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Prices Of Everything Are Too High, Grind Is Too Long, Micro Transactions Are Too Macro


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#61 Imperius

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Posted 27 September 2013 - 12:56 PM

Posted Image

That said this is true and a good read.

Edited by Imperius, 27 September 2013 - 01:04 PM.


#62 Sandpit

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Posted 27 September 2013 - 12:58 PM

View PostHammerhai, on 27 September 2013 - 12:46 PM, said:

Just to point out that Star Citizen is doing what PGI did in the beginning and selling PROMISES. Nothing more. It could go down the toilet just as much as MWO, depending on the integrity of Chris Roberts. Me, I am crossing fingers, toes, and tightening my sphincter all at the same time hoping that does not happen.

But then someone called me an MWO shitlord, anyway, for worrying about the way crowdsourcing is being abused, and fearing that could happen again.
At least there is no game publisher to worry about who could interfere with Star Citizen

a lot of it comes down to reputation. Right now CR has a great reputation which is the main reason it is so successful. PGI's reputation with a lot of the core playerbase is less than stellar, so when they announce "soon" there is little faith left in them

#63 Veranova

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Posted 28 September 2013 - 04:28 AM

I stopped playing and enjoying World of Tanks because you never actually got to play the game, you just grind. Grind, grind, grind.
Granted I'm more likely to stick around here because it's Mechwarrior. But I'd rather be wanting to stick around because it's MWO.

But I still have several thousand gold in my WOT account. I'm that disheartened that i can't even be bothered to play until that's used up. Grinding just isn't fun.

#64 Kaijin

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Posted 28 September 2013 - 10:33 AM

View PostHammerhai, on 27 September 2013 - 12:46 PM, said:

Just to point out that Star Citizen is doing what PGI did in the beginning and selling PROMISES. Nothing more. It could go down the toilet just as much as MWO, depending on the integrity of Chris Roberts. Me, I am crossing fingers, toes, and tightening my sphincter all at the same time hoping that does not happen.

But then someone called me an MWO shitlord, anyway, for worrying about the way crowdsourcing is being abused, and fearing that could happen again.
At least there is no game publisher to worry about who could interfere with Star Citizen


The MWO experience has mostly put me off paying for unfinished games. It'll be great if SC actually happens, but I'm going to wholly rely on other peoples' money up until that point.

#65 Gregory Owen

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Posted 28 September 2013 - 10:37 AM

Lol you all come across as whiny entitled little brats have everything given to them.

#66 Kaijin

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Posted 28 September 2013 - 10:47 AM

Because of this:
http://youtu.be/2Mxs6A1byIo

IGPGI could have gotten 440+ MC out of me, selling those at 20MC each (1 for each of my 22 mechs). But because they're normally 500 MC, I only bought 1, on sale for 250 MC, and I move it around.

There's another game I play, with a well-developed crafting system. I like crafting, so I do a lot of it. Some items - I'll knock out 20 of 'em, put 'em up for auction, and they'll be gone in a day, and I'll have a tidy profit. Some other guy who's trying to sell the same item has marked it for 20 times what it's worth, and nobody is buying his stuff. Take a lesson, IGPGI.

#67 Cybermech

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Posted 28 September 2013 - 10:48 AM

i don't understand why but you see hero mechs a lot.

#68 Gregory Owen

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Posted 28 September 2013 - 11:41 AM

View PostCybermech, on 28 September 2013 - 10:48 AM, said:

i don't understand why but you see hero mechs a lot.


because there are plenty of people who can afford them.

look at how many ships star citizen is selling right now, even though you'll be able to buy them ingame without real money once the game releases. hero mechs are marketed to people with money to waste, not lower/middleclass joes.

#69 Walks_In_Circles

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Posted 28 September 2013 - 12:19 PM

I see it like this.

The game is continually being developed. It wont ever be done. They will work on it and change it as it goes. a lot of people are upset that it isn't going faster. I see the word promise a lot, but there hasn't been any. Sure there's a certain direction that everyone want the game to go, but it will take time. I got into the closed beta the second week it was up. I played for a month and stopped; waiting for the release. Now that is came and went, I started playing again, and the game is so much better. I know everyone who beta tested can see the difference and how far the game has come. I have faith that MWO will become the game we all want, though it may take longer than we like. It takes time and trial in order to make a game. PGIGP will make changes, but to say that you want them now and that they aren't fulfilling promises seems a little entitled. I will however give an exception for those of us who have spent a few hundred dollars or so and want more to but more. Here's why:

I will pay $60 for a MMO I like. that is how much I price a good game. I play an average of 200 hrs per game I own. So I will pay $60 for every 200hrs I play in addition to the initial price. If the game is good enough to make me play 800hrs I will spend $300 and be happy for it. The real question is if there will be enough content to keep me playing.

