(this is going to be for small time frame, till i get a hang of the game)
Which pilot talent tree are you picking first and why?
#101
Posted 18 June 2012 - 05:32 AM
(this is going to be for small time frame, till i get a hang of the game)
#102
Posted 18 June 2012 - 05:38 AM
#103
Posted 18 June 2012 - 05:44 AM
Edited by Torban, 18 June 2012 - 05:45 AM.
#104
Posted 18 June 2012 - 06:39 AM
If ZOOM and HUD info is really in the scout tree, chances are I'm going to start there no matter what roll I'm going to play. I want to get into the command roll since coordinating tactics with my team and support type rolls have always kinda been my thing, So command view/order view is the second thing I'd go for. Yet... Zoom and accurate HUD damage indicators seem like such basic important things to me, it's tough for me to neglect getting them ASAP.
#105
Posted 18 June 2012 - 07:01 AM
DFA Damage Reduction - Reduces the amount of damage caused by performing a Death From Above attack
THIS THIS A THOUSAND TIMES THIS!!!!
Edited by Sable, 18 June 2012 - 07:01 AM.
#106
Posted 18 June 2012 - 07:05 AM
#107
Posted 18 June 2012 - 08:09 AM
#108
Posted 18 June 2012 - 08:34 AM
#109
Posted 18 June 2012 - 09:00 AM
Xune, on 18 June 2012 - 04:56 AM, said:
Actually only the main lance commanders can issue orders...pretty sure it is in one of the Q&As....
The question is can they all use the airstrike like abilities at the same time
#110
Posted 18 June 2012 - 10:13 AM
#111
Posted 18 June 2012 - 10:18 AM
donkeybas, on 18 June 2012 - 05:24 AM, said:
If it is going to be this specialized they would either have to list it next to the persons name or restrict the amount per game. I know this is more of a simulation, but in many games, relaying enemy locations is automatic, as long as they are in communication range. Having a specialty in order to do this seems awkward to me.
I hope so, becouse i realy get annoyed at bad people trying to order people around without knowing what they do.
And the spam of orders being given out by 2-3 of them might be just enough to make me shoot them myself
#112
Posted 18 June 2012 - 10:29 AM
#113
Posted 18 June 2012 - 11:24 AM
#114
Posted 18 June 2012 - 11:49 AM
Xune, on 18 June 2012 - 10:18 AM, said:
And the spam of orders being given out by 2-3 of them might be just enough to make me shoot them myself
I am really hoping that the command structure will be as follows:
- Lance commanders can issue orders to their 3 lancemates
- The Company Commander can issue orders to the other two lances as a whole, along with his own 3 lancemates.
That way there would be a purpose to all three positions, and you only 'need' 3 folks to have decent levels of Command ability to have a successful group.
#115
Posted 18 June 2012 - 11:58 AM
Defensive ambush monster. Hunchback/Cataphract with a fist full of AC/20.
#116
Posted 18 June 2012 - 02:22 PM
And because it will probably be easier than the other 2 roles.
#117
Posted 18 June 2012 - 02:29 PM
#118
Posted 18 June 2012 - 02:43 PM
Secondly, those trees are just a rough showing of what the pilot trees look like, not the actual unlock being added, so I wouldn't put too much stock in what's on there. Basing any expectations off of what's shown in the DevBlogs may lead to massive disappointment later.
#119
Posted 18 June 2012 - 03:30 PM
trycksh0t, on 18 June 2012 - 02:43 PM, said:
Secondly, those trees are just a rough showing of what the pilot trees look like, not the actual unlock being added, so I wouldn't put too much stock in what's on there. Basing any expectations off of what's shown in the DevBlogs may lead to massive disappointment later.
they could update them if they aren't right
maybe throw in a commander vid
#120
Posted 18 June 2012 - 03:39 PM
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