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Welcome To Launch, Mechwarriors!


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#1721 Chronojam

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Posted 20 September 2013 - 09:37 AM

View Postmint frog, on 20 September 2013 - 08:47 AM, said:


The $1000 stretch goal is adding third person perspective.

For the $50,000 mark let's add a dominant build that is superior at every range and circumstance, making customization easy -- Just bring 2Tesla1Boomer on your Joxbot.

I'm sure the fans will love that.

#1722 BigT451

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Posted 20 September 2013 - 09:38 AM

**yawn**...sigh...

#1723 verybad

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Posted 20 September 2013 - 09:40 AM

I'm hardly elite, but the glowing eyes looked ridiculous to me. No military unit would use them, and while the Atlas is tough, it's head dies easier than many others already.

#1724 Kaijin

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Posted 20 September 2013 - 09:40 AM

View Postcerealspiller, on 20 September 2013 - 08:51 AM, said:

Is it just me, or are there more than 12 Mechs coming down the hill in the Launch Trailer?

False Advertising much?


PGI didn't make the trailer. It's a fan video. It's a demo of Mech Ballet, a pastime engaged in by players who're bored silly with endless bouts of death-match. Instead of the two teams shooting at each other, they choreograph and perform these dances.

#1725 Mystere

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Posted 20 September 2013 - 09:45 AM

View PostVictor Morson, on 19 September 2013 - 09:46 PM, said:

If you took MW:O away from the hands of the "professionals" at PGI and gave it to some of our community it could easily be the best MechWarrior game. Unfortunately Paul sits there clinging to stupid systems because nobody can tell him he's wrong while Russ mocks people on twitter and Garth doesn't understand the basic details of what's upsetting the community, or how mechanics work.


View PostDeathlike, on 19 September 2013 - 10:28 PM, said:

It wouldn't be legal in the first place if it was to displace this game (BT/TT) due to licensing. Although, I have heard something like that sort in the works elsewhere.


View Postmint frog, on 19 September 2013 - 10:40 PM, said:

Since we can't legally make the mech game we want, your point is nonsensical and foolish from square one.

This is where you recover what is left of your dignity and step out of the conversation.


Here's a thought ...

Why not approach Microsoft with a proposal for a takeover of the IP? I'm sure if you provide a great plan and justification -- along with a whole lot of $$$ -- Microsoft will agree. At the very least, it will put a fire under IGP's/PGI's behind to force them to do a better job.

Are there any takers?

Edited by Mystere, 20 September 2013 - 09:49 AM.


#1726 Deathsiege

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Posted 20 September 2013 - 09:59 AM

View Postcerealspiller, on 20 September 2013 - 08:51 AM, said:

Is it just me, or are there more than 12 Mechs coming down the hill in the Launch Trailer?

False Advertising much?

I counted 19 or 20. Looks bitchin' though!

#1727 ROJ

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Posted 20 September 2013 - 10:02 AM

For me, MWO is not officially launched until we see this:
http://youtu.be/SEGD501Mv0I

Otherwise I find it hard to believe that we're getting anywhere significant seeing that even this launch was simply about removing the 'Beta' tag. The added bonus is that the devs dont really clearly explain where this is going and do not provide samples, data, statistics which makes the community and players somehow lose hope about this game..

I understand its an F2P, I understand that nobody forced me to pay for this game and I understand that the devs are working endless hours to get this game done but I am here playing and supporting this game because I was hoping to see the finished product. Seeing the recent delays, poor communication, lack of data or evidence, broken promises, disregard to the BT franchise/communities and sudden changes in objectives or direction (3PV, which FYI was an issue ever since MW4) give me the impression that this game is in a state of downfall and that there is a very slim chance it will meet the expectations. It also makes you think that this game will start to change its direction as to counter the alleged losses its experiencing..

