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Welcome To Launch, Mechwarriors!


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#1481 Hugh Fairgrove

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Posted 19 September 2013 - 04:33 AM

View PostOligon, on 19 September 2013 - 04:24 AM, said:

Hello. I am Oli from Germany. I am a Legendary Founder.

I am also at a crossroads with this game and currently deciding, if I should invest and return to this game, or leave it completly.
Last time I invested any time/money was in the closed beta. But as the game was still "very rough" I just stopped, never looked back until now, hoping things would improve over time.

To discribe my current situation. I am heavily into MMOs. I am currently playing a lot of World of Tanks (was also in the Beta to Warplanes), I do play a lot of War Thunder (can not wait to play it on the PS4) plus have things currently running like Quest for Epic Loot, Marvel Heroes and Hearthstone (the new CCG from Blizzard).
So You do understand that my time schedule is more then full.
But the "launch" of Mechwarrior Online brought me back to have a look at this game.
Then I saw the Project Phoenix / Saber with a limited offer for Mechs that will only be available for a limited time.
And here is where I draw the line. You would discribe me as a collector. The question now for me would be, do I want to invest even more money and get the full Phoenix / Saber Mechs. Or step away completly, because I know that I would never be able to get those Hero Mechs again(including all the custom stuff).

So I took the last weeks before launch to gather some feedback and insight. I really haven´t seen anything since Closed Beta.
One very good recource were youtube videos from "Mackscorner" and of cause "NoGutsNoGalaxyTV".
I was schocked to see that the game has gone so far from was promised to me back when I got the Legendary Founder.
A lot of the simulation is gone. That 3rd person view is an odd choice. Also did anyone remember that awesome Mechwarrior controller from Razer. That thing just vanished. On the other hand there is still this strange "lobby/garage" menue in a window, that (sorry) looks like a browser game. From all that I saw the game has "improved" all in the wrong ways.

Don´t get me wrong, I do like my mechs. But I am by no means a Mechwarrior/Battletech fan. There is no nostalgia.
I want a solid game.

So what should I do? What did I miss? I know things like UI 2.0 is coming. But when, and will it improve things?
I guess those Phoenix / Saber Mechs will be available till October. I would think that is the timeframe that I have to make my mind up.

It is a hard decision.

Best regards

Oli

Well hopefully they check out your post. First post from a Legendary Founder this late into the game just blows my mind a bit.

#1482 Oligon

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Posted 19 September 2013 - 04:36 AM

View PostHugh Fairgrove, on 19 September 2013 - 04:33 AM, said:

Well hopefully they check out your post. First post from a Legendary Founder this late into the game just blows my mind a bit.


Hehe there was just enough other "shiny stuff" out there.
And there was no reason to go back, or write anything here up until now ;)

Best regards

Oli

#1483 VshadowPR

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Posted 19 September 2013 - 04:54 AM

View Postqki, on 19 September 2013 - 02:34 AM, said:


I don't think it will be completed ever. There is a big difference between a retail game, and an open-ended project like this.

Even if you mean features like tutorials and stuff - many great games had major features added only after launch.


Hawken and War Thunder.

#1484 Kread

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Posted 19 September 2013 - 04:54 AM

I awaited this game with anticipation, only to find upon open beta the most horrible mess of a demo of a game I had ever seen. So I left for a year or so, lets face it there are plenty of good games ..why play a bad one?

One year later back for the grand launch, I must admit kinda expecting fireworks, golden mechs showering from the skies, dev livestream Q&A's, discounted premium items to give me a boost in game, community warfare, clans and so forth.

When I see a begging "please log in and play a bit and we will give you a dangling thing for your cockpit" and when thats the grand ;launch I know the games over. The devs have given up , plain for all to see, that's if there are any devs still working on this, which I seriously doubt.

Why I bothering to post? Because I am kinda pissed that a bunch of incompetent, arrogant, useless devs have ruined another great licence, such a shame.

