Roughneck45, on 25 July 2017 - 01:23 PM, said:
Crit chance yes, lock ons no.
They give you the enemy paper doll info faster, not the actual lock on time.
Lock on time is decreased by artemis, and I think that's the only thing that affects it. Everything else is target info time. (Do correct me if im wrong forumites)
Last I knew, TC don't help missiles at all.
As far as things that decrease missile lock on times, TAG, Artemis and NARC all do that (as far as I know), though NARC and Artemis don't stack their abilities (besides NARC's maintaining of an indirect lock).
eveofmana, on 25 July 2017 - 02:49 PM, said:
So I've been in faction for a bit now, and one thing bothers me. I used one mech, killed like 3 or 4 people, and we won via timer and I never got to switch to another mech and got a score of 358. Another match, I used all 4 mechs, killed like 12 people, but only got a score of 238.
What is dis, I don't even, please explain why that 12 kill was so worthless. It was dominate, so there wasn't much to affect my score other then fighting yet this earned so much for so little.
Each time you "respawn" with a new mech, it reduces your match score. So, surviving and doing alright in one mech will give a good match score, as well as taking all re-spawns and doing better.
I'm not sure the numbers exactly. All I know is having fewer deaths helps improve your match score. So does winning. So don't mitigate your chances of winning to try and get a better match score. (But I know... Event...)