I will keep playing this game until I get bored but I am not spending more money on it. Furthermore, I emphasize again that many are here because they are fans of the BT franchise, if it wasn't called MechWarrior, then many people wouldn't be here from the first place, including myself.
This takes me to another assumption, that perhaps PGI was thinking that the BT audience is pretty small and limited hence coming to the conclusion that MWO does not meet their financial or market expectations and are trying to either cut down on investing resources into it or slowly kill it off.

Now, also understand that some people are whining too much and going too far with their replies but there is some serious poor planning going on that lead to this mess and I am not certain if this state of entropy can be reversed.

I hope I am wrong but this signs dont look that positive and if this game fails, then we will probably never see an MW title until another decade perhaps. Unless somebody buys this game off them and continues development accordingly.

Edited by ROJ, 20 September 2013 - 10:13 AM.


#1728 Deathlike

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Posted 20 September 2013 - 10:03 AM

View PostMystere, on 20 September 2013 - 09:45 AM, said:

Here's a thought ...

Why not approach Microsoft with a proposal for a takeover of the IP? I'm sure if you provide a great plan and justification -- along with a whole lot of $$$ -- Microsoft will agree. At the very least, it will put a fire under IGP's/PGI's behind to force them to do a better job.

Are there any takers?


This would never be cheap. You might as well have just done this:


Edited by Deathlike, 20 September 2013 - 10:03 AM.


#1729 Mystere

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Posted 20 September 2013 - 10:17 AM

View PostDeathlike, on 20 September 2013 - 10:03 AM, said:

This would never be cheap. You might as well have just done this:




Well, I never said it would be cheap. But if people really wanted the IP taken over by someone more competent, then they're going to have to do something really concrete instead of just crying here in the forums -- and all over the internet -- like spoiled little brats.

Edited by Mystere, 20 September 2013 - 10:18 AM.


#1730 Deathlike

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Posted 20 September 2013 - 10:23 AM

View PostMystere, on 20 September 2013 - 10:17 AM, said:

Well, I never said it would be cheap. But if people really wanted the IP taken over by someone more competent, then they're going to have to do something really concrete instead of just crying here in the forums -- and all over the internet -- like spoiled little brats.


Just think of it like this... in some ways the people wishing PGI didn't have the license is akin to thinking that PGI is the one holding the entire MW franchise hostage. People would have to wait until PGI decided to actually finish what they claim to implement... CW. This could be accomplished anytime between say next year or a decade later. There's no actual deadline outside of the money that continues to be collected. When the money stops flowing, then they are either compelled to deliver OR shut it all down.

For better or worse, any discussion on money with respect to progress is unfortunately the only card that can be played to get a company to reverse course in the direction they are going in. It's more or less true for any business, and pretending otherwise is why running a business is not for everyone.

Edited by Deathlike, 20 September 2013 - 10:29 AM.


#1731 Mystere

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Posted 20 September 2013 - 10:41 AM

View PostDeathlike, on 20 September 2013 - 10:23 AM, said:


Just think of it like this... in some ways the people wishing PGI didn't have the license is akin to thinking that PGI is the one holding the entire MW franchise hostage. People would have to wait until PGI decided to actually finish what they claim to implement... CW. This could be accomplished anytime between say next year or a decade later. There's no actual deadline outside of the money that continues to be collected. When the money stops flowing, then they are either compelled to deliver OR shut it all down.

For better or worse, any discussion on money with respect to progress is unfortunately the only card that can be played to get a company to reverse course in the direction they are going in. It's more or less true for any business, and pretending otherwise is why running a business is not for everyone.


Hence my suggestion. Mergers. acquisitions, and takeovers -- friendly or otherwise -- aren't exactly alien concepts to me. :)

#1732 Deathlike

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Posted 20 September 2013 - 10:49 AM

View PostMystere, on 20 September 2013 - 10:41 AM, said:

Hence my suggestion. Mergers. acquisitions, and takeovers -- friendly or otherwise -- aren't exactly alien concepts to me. :)


I'm pretty sure people don't have that kind of money to fling around to just outright buy PGI. Sure there's enough to "fund" the game, but buying PGI outright would require a serious concerted effort on many different levels.

