RG Notch, on 09 September 2013 - 08:55 AM, said:
Wow this story won't die even after the modders said it wasn't true. Oh well I guess humans didn't walk on the moon either. I rarely defend PGI, but please stick to the real wrong things they did rather than make up ones that have long been discredited. That mod died because no one was playing it and the modders got real jobs.
Wow... how naive can one be.
There was an honest reaction from one member of the mod team that got quickly removed and replaced with a "everythings fine and dandy" post that dripped of gumdrops and icecream for PGI.
Also the statement they posted only claimed that no legal threats where made... wich in theory is right.. BECAUSE THERE WAS NO NEED FOR IT. They stopped AFTER pgi sat down with them at their table during a games convention... the discussion was even on the old MWO forums for crying out loud because it made big waves back then. PGI even explained that they asked them to stop because they "didnt want to split the community" between two rival games of the same IP
PGI themselves said that they asked them to stop..Dont know how much more obvious it can get then that.
Again.. what do you think would have happened if they had continued the work? Everyone and their grandma can figure this one out. And the outcome would have been crystal clear too... there was no snowball chance in hell for the modders to survive a legal confrontation with PGI.
So they did the only thing they could... stop development before any lawyers get involved.
They where glad that they where allowed to tie up loose ends in the last patch they brought out. According to their own forums there where many features near completion that didnt make it in anymore because they had to halt development.
Also the mod wasnt simply stopped in development, no one is even able to continue the mod. Theres more then enough interest over in the MW LL forums to pick up the modding again but the interested people get shot down because a) vital files are aparantly missing or somesuch.. havent gotten into the details of that but basicly the two head modders that also work for crytek (and got even more pressure from their bosses because pgi is licensing the cryengine... go figure) made sure no one can just pcik up and continue their work, and the other reason is because PGI would make sure to stop any further attempt at renewed development.
Heck youre not even allowed to support mw4 anymore. They feel threatened by a game that came out a decade ago...
Quote
[color=#000000]"At this GDC in casual unscripted conversation I asked him 'Why are we splitting the community at this point?' We both realized that the MWLL community was small and it really wasn't competing with MWO but still each time a feature was added to MWLL that was in MWO it felt as though we were doubling up effort to restore this great brand," Buloock wrote. "I expressed that we were not trying to shut anyone down but asked him how we might meld the two communities better and even look to possibly hire on any great talent what was in that project... For a long time the IP was in the wind and MWLL is one of those games that really kept MW on peoples minds so the project and the individuals have our utmost respect."[/color]
There found it... now does anyone still believe that pgi wouldnt have sued if the mw ll guys would have simply continued onwards?
I havent heard of any mw ll modders being hired by PGI, nor was there any need to shut it down according to russes own words.. and yet it was only after this "unscripted casual conversation" that the project was shut down. And shut down in a manner that made it almost impossible for those that where interested in continuing development to do so.
And now you tell me again that PGI did not force the decision on them.
Edited by Riptor, 09 September 2013 - 09:35 AM.