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3Rd Person View Feedback


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#1321 Elyam

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Posted 21 August 2013 - 08:03 AM

Yes, even the limited and largely disadvantaged present implementation of 3pv is an unbalancing advantage. It's like having a periscope, and anyone thinking that doesn't matter isn't thinking things through.

I really see no purpose in having the present iteration of 3pv in the game. It would be the rare person indeed who, as a beginner, would really benefit from it when it comes to learning leg and torso orientation (one of the main reasons given for adding the mode). You can hardly see below the waist in order to really perceive the positions of the body sections and steps. And even as a way to perhaps try to see more cinematic views in the midst of combat, does anyone really think this 3pv is of any benefit?

To me, the only way they could do this well would be to implement an optional play mode that makes use of a full-featured 3pv with full camera rotation/elevation and zoom. It would cover people who think it would help with training; it would cover those who want to get awesome external shots of combat; and it would ensure the ability to enter missions where it isn't allowed. It would result in all normal and serious fights occurring in 1pv-only mode and then some training and casual fights occurring in open choice mode. Does anyone really see this otherwise?

Edited by Elyam, 21 August 2013 - 08:05 AM.


#1322 Kunae

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Posted 21 August 2013 - 08:05 AM

View PostTabrias07, on 21 August 2013 - 07:36 AM, said:

This is the stupidest thing I've read all day.

And I've been browsing these forums all day.

Simply because you are unable to comprehend something, doesn't make it stupid.

#1323 Thomas McRiley

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Posted 21 August 2013 - 08:05 AM

Time to stop playing until there are 1pv only modes. Very disappointed. The aimbot mechanism is a joke.

#1324 Tragos

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Posted 21 August 2013 - 08:06 AM

View PostMetafox, on 21 August 2013 - 08:02 AM, said:

It's funny you should mention that. Just last night a pug asked how to toggle 3PV and was met with a shower of alt+F4s. He disconnected shortly afterwards.

As for 3PV itself, I haven't tried sniping or scouting with it yet, but I can definitely see the "appeal" of observing the enemy team without exposing yourself to their fire. This could be remedied by removing the toggle, so perhaps the viewpoint should get locked after the first 30 seconds of gameplay.


As I repeatedly stated earlier, it is perfectly viable to play an ONLY 3rd person scout. Jenners, Cicadas and Ravens don't even have "real" arms, so the armlock doesn't really matter in most cases. Elevation may be worse, that's it. Jump jet shakes LESSENS, therefore you can better shoot "on the fly", bump into fewer stuff/rocks behind you since you see the whole mech and, most important, you have a ridiculously improved view.


Enable 1pv queue.

#1325 Tastian

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Posted 21 August 2013 - 08:07 AM

Well, this is a feedback topic, so here's my feedback.

1. What I think about 3PV. I think its well balanced as it is. As has been pointed out, there are so many drawbacks to using it that I rarely rarely see anyone actually using it. It is good for some situational awareness and scouting, but mostly it just gives your position away. I DO however, like looking at my mech on startup. Could it be a module or destructable drone? Sure. But even as it is, I don't think it'll get overly used.

2. Does not accomplish its purpose. It has been stated that 3PV was added to help new players manage the leg/torso navigation. I find this hilarious since a) I can't even see my legs in 3PV and :D I find it more difficult to move or even shoot and c) PGI has implemented other systems like ECM and ghost heat and ELO that are so unbelievably confusing to new players that it seems that a well made and replayable tutorial could help with all of the above (not another confusing system).

3. Integrity. Much of the hate here is not even about 3PV but about PGI's past promises, remarks, and lack of open communication. Originally, it was stated that the game would always be first person. Next, it was stated that 3PV was in development and a poll was taken (and so obviously ignored). Next, it was stated that separate queues would exist for 1PV and 3PV. The fact that PGI is so blatantly not communicating, lying and ignoring the fanbase is turning many off.

#1326 skamage

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Posted 21 August 2013 - 08:07 AM

View Post3rdworld, on 21 August 2013 - 08:02 AM, said:

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You stay classy, Russ.

#1327 DisasterMedic

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Posted 21 August 2013 - 08:09 AM

Good news everyone! While Russ is valiantly defending 3rd person view, he has at least publicly admitted that Ghost Heat: the Magnum Opus is an utter failure:

Posted Image

#1328 Mystere

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Posted 21 August 2013 - 08:10 AM

View PostNamais, on 21 August 2013 - 06:32 AM, said:



I can understand people leaving and asking for refunds. I can even somewhat understand the raging. It is their right to do so if they are so unhappy with the game. But "poisoning the well" as they leave? Tsk! Tsk!

The Internet seems to have made acceptable behavior that used to be considered questionable.