Make me want to play and I will give you my money. Right now I'm perfectly content with my K2-Cat and Orion Protector (both heavies), however, give me class based combat and I might also buy a light or assault mech. Give me the Daishi (dire wolf) and I will give you my soul.

Make your customers happy and they will give you their money. Make them happy and they make you happy.

Edited by Hrothmar, 29 September 2013 - 10:46 AM.


#70 Sug

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Posted 28 September 2013 - 12:23 PM

View PostGregory Owen, on 28 September 2013 - 11:41 AM, said:

look at how many ships star citizen is selling right now, even though you'll be able to buy them ingame without real money once the game releases. hero mechs are marketed to people with money to waste, not lower/middleclass joes.


Lower middle class people are the worst.

#71 BillHones

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Posted 29 September 2013 - 07:10 AM

View PostSug, on 28 September 2013 - 12:23 PM, said:


Lower middle class people are the worst.


^^^ this. lol

#72 DyDrimer

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Posted 29 September 2013 - 07:27 AM

I got two hero mech's and some pri. time. But that's about all i will spend on here now, the hero mechs i got so i could grind out cbills and that's it. I will keep getting time, a month at a time but with the hero mechs i can work on the rest of the mechs. I also get the feeling this is a grab for money, they know BT has a huge following and i think they are preying on that. It is a business and they are out to make money. Sad thing is i get that feeling from this game, where in Neverwinters i never felt that way and it was such a more polished game.

#73 RiggsIron

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Posted 29 September 2013 - 10:47 AM

+1 to the OP

Now that the game has 'launched' - anyone that can do math that starts the game is going to quickly realize you need to spend like $300 to be able to play multiple mechs and actually enjoy the process (with the various upgrades that are mandatory and Xp grinding across 3 mechs of every type you want to play).

I tried showing the game to 2 other people, and they looked at the prices...and didnt even bother to try downloading the game. "Dude it is totally pay to win".

$39 bucks for a single mech? Milking the whales indeed.
Never mind I tried to change colors and patterns on one of my mechs once and the price came up to like 1700 MC($10 bucks)...for a freaking paint job?! on ONE mech?

Yeah I dont think the developers understand what 'free to play with micro transactions' actually means in the marketplace, and when they quickly run out of diehard Battletech fans willing to spend hundreds of dollars on a buggy game...not a good prognosis.

#74 Skiddywinks

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Posted 29 September 2013 - 12:06 PM

As a new player myself, I figuratively hit the wall earlier. I don't know if I'm going to play this game again. They say they want new users more than they care about retaining the old ones, but if I am any indication, they are going to **** themselves in to a corner once the whales run out.

My first mech was a Hunchback (4P). I saved up for the DBL HS tax, and by then I had almost unlocked all of the basic unlocks with XP. I then had to grind, thinking I could do with a better engine, but when I compared the ~2mil CBills I had to the cost of an engine, I couldn't even afford the one I already had. So **** it, I'll save up for another mech. Get my second Hunch (the AC10 one). Again, all unlocks by the time I could afford DBL HS.

Now I am looking to save up for a third mech, I'm thinking the SRM guy, he looks fun. I am currently on about 1.6/1.7 million CBills, and am looking at (at a bad average of 50k CBills and a good average of 100K CBills) about 35 - 70 games before I can afford him and the DBL HS. Now I don't want to play.

I even WANT to pay some money, because I love MW (but am not an age old fan of BT that PGI rely on), but the premium time isnt worth it with the CBills I am making, I am already quite bored of the game because, tbh, it's basically TDM no matter what you do, so don't want to sink money in to it, and while I would be happy to drop several fivers down for several mechs, the actual mech prices put me off. I would drop $20 in a month on 3 or 4 well priced Heros, but as it is I don't want to spend a penny because the value is just not there. And, even more worrying, is if this is how I feel, as a new player, extrapolating that in to the future makes me worried about the longevity of this game's reliance on whales, so my money might be worth even less.