#1485 QuaxDerBruchpilot

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Posted 19 September 2013 - 04:58 AM

View PostHugh Fairgrove, on 19 September 2013 - 04:33 AM, said:

Well hopefully they check out your post. First post from a Legendary Founder this late into the game just blows my mind a bit.


Well, he definitely doesn't fall into the "50%-of-founders-play-mwo-at-least-monthly" (aka "high player retention ratio") category ;)

#1486 VshadowPR

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Posted 19 September 2013 - 04:58 AM

View PostLightning Kurita, on 19 September 2013 - 03:38 AM, said:


I didnt read 76 PAGES MOST OF QQ at all but i know whats inside ...

so let me at least say this .. u can cry as much as u want it wont change abit ...

in almost every thread i see complaining .. its just annoying ;(

ah and it was just my opinion which is also my right to say ;)

League of Legends was launched with 30 heros 3 years ago .. and back then it was also far away from finished and balanced ...and now its the most popular Free2play game in the world with 110 heros


You're right to League of Legends. but not if you've noticed the updates speed of MWO.

#1487 Lightning Kurita

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Posted 19 September 2013 - 05:22 AM

View PostVshadowPR, on 19 September 2013 - 04:58 AM, said:


You're right to League of Legends. but not if you've noticed the updates speed of MWO.


Well did u ever experienced the content - update speed of blzzard? It is a way bigger Studio than piranha and they take even more time to develope ;)

"Hmm D3 Addon? Maybe 2014 - 2015 "


I dont know but i bet in wow open beta the community didnt complained so much like this one
And open beta means it is still BETA.

yea i know it was launch and the content isnt as far as it could be and i truly understand why people are dissapointed but its definitely not worth 76 pages of verbal herassment only in this thread ... not counting the other ones ~,~

Keep in mind that studios and developers who try to make free2play games didnt get paid except for ingame content like the packages, that means, that they cant affort x-hundret people to develope this game means content comes slow ...yes .. i knew it even before i registered myself here .. but most people dont seem to know

Edited by Lightning Kurita, 19 September 2013 - 05:25 AM.


#1488 soarra

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Posted 19 September 2013 - 05:43 AM

View PostLightning Kurita, on 19 September 2013 - 05:22 AM, said:


Well did u ever experienced the content - update speed of blzzard? It is a way bigger Studio than piranha and they take even more time to develope ;)

"Hmm D3 Addon? Maybe 2014 - 2015 "


I dont know but i bet in wow open beta the community didnt complained so much like this one
And open beta means it is still BETA.

yea i know it was launch and the content isnt as far as it could be and i truly understand why people are dissapointed but its definitely not worth 76 pages of verbal herassment only in this thread ... not counting the other ones ~,~

Keep in mind that studios and developers who try to make free2play games didnt get paid except for ingame content like the packages, that means, that they cant affort x-hundret people to develope this game means content comes slow ...yes .. i knew it even before i registered myself here .. but most people dont seem to know

actually in wow CB and OB the forums were bad, beating up blizzard on all their decisions.

#1489 Riptor

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Posted 19 September 2013 - 05:48 AM

View PostLightning Kurita, on 19 September 2013 - 05:22 AM, said:


Well did u ever experienced the content - update speed of blzzard? It is a way bigger Studio than piranha and they take even more time to develope ;)

"Hmm D3 Addon? Maybe 2014 - 2015 "


I dont know but i bet in wow open beta the community didnt complained so much like this one
And open beta means it is still BETA.

yea i know it was launch and the content isnt as far as it could be and i truly understand why people are dissapointed but its definitely not worth 76 pages of verbal herassment only in this thread ... not counting the other ones ~,~

Keep in mind that studios and developers who try to make free2play games didnt get paid except for ingame content like the packages, that means, that they cant affort x-hundret people to develope this game means content comes slow ...yes .. i knew it even before i registered myself here .. but most people dont seem to know


You.. you seriously compare PGIs update speed to full fledged expansion packs for complete games?

Blizzards development speed of WoW is actually amazing, they have brought out more expansion packs for their mmo then any other mmo in the same time.

