

Metacritic: User Reviews Are Starting!
#281
Posted 17 September 2013 - 03:37 PM
The problem is, a 5 under normal circumstances, eh I'd give it a go.
A 5 for a crowdfunded game that earned 5 million dollars with devs who have issues with keeping to their word?
I stay away from those.
#282
Posted 17 September 2013 - 03:37 PM
#283
Posted 17 September 2013 - 03:38 PM
RG Notch, on 17 September 2013 - 03:29 PM, said:
I find the super gold reviews depressing, reading them you have three themes that come up in nearly every one of them, "Community is butt-hurt ignore them" and "but in 2 months we will get community warfare/clans" "Its a F2P game"
Now lets examine, when has PGI made a deadline?? How many times has community warfare been pushed back? When were the clans supposed to have arrived?
All of those things were pushed back either via incompetence or in favor of grabdeals, 3rd person, and trolling players on twitter, reddit and the forums.
And as you stated in a F2P game we are essentially depending entirely on the developers to steer this boat in the right direction and produce new content.
Think maybe the "Butt-hurt" players have a point?
#285
Posted 17 September 2013 - 03:39 PM
Jestun, on 17 September 2013 - 03:25 PM, said:
The performance and actions of the dev team plays a key part in how the game is now and how it will progress after the review is posted.
For a F2P game that constantly offers content. its very hard to review the actual game, because wht you see now may not be the whole picture.
in which case it is a rating of the quality of this content delivery.
#286
Posted 17 September 2013 - 03:42 PM
Jin Ma, on 17 September 2013 - 03:39 PM, said:
For a F2P game that constantly offers content. its very hard to review the actual game, because wht you see now may not be the whole picture.
in which case it is a rating of the quality of this content delivery.
What we see now is the whole picture for launch.
Launch was not decided by us, it was decided by PGI / IGP.
They decided to launch in this state, so this is the state that the reviews will currently be based on.
#287
Posted 17 September 2013 - 03:47 PM
Psikez, on 17 September 2013 - 03:38 PM, said:
So far away that you're in the last place they'd ever look... THEY'RE OWN FORUMS

I'm about 3-4 patches behind and only played for 3 or 4 games in the month prior to that.
You'll also notice I went from being a heavy poster, to posting during events like today to see if they are really moving in the right direction.
I will say all the people who are saying the 0 people are "mentally ill children" then giving 8-10's. Wow that is some hypocritical stuff.
And the best part is when you read the 8-10, they basically agree the game isn't ready for launch and missing a ton of features. But give it an 8-10 anyway. At least the 0's have a real beef.
That's straight up delusional.
This game is a 7 at it's absolute best if you believe EVERYTHING PGI is saying about CW/UI2.0 coming out.
And since there is no reason to believe that a 4-6 is a fair score.
#288
Posted 17 September 2013 - 03:47 PM
Nicholas Carlyle, on 17 September 2013 - 03:45 PM, said:
I'm about 3-4 patches behind and only played for 3 or 4 games in the month prior to that.
You'll also notice I went from being a heavy poster, to posting during events like today to see if they are really moving in the right direction.
Welcome back to posting
#289
Posted 17 September 2013 - 03:48 PM
#290
Posted 17 September 2013 - 03:51 PM
#291
Posted 17 September 2013 - 03:51 PM