Everything about this game's F2P mechanics, system and balance are way off. About the only prices that are right are the mech bays and the XP conversion. Everything else is a con.

#75 Team Leader

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Posted 30 September 2013 - 01:19 AM

View PostSkiddywinks, on 29 September 2013 - 12:06 PM, said:


Now I am looking to save up for a third mech, I'm thinking the SRM guy, he looks fun. I am currently on about 1.6/1.7 million CBills, and am looking at (at a bad average of 50k CBills and a good average of 100K CBills) about 35 - 70 games before I can afford him and the DBL HS. Now I don't want to play.


Everything about this game's F2P mechanics, system and balance are way off. About the only prices that are right are the mech bays and the XP conversion. Everything else is a con.

Thanks for your valuable player input. (I only edited the quote because it was long, not because I didn't care about the other parts :P) good post sir. What's disheartening is that you're working on medium mechs, which are supposed to be the ubiquitous... And it takes forever just to get a new one. Agree with you on all points.

#76 Skiddywinks

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Posted 01 October 2013 - 07:01 PM

View PostTeam Leader, on 30 September 2013 - 01:19 AM, said:

Thanks for your valuable player input. (I only edited the quote because it was long, not because I didn't care about the other parts :() good post sir. What's disheartening is that you're working on medium mechs, which are supposed to be the ubiquitous... And it takes forever just to get a new one. Agree with you on all points.


Thanks man, I appreciate your reception of my post. It's just frustrating because the core gameplay is sick; very solid. Looks and feels great. And the core experience is one that has so much potential. I just feel like they don't want me or something, which is strange considering what I've read towards their intended player base, which I fall closer to than the die hards willing to spend $37 on a 'Mech variant.

#77 Carcearion

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Posted 01 October 2013 - 07:53 PM

I feel exactly like Mr.Skiddlywinks and I think he has summed up my exspirence with the game exactly. I have been working on Heavy Mechs personnaly so my progress has been slower even then that (reasonably so being heavy Mechs. trying to master my Catapult and playing around with the Dragon N1 that was one sale, and eyeing a Cataphract 3D I dont know how I'll ever afford.).

I would happily give MWO some more of my money, I'm having fun with the game, but like every one says these prices are not micro-transactions, which i would be willing to pay for a bigger CBill boost for premium time or even if the MC price on Mechs was reasonable. I've give them 30 dollars already (which I regret), and im going to be voting with my wallet from here on out until MC becomes more valuable (and spending that MC I have purchased as sparingly as possible).

Edited by Carcearion, 01 October 2013 - 07:54 PM.


#78 smokefield

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Posted 02 October 2013 - 12:48 AM

the worst thing is that the game as it is now has no re-playability...its a death mech with robots and only thing that can keep you here is trying a new mech or loadout. and PGi knows that so they try to milk money out if this situation. I kept my purchases as low as possbile, took some hero mechs when they were for sale just to be able to gather cbills faster..but everytime i bought one i regreted and felt i have thrown the money on something useless...the only thing that made me do it was the love for MW games. bad part is that lately i don't feel the urge to play because i know that nothing changes, and I wont encounter anything different than last 100 games. The enthusiasm dies with every match played and i really dont want to reach the point where i would say...**** off..i dont want to play MW. that would be a sad day.

#79 Lunatic_Asylum

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Posted 02 October 2013 - 01:53 AM

Prices are all right (even though I live in a poor area of the world), there is no feeling of "grind", we just enjoy the game; and microtransactions are micro.
Are you making all that up, Team Leader?


View PostGregory Owen, on 28 September 2013 - 10:37 AM, said:


Lol you all come across as whiny entitled little brats have everything given to them.



Stop, complaining, guys and girls!

Edited by lunticasylum, 02 October 2013 - 01:54 AM.


#80 Team Leader

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Posted 02 October 2013 - 02:39 AM

View Postlunticasylum, on 02 October 2013 - 01:53 AM, said:

Prices are all right (even though I live in a poor area of the world), there is no feeling of "grind", we just enjoy the game; and microtransactions are micro.
Are you making all that up, Team Leader?




Stop, complaining, guys and girls!

Well, "making it up" from personal experience, I suppose. And people I have talked to about the pricing (who don't play the game) have laughed in my face and gone back to playing LoL (a much more reasonably priced game, if you even spend any money at all, which has no grind because it's all just for fun and you don't have to pay to progress)





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