Furthermore when blizzard does something they finish it. Diabolo 3 was a finished product despite all of the rather dubios choices (allways on DRM, real money auction house.. thank god atleast that is being done away with)

MWO has changed NOTHING of its core features over the span of an entire year.. i mean absolutely nothing.

And selling bugfixes tas features... we are really scraping the bottom of the barrel here...

#1490 FlipOver

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Posted 19 September 2013 - 05:53 AM

View PostLightning Kurita, on 19 September 2013 - 05:22 AM, said:

[...]
I dont know but i bet in wow open beta the community didnt complained so much like this one

You do know MW and BT are around for a lot more time than WOW, don't you?
That assumes a larger fan base, some of the most dedicated fans around, much like Trekkies, who know everything about na IP and just don't get happy with a poorly presented and batched-together game.

View PostLightning Kurita, on 19 September 2013 - 05:22 AM, said:

And open beta means it is still BETA.

In turn, BETA means, you have fun WORKING for free while playing a game. Your actual play gives the studio their precious metrics to decide if they keep on that path or change it.
So yeah, BETA's as in Beta-Testers are very skilled and well payed professionals, who have a very meticulous way of testing stuff. But those are expensive to get...
So how to get cheap labour? Call it a beta and have people play it for you.

View PostLightning Kurita, on 19 September 2013 - 05:22 AM, said:

Keep in mind that studios and developers who try to make free2play games didnt get paid except for ingame content like the packages, that means, that they cant affort x-hundret people to develope this game means content comes slow ...yes .. i knew it even before i registered myself here .. but most people dont seem to know

Don't know about the "didn't get payed" part, nobody does anything for free nowadays, especially on this context.
About the working force, I understand you but I'd rather have 5 very good programmers working on the code than having the code go by too many unskilled hands.
How the hell can you explain to me why can I see a 'mechs shadow on the water of Forest Colony when the 'mech is on the other side of a rock, fully covered? I CAN antecipate his every move and get him while he never even knew i was looking that way.
Lots of workers doesn't mean a good job or good work in the making, quite the opposite when it comes to software development.

So, in short:
1 - There are very little titles out there that can compare their history with BT/MW, so comparing their fan base with MW's isn't quite as accurate as some might think
2 - Beta means, you work for free and occasionally have fun while doing so. Neither the studio nor you are forced to keep your word about anything if you read the EULA carefully
3 - Even with a short budget, 5 skilled programmers would be less expensive than 40 mediocre ones and would for sure deliver a much much better end product (code wise)
3.1 - And with less of a task force, the work done might be a little slow, which means, probably faster than what it currently is

This is how I see all this, but hey, I'm just a software developer with over 10 years experience who loves this IP and wants this game to blow all the competition to pieces.
And if I have to express my frustration towards the path PGI/IGP chose for this game, so be it. I mean, free game, free forum.

e/ typo

Edited by flipover, 19 September 2013 - 05:56 AM.


#1491 Zerberus

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Posted 19 September 2013 - 06:00 AM

View PostRiptor, on 19 September 2013 - 05:48 AM, said:


You.. you seriously compare PGIs update speed to full fledged expansion packs for complete games?

Blizzards development speed of WoW is actually amazing, they have brought out more expansion packs for their mmo then any other mmo in the same time.

Furthermore when blizzard does something they finish it. Diabolo 3 was a finished product despite all of the rather dubios choices (allways on DRM, real money auction house.. thank god atleast that is being done away with)

MWO has changed NOTHING of its core features over the span of an entire year.. i mean absolutely nothing.

And selling bugfixes tas features... we are really scraping the bottom of the barrel here...


Then again, comparing Blizzard`s >500 man WoW team to PGI is equally as ludicrous, so what exactly is your point.

Conversely, WoW spent 5 years in development, shipped in vanilla as an unbalanced Meh-questing experience with zero end content and abysmal PvP, something that myself and other beta testers were not in any way pleased with.

Using ten times the manpower, and twice the time.