#1329 Tragos

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Posted 21 August 2013 - 08:11 AM

@Tastian: I agree with #2 and #3, but for #1 please look below - and especially keep in mind, that armlock doesn't really hurt most scouts due to a lack of real arms.

View PostTragos, on 20 August 2013 - 07:07 PM, said:

So let's see how it works:

Caustic:

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River City (a few different ones)

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And Forest Colony:

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#1330 Uba

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Posted 21 August 2013 - 08:11 AM

View PostPickle Monsoon, on 21 August 2013 - 01:52 AM, said:

WOW! i'm not normally one to write on the forums but plz,plz,plz people stop the bitching and whining.It seems to be the majority of what this forum is used for..and by a minority... saying all the the MWO community hates 3pv is a crock of ****..you dont speak for me or many others!!
Having tried 3pv it doesnt bother me one way or the other .all ill say is if you dont like it simply push F4 and "GET ON WITH IT" ..play the game people ,as it is simply that "A GAME" . ive never seen a more **** retentive bunch of ****** in my life .Ive spent so much money WAHH WAHH WAHH, i cant boat my 6PPC WahhWAHH, I dont like LRMs, SSRM, SRM, Gaus rifle, poptarting ,alpha striking, spiders, jenners, the list goes on!!WAHH WAHH wAHH . !!! Throw your rattle out of your pram!!

having a bad day!, you've pissed me off children! .. Have a nice day!
Oh and i'm not going to answer any replies to this as i wont engage the **** trolls(not all ,some are constructive) who frequent the forums! see you in game!


You should probably follow your own advice and "stop bitching & whining"

#1331 Blyze

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Posted 21 August 2013 - 08:11 AM

View PostCharlie Brumfield, on 21 August 2013 - 07:54 AM, said:

Oh dear sweet Jesus. Have any of you whiny blow hards actually bothered to drop in a match since 3PV launched? It's like you're playing handicapped. It's broken, but not in a good way. If you are running in 3PV you are playing in gimp mode. Your arms are locked. Your reticule bounces around like grandma shaking the jiffy pop, and you don't have a freaking mini map. 1PV is vastly superior. So quit crying, put your big girl panties on, and go slaughter some 3PV noobs already. There is no need for PGI to waste dev time on separate queues so you can have your precious hardcore mode. 3PV offers no advantages. (Though it does let me check out my bad *** paint job on my Atlas) I will continue to throw my money at PGI because they make a game I freaking love to play. And kudos to them for finding away to work in 3PV so it doesn't overshadow 1PV.


Pretty much this. I don't get the hate, it seems broken and pretty useless to me. Can't adjust the camera at all to pan around your mech, let alone up or down. Sure can't fight in it with arms locked. Definitely can't jumpsnipe with it. Half the time you can't even see what you're shooting at.

Sure, with the drone above and behind you, you can maybe get like 2-5 degrees more FOV down over the crashed plane in Frozen City or hills in Alpine or whatever, but that's not anything you can't do already with seismic wallhack module.

They've made it so crappy that it isn't usable even for its intended purpose, and people are _still_ complaining.

Edited by Celarnor, 21 August 2013 - 08:14 AM.


#1332 Renaissance

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Posted 21 August 2013 - 08:12 AM

View PostMystere, on 21 August 2013 - 08:10 AM, said:


I can understand people leaving and asking for refunds. I can even somewhat understand the raging. It is their right to do so if they are so unhappy with the game. But "poisoning the well" as they leave? Tsk! Tsk!

The Internet seems to have made acceptable behavior that used to be considered questionable.


I thought the same thing about a number of controversial internet behaviors a long, long time ago. You're getting old, Mystere.

#1333 Mystere

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Posted 21 August 2013 - 08:13 AM

View Postskamage, on 21 August 2013 - 07:09 AM, said:

I'm confused. How does expressing an opinion opposite of the developers views show immaturity? Sometimes feedback isn't always positive. ...


One can say that a person's level of maturity can be seen in the manner is which he/she expresses his/her opinion. :D

Edited by Mystere, 21 August 2013 - 08:17 AM.


#1334 Jakob Knight

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Posted 21 August 2013 - 08:13 AM

View PostTarzilman, on 21 August 2013 - 07:29 AM, said:


There're are several ways we all can deal with it, it is NOT a game destroying feature! Calm down!
.


Is 3PV a game-destroying feature? Probably not, though it does break serious competative play.

Is the decision to outright lie to the playerbase and force them to play what was flatly declared the Devs would never force the playerbase to play a game-destroying feature? Most certainly.

Because it strikes at the foundation of any game, the trust that the people administering the game will act in good faith and can be trusted to honor agreements/statements made. When that foundation is laid in ruins, every part of the game becomes suspect, and the game then falls apart. This is especially true when that game involves real-world financial transactions.