#292
Posted 17 September 2013 - 03:52 PM
Ecliptor, on 17 September 2013 - 03:48 PM, said:
Niko Snows new post about forum rules insured that all the trolls would flee from under the bridge that is the MWO forums, I know for a fact that many of the reviews on meta critic exists because of that ill timed and ill conceived addition to the forum rules.
Don't want to have to chase people critical of MWO all over the internet? Don't drive them off your forums.
#293
Posted 17 September 2013 - 03:53 PM
I can understand the disgust some people are feeling as I experienced the same thing back when Planetside2 was in beta. There were many questionable things SOE decided they want even when the old 'vet' community told them this is a bad idea. What did I do? I simply never played the game when it was released even though I've been expecting PS2 for years. Been following the development of PS2 casually and I've seen some good things. Still not my "vision" of what a successor to Planetside should be, but certainly heading in the right direction.
Maybe PGI will get that epiphany SOE sort of did with PS2. It may take a couple more months of bashing their skulls against the wall before they finally concede, but as they say pride comes before a fall. The question now is whether MWO will have enough players to sustain it before PGI gets their collective heads out of the place where the sun don't shine.
That's the problem with having high expectations. Chances are they fall short and you're left embittered by the broken promises and shattered expectations. Though I suppose nothing like a review website and a bit of anonymity to vent some frustration.
#294
Posted 17 September 2013 - 03:54 PM
I mean, ****.
#295
Posted 17 September 2013 - 03:56 PM
I mean if I had to rate where the game will be in 3 to 6 months then oh yeah it's a 9 maybe even a 9.5, but it didn't say rate the game whe it will be but rather what it is. I see some familiar names from the post( won't say their names but they know who they are) who just flat out rate this a 10....so what happens when those other features arrive will you rate this a 10++++..... That's my 2 cents please continue flaming.
#296
Posted 17 September 2013 - 03:56 PM
Top Secret Fifth Account Shhh, on 17 September 2013 - 03:54 PM, said:
I mean, ****.
Because a lot of people have high expectations? I guess dota and lol lack of end game as well?
#297
Posted 17 September 2013 - 03:57 PM
Wascot, on 17 September 2013 - 03:53 PM, said:
I can understand the disgust some people are feeling as I experienced the same thing back when Planetside2 was in beta. There were many questionable things SOE decided they want even when the old 'vet' community told them this is a bad idea. What did I do? I simply never played the game when it was released even though I've been expecting PS2 for years. Been following the development of PS2 casually and I've seen some good things. Still not my "vision" of what a successor to Planetside should be, but certainly heading in the right direction.
Maybe PGI will get that epiphany SOE sort of did with PS2. It may take a couple more months of bashing their skulls against the wall before they finally concede, but as they say pride comes before a fall. The question now is whether MWO will have enough players to sustain it before PGI gets their collective heads out of the place where the sun don't shine.
That's the problem with having high expectations. Chances are they fall short and you're left embittered by the broken promises and shattered expectations. Though I suppose nothing like a review website and a bit of anonymity to vent some frustration.
SOE has examples of both outcomes.
SWG where they continued to ignore the community and insist they knew best.
And PS2 where they implemented the community roadmap to allow people to vote on the upcoming changes and to keep them involved.
Hopefully PGI will work out which of these outcomes is better for everyone.
#298
Posted 17 September 2013 - 03:59 PM
dymlos2003, on 17 September 2013 - 03:56 PM, said:
Because a lot of people have high expectations? I guess dota and lol lack of end game as well?
Na, specifically creating a system/environment/persistant state (see: CW) gives it end game.
Conversely, letting the players foster a competitive environment themselves, organically from their own community/culture, works, ala stuff like Dota, where it's merely catered to or balanced around. This game currently has very little of either of those - conceptually maybe, but at the moment in game, na.
I mean, for ***** sake, IGP actually thought counting down from 10 to 7 would throw off stream snipers for a stream a while back. Hello? Maybe let them go on the test server? Think about the type of metrics PGI could get from even slightly focusing on competitive scene to allow them to play stuff out. That would be great for balance or CW related stuff, but na. They do dumb **** like guinea-pig solo tournies, like that **** means {Richard Cameron} in a real end game. It wouldn't even be applicable to a ******* dueling system, christ...
Edited by Top Secret Fifth Account Shhh, 17 September 2013 - 04:01 PM.
#299
Posted 17 September 2013 - 04:00 PM
Anyway, I gave a fair review, I gave the game a 5... it's fun but it is not ready to have the beta tag removed.
#300
Posted 17 September 2013 - 04:00 PM
Top Secret Fifth Account Shhh, on 17 September 2013 - 03:59 PM, said:
Na, specifically creating a system/environment/persistant state (see: CW) gives it end game.
Conversely, letting the players foster a competitive environment themselves, organically from their own community/culture, works, ala stuff like Dota, where it's merely catered to or balanced around. This game currently has very little of either of those - conceptually maybe, but at the moment in game, na.
I mean, for ***** sake, IGP actually thought counting down from 10 to 7 would throw off stream snipers for a stream a while back. Hello? Maybe let them go on the test server? Think about the type of metrics PGI could get from even slightly focusing on competitive scene to allow them to play stuff out. That would be great for balance or CW related stuff, but na.
Yes, now wait and stop acting like whining kids not getting their toy NOW
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