Kind of funny that you semi-berate him for comparing apples to oranges, but then turn around to compare strawberriwes to bowling balls... ;)

#1492 BLACKFIRE

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Posted 19 September 2013 - 06:01 AM

So this 24 hanging thing is useless? No XP bonus or CBill Bonus? Nothing other then supporting a game from inside the game? "Sadface".

#1493 NeoDac

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Posted 19 September 2013 - 06:02 AM

View PostRiptor, on 19 September 2013 - 05:48 AM, said:


You.. you seriously compare PGIs update speed to full fledged expansion packs for complete games?

Blizzards development speed of WoW is actually amazing, they have brought out more expansion packs for their mmo then any other mmo in the same time.

Furthermore when blizzard does something they finish it. Diabolo 3 was a finished product despite all of the rather dubios choices (allways on DRM, real money auction house.. thank god atleast that is being done away with)

MWO has changed NOTHING of its core features over the span of an entire year.. i mean absolutely nothing.

And selling bugfixes tas features... we are really scraping the bottom of the barrel here...

lolwhat? blizzard is notorious for being slow and always behind schedule and more expansion packs for their mmo than others in the same time? please other mmo's have brought out more expansion packs in the time it took them to put out ONE oh I'll admit that the rates slowed down in recent times but then this thing called free to play has taken over the market and lets face it actual expansions are slow in a free to play model as they work on "what shiny thing can we sell them" the only subscription based game i know about anymore is EVE and its at LEAST keeping up with WoW on expansions...

who's selling bugfixes as features? or are we talking about features of the patch? would you prefer they did not fix the bugs? bugfixes should be priority numero UNO because frankly do we really want them to slap new content with new bugs on top of the old bugs and turn this into an unplayable bugfest?

#1494 MisterPlanetarian

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Posted 19 September 2013 - 06:08 AM

View PostRiptor, on 19 September 2013 - 05:48 AM, said:


You.. you seriously compare PGIs update speed to full fledged expansion packs for complete games?

Blizzards development speed of WoW is actually amazing, they have brought out more expansion packs for their mmo then any other mmo in the same time.

Furthermore when blizzard does something they finish it. Diabolo 3 was a finished product despite all of the rather dubios choices (allways on DRM, real money auction house.. thank god atleast that is being done away with)

MWO has changed NOTHING of its core features over the span of an entire year.. i mean absolutely nothing.

And selling bugfixes tas features... we are really scraping the bottom of the barrel here...


Having played Blizz games since 1995 I can only say thats ********.


Blizz lost their toutch after WOW was released simple as that. SC2 worked but was split into 3 "expansions" because bobby kotic, not because they didn't have the time.

Diablo 3 is the worst blizzard game ever made and is to this day not even close to finished. No PVP, crappy loot. Launched with terrible itemization and godawful class/difficulty balance.


Had any other studio launched an anticipated title like that for 60 USD retail it would have been a disaster.

Edited by MisterPlanetarian, 19 September 2013 - 06:09 AM.


#1495 Mudhutwarrior

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Posted 19 September 2013 - 06:13 AM

I just dont thik PGI listened to anybody from the start. I get the impression they have one direction only and full on tunnel vision. They must surely know they lose more new players than gain and membership is dropping like a rock. I get more failed to find a match than matches these days. I am all for them listening to the core players past the fact they need to keep premades in a premade que and let pugs dance alone. I would be willing to wait for matches under those conditions because right now 8 out 10 matches are decided at the drop. One can pretty much tell by reading the regulars on launch. Been on both sides as a pug and there is no joy in wholesale slaghter well unless your a pshycopath. I see rage quits everyday because of it.

Past that every two weeks my mechs are put down in their capabilty and now I can never afford to change them and make them competitive again. I could handle it before but since the cbill drop every thing is just grind with no end in sight. The UAC5 fiasco just made three of my mechs score bottom out. And I wont be fixing them anymore. Just sick of it. I sure as hell wont be investing in MC anytime soon.