No one wants to play a game where the House cheats.

Edited by Jakob Knight, 21 August 2013 - 08:15 AM.


#1335 MizarPanzer

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Posted 21 August 2013 - 08:14 AM

Dear PGI:

I hope this find you amoungst the sea of angst.

I am not unhappy about 3PV. I am taken aback of how you handled this whole situation. The implementation of 3PV will always raise eyebrows but you handled it the worst possible way.
  • You made a statement about seperated queues.
  • You then said nothing between that statement and patch day yesterday.
  • You then backtracked on that statement on patch day.

I am quite sure as you wake up today and come to work, you will realise what a complete total PR disaster you have created for yourself.

Best Regards,

Disillusioned Fan.

#1336 MechFrog1

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Posted 21 August 2013 - 08:15 AM

View PostNARCoMAN, on 21 August 2013 - 02:54 AM, said:



That's why I'm going to continue to play, but no longer pay.

A word of caution: If you play and don't use 3PV, PGI will use player data to prove that 3PV needs to be buffed with the addition of more information/ability

#1337 Bloody Moon

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Posted 21 August 2013 - 08:16 AM

View PostCelarnor, on 21 August 2013 - 08:11 AM, said:

They've made it so crappy that it isn't even unusable even for its intended purpose, and people are _still_ complaining.


Check the images which are on the same page as your post, THAT is why people are complaining. They don't want to be forced to play with people who are able to peek around the corners hills and whatnot. Surely it is not hard to understand.

#1338 DisasterMedic

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Posted 21 August 2013 - 08:17 AM

View PostDisasterMedic, on 21 August 2013 - 08:09 AM, said:

Good news everyone! While Russ is valiantly defending 3rd person view, he has at least publicly admitted that Ghost Heat: the Magnum Opus is an utter failure:

Posted Image


It does intrigue me, on reflection, that he claims to play 6 hours a day at the office yet doesn't understand that anybody using 3rd person view for spotting would avoid jumping from the same location in which they spot. It must be nice to play in the bottom Elo range.

Edited by DisasterMedic, 21 August 2013 - 08:17 AM.


#1339 Kunae

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Posted 21 August 2013 - 08:17 AM

View PostCelarnor, on 21 August 2013 - 08:11 AM, said:


Pretty much this. I don't get the hate, it seems broken and pretty useless to me. Can't adjust the camera at all to pan around your mech, let alone up or down. Sure can't fight in it with arms locked. Definitely can't jumpsnipe with it. Half the time you can't even see what you're shooting at.

Sure, with the drone above and behind you, you can maybe get like 2-5 degrees more FOV down over the crashed plane in Frozen City or hills in Alpine or whatever, but that's not anything you can't do already with seismic wallhack module.

They've made it so crappy that it isn't even unusable even for its intended purpose, and people are _still_ complaining.

You just aren't reading. Please read before you post.

3pv, or not, that argument was over months ago. PGI chose to forge ahead with it despite overwhelming resistance from the players... whatever.

It's about lying.

Specifically it's about the latest instance of PGI lying to their core audience, to snark in something stupid and detrimental to the game, while being all smug and snarky about it.

There were supposed to be separate queues for 1pv and 3pv. This was stated explicitly and definitively by Bryan Ekman. Yesterday PGI put in only 1 queue, with 3pv and 1pv mixed.

They lied. Again.

How can you not comprehend the anger? It's irrelevant if 3pv is OP or worthless. They lied. Again.

#1340 Abivard

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Posted 21 August 2013 - 08:18 AM

View Postflipover, on 21 August 2013 - 08:02 AM, said:

There have been tests playing with an AC20 eqquiped, distributing head-shots like crazy because "what you say it's not auto-aim" was locking for half a second on the enemies cockpit. All it needs to be done is to fire at the right moment and correctly positioning the mech to ensure a clean line (which isn't hard with increasingly large and great new maps).

Could be coincidence it snaps right on the cockpit, but try looking for the critical points on the enemy and see how it behaves when you use 3PV.

And the amount of headshots increasing since the patch is also a coincidence. Sorry but I do not share your pov and have seen & experienced enough to understand how you can take advantage of 3PV.



It snaps onto what it thinks is the very best place to shoot, fresh mech it is always the cockpit, a mech weak in legs it targets the legs. It is almost impossible to miss. I deliberately snap my aim around to the corners of the targeting bracket only to see the crosshairs snap to a critical location as I fire.

The rubber banding people 'think' is part of 3pv is present in 1pv also, so it is the same game bug from closed beta, only worse.

The point is the Lies, unethical behavior, along with the outright insulting and condescending attitude of so many at PGI is what outrages so many folks.

Alongside all that, PGI taking my cash under false pretenses are major bones of contention with me.





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