I guess what I should be saying is that many players really want to hold PGI accountable for stuff they promised. Think of it in terms of being shareholders to a company. Although I'm fully aware that founders are not true shareholders in any form, the money that they provide to allow the company to do what it thinks to be profitable AND be sustainable (although many companies genuinely think in the short term, rather than the long term). In some ways, this is the kinda of "expected" relationship in the entire "crowdfunding scheme", but not realized as such. Star Citizen is a realization of a more appropriate relationship... you get mostly what you're generally paying for.

Accountability in the current world is very lacking, and the demonstration by PGI isn't showing it at all, in various forms and messages. It shouldn't really shock anyone that failing to hold accountability to your own promises does not result in a positive reaction. In the current Internet age... it's like a viral video... it can be epic awesome or epic fail. Fanaticism goes both ways, and as a company, you must accept the good with the bad. Ignoring the bad will only magnify itself until something of note occurs.

Edited by Deathlike, 20 September 2013 - 10:51 AM.


#1733 FriedIV

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Posted 20 September 2013 - 11:38 AM

Ignoring the bad will only magnify itself until something of note occurs.

#1734 SgtMaster

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Posted 20 September 2013 - 12:28 PM

i think there has been a misspelling,

i think they meant LUNCH..!

#1735 Deathz Jester

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Posted 20 September 2013 - 12:35 PM

88 Pages and still going, I wonder if they give a damn?


oooh, 88 Pages, sounds like a movie title.

Edited by Iron Harlequin, 20 September 2013 - 12:35 PM.


#1736 Wargassm

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Posted 20 September 2013 - 02:24 PM

View PostRiptor, on 19 September 2013 - 05:48 AM, said:


You.. you seriously compare PGIs update speed to full fledged expansion packs for complete games?

Blizzards development speed of WoW is actually amazing, they have brought out more expansion packs for their mmo then any other mmo in the same time.

Furthermore when blizzard does something they finish it. Diabolo 3 was a finished product despite all of the rather dubios choices (allways on DRM, real money auction house.. thank god atleast that is being done away with)

MWO has changed NOTHING of its core features over the span of an entire year.. i mean absolutely nothing.

And selling bugfixes tas features... we are really scraping the bottom of the barrel here...

not true, EQ has more expansion packs.

#1737 Varth Shenon

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Posted 20 September 2013 - 02:26 PM


Edited by Varth Shenon, 20 September 2013 - 02:26 PM.


#1738 NeoDac

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Posted 20 September 2013 - 02:40 PM

View PostKaijin, on 20 September 2013 - 09:40 AM, said:


PGI didn't make the trailer. It's a fan video. It's a demo of Mech Ballet, a pastime engaged in by players who're bored silly with endless bouts of death-match. Instead of the two teams shooting at each other, they choreograph and perform these dances.


yep you can find stuff like that for just about any online game theres a ton of videos like that for say.. WoW i dunno if calling them bored with the deathmatches is correct or not as i dont know the people but such videos are pretty much a staple of the internet today.

#1739 emanuele27

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Posted 20 September 2013 - 03:01 PM

wow the lunch!!!!! yehaaaaa!!!! woowwwowow!!!! what s change? in the logo missing "beta" and other payment mech?
boring boring

#1740 FREDtheDEAD

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Posted 20 September 2013 - 08:52 PM

View PostPharmEcis, on 17 September 2013 - 09:39 AM, said:


Like I said, time is more valuable to me than money. I religiously convert XP. I've even been known to buy a mech for MC and scrap it for Cbills so I can get that big shiny engine I want for my flavor of the day without having to grind for it. Grinding is lame. I've been known to buy a mech and instantly master it with GXP. Hell, I've elited an entire group of mechs just so I could master one.

$120 Founders
$80 Phoneix
$40 Sabre
$100 - 1 year premium
$400 - 4x 25,000 MC purchases.

Ok so it's technically $740, I exaggerated $60 of it. ;)

For the love of Grud, give it to charity instead. http://www.bbc.co.uk...ty/duty_1.shtml





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