#1496 Alois Hammer

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Posted 19 September 2013 - 06:33 AM

View PostKay Wolf, on 18 September 2013 - 12:01 PM, said:

I'm uncertain whether or not anyone's pointed this out, as yet, and forgive me if it's either been pointed out, or I seem to be reading into this, but it looked to me as though there were about 20 'Mechs per side coming down the hill-sides in that video. Can anyone else confirm that count? The first few frames of the forces coming down the hills looked like 16 on each side, but a little later in that same fight, it appeared to be 20.

How close to Battalions are we?


Far, far away.

The video used two teams charging in the same direction to make the battle look huge and awesome:

View PostCelestial, on 17 September 2013 - 01:04 PM, said:

What did everyone think about the Launch Trailer?
Regarding the glowing atlas eyes- I used old footage from my previous videos because I think it looks bad ***.
Regarding the 23 mechs charging down the hill- both teams (The Remnant and Blackstar alliance) charged together on one side.


The scene can be done in-game...but the huge double-team won't have anything to shoot at for obvious reasons.

#1497 NeoDac

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Posted 19 September 2013 - 06:52 AM

View PostAlois Hammer, on 19 September 2013 - 06:33 AM, said:


Far, far away.

The video used two teams charging in the same direction to make the battle look huge and awesome:



The scene can be done in-game...but the huge double-team won't have anything to shoot at for obvious reasons.

they could shoot the camera mech *sniggers*

#1498 Armando

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Posted 19 September 2013 - 07:03 AM

View PostLefteye, on 18 September 2013 - 06:05 AM, said:

So you don't really like to play the game, you like to collect pixels, I see. I don't want to judge you (as if I could), but I can't help feeling that the way you burned that much money over things that are easily achievable in game, has really nothing to do with the game itself.

That said, I have 35 'mechs with *everything* they need and more. I have plenty of Heroes (about six) and colours and patterns, and I spent maybe 400 dollars so far, including Legendary Founder, Overlord Phoenix and Saber. You spent *five* times what I spent and do not even remotely have *three* times what I have. I believe you are either wrong about how much you think you spent, or you just bought with MCs a truckload of coolant flush and used it to water the plants in Canyon Network, and a freight train of PriorityAirstikes and used it to lit up plenty of amazing rave parties, Burning Man style, in the centre of Tourmaline Desert. Who wouldn't pay 2000 for their own mech-based Black Rock City?


With over 9,000 matches played it is safe to say I enjoy playing the game more than most.

35 mechs is cool, and six hero mechs is nice, but I have every mech in the game...every variant of every chassis, every module, every hero mech, all fully loaded, all of them have camo and paint, all of them are mastered (including all 5 Orion's).

Not judging you because outside of being a collector, and outside of showing support for the mech warrior franchise, there is no need for anyone to have everything (some variants are downright worthless).

People say they want the game to succeed, but never spend the money to make it happen. I have been a HUGE mech warrior (Battletech) fan since the table top days, and do NOT want to wait ANOTHER 10 years to play the game online.

There is really only one thing PGI has done that I straight up HATE (3rd person view), and to be honest that has more to do with being lied to, then 3rd person effect on the actual game (it has NO effect on the actual game...None, Zip, Zero, Null Value, Non Existent)...and yes PGI you did LIE to your customers (no a good precedent to set IMO). I am also seriously disappointed with the lack of CW and UI 2.0 if you want the full laundry list of things I DON'T like. (I'm no 'white knight' to PGI, and will call a spade a spade).

Bottom line, you either like the game or you don't....if you like the game, SUPPORT it (development takes MONEY)....If you don't like it, WTF are you doing here anyway, go play Hawkien, or a console game.

Edited by Armando, 19 September 2013 - 07:24 AM.


#1499 Stoicblitzer

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Posted 19 September 2013 - 07:12 AM

View PostArmando, on 19 September 2013 - 07:03 AM, said:

If you don't like it, WTF are you doing here anyway, go play Hawkien, or a console game.

i was actually about to go play nhl14. ;)

#1500 Armando

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Posted 19 September 2013 - 07:14 AM

View PostStoicblitzer, on 19 September 2013 - 07:12 AM, said:

i was actually about to go play nhl14. ;)


Don't lie, Like Arnold....you'll be back.





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