if not completely removed.
- LOS targetting is NOT affected by 3rd person. If you cannot target it from 1st person, you cannot target it in 3rd.
- ONLY the targeted enemy (Press R) can be identified in 3rd person... all other HUD indicators are turned off.
Edited by Paul Inouye, 22 March 2013 - 05:24 PM.
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#410
Posted 20 August 2013 - 10:59 AM
nehebkau, on 20 August 2013 - 10:49 AM, said:
THIS IS A BETA! WE ARE HERE TO TEST.
So quit QQing, test the patch and post your feedback. Our job is to QA the thing so that they can make improvments -- not act like a bunch of overindulged preschoolers. Take your job seriously : test, test some more and give feedback. All the rest of the drama should be dropped until after release.
right
Because PGI has an excellent track record of listening to our feedback.....
#411
Posted 20 August 2013 - 11:00 AM
Coralld, on 20 August 2013 - 10:45 AM, said:
It's a subtle way of saying that CW isn't coming out for a very long time.
If CW was just over the horizon and this is how they planned to do 3PV then they probably would have waited until they could implement it there.
Edited by Silent, 20 August 2013 - 11:02 AM.
#412
Posted 20 August 2013 - 11:00 AM
#413
Posted 20 August 2013 - 11:00 AM
Edited by Mighty Spike, 20 August 2013 - 12:35 PM.
#414
Posted 20 August 2013 - 11:00 AM
there is a hardcore mode (1 PV only)
#415
Posted 20 August 2013 - 11:01 AM
nehebkau, on 20 August 2013 - 10:49 AM, said:
THIS IS A BETA! WE ARE HERE TO TEST.
So quit QQing, test the patch and post your feedback. Our job is to QA the thing so that they can make improvments -- not act like a bunch of overindulged preschoolers. Take your job seriously : test, test some more and give feedback. All the rest of the drama should be dropped until after release.
Less than a month from release. And they are doing exactly the OPPOSITE of the feedback that has been given. We tested 3PV, we gave them feedback, and they COMPLETELY IGNORED IT. What is the point of the test server if they ignore all the feedback from it?
The feedback thread from the 3PV test session was full of long, well thought-out insightful posts discussing the problems with it. We took it VERY seriously. And now its '3PV is here! Enjoy!' as if they didn't even read the thing.
Is it any wonder that we are concerned? We're one month from launch and the company is ignoring the beta testers.
Edited by P4riah1, 20 August 2013 - 12:58 PM.
#416
Posted 20 August 2013 - 11:01 AM
That said, if they did merge... I've got some serious crow to consume and will dutifully let everyone kick me in the arse for staunchly refusing to believe PGI would screw


#417
Posted 20 August 2013 - 11:03 AM
#418
Posted 20 August 2013 - 11:03 AM
Hardcore version as far as I know restrict 3PV..
#419
Posted 20 August 2013 - 11:03 AM
#420
Posted 20 August 2013 - 11:03 AM
NamesAreStupid, on 20 August 2013 - 10:29 AM, said:
Average players or whatever, you know what I meant.
Dude I am not going to argue based on my backing of a game is in anyway linked to my playing habits or my posting habit, if you cant comprehend there is a difference there is no point.
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