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Clan Package Thoughts


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#341 Robottiimu2000

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Posted 15 December 2013 - 03:23 PM

View PostPariah Devalis, on 15 December 2013 - 02:43 PM, said:



Transmission garbled. Attempting to decypher.

Twitter. Terrible place to post actual updates, but they have been posting on twitter. Skirmish has a set date. First week of January. HPG Network is coming out next patch IIRC, alongside MC Thunderbolts. DX11 was hinted for either a late December or early January release on Twitter. UI 2.0's current update information as well.

Oh, and turrets. Actual base attack defend scenarios. Those were also announced without a date attached (though photos of the turrets exist). The information is there if you know where to look. Sadly PGI posts it in the wrong places. :\


Most of this has been said to come so many times, and other stuff that wasn't supposed to come came instead... If I were you, I wouldn't get my hopes too high.. Wait until something _actually_ get's released.

#342 Mad Dog Morgan

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Posted 15 December 2013 - 03:25 PM

30 dollars for 3 Uller variants? Hell no.

This is way over-priced.

Edited by Vaskadar, 15 December 2013 - 03:25 PM.


#343 IceFyre

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Posted 15 December 2013 - 03:31 PM

As others have mentioned it, I too was attracted by the siren call of Star Citizen but not captivated to the point of investing in it. I played the heck out of Wing Commander in it's day and felt that if Chris Roberts had the vision that the time was right to bring the WC brand of epic space warfare back to the PC platform on a galactic scale that it would be grand. Eventually... He has incredible vision and a lot of talent but his vision is so grand that well over 14 months after hopeful gamers started financing his efforts they have what? A ship or ships and a hanger to view them in? I have invested modest sums in MWO along and continue to do so for the privilege of playing it in the style I like. I afford what I can justify and no more. We have a playable mech sim/game with reasonable (acceptable) fidelity to Battletech. It has been playable and enjoyable for the most part since at least the beginning of open beta. It's playable enough that we can spend a lot of time debating the finer points of game play. So far MWO has yielded a much better return on investment than Star Citizen. What the future holds for both games remains to be seen.

I am by no means a PGI fanboy and have said my piece in the past when I disagreed with PGI (or a particular dev) I even quit playing for several months this summer over a decision they made. But MWO continued to slowly evolve and I got over it and came back. At the end of the day I think it's good that we have as playable, complex and immersive BT mech sim/game as we have and at the same time I think we almost desperately need development and rollout to accelerated on the gameplay elements of community warfare.

Just my 2 cents.

#344 Goldfinger

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Posted 15 December 2013 - 03:36 PM

View PostxRatas, on 14 December 2013 - 12:26 AM, said:


And that gold mech idea is straight from World of Tanks, they used to sell golden Type59 in their china server, it was around $600 IIRC. They also had a tendency to become teamkilled quite often.



Oh dear, that doesn't sound good at all. Well you can always buy the gold mech and look at it in its mech bay, all shiny and pretty. ;)

#345 Dirk Le Daring

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Posted 15 December 2013 - 03:38 PM

I think the $240 package is a good deal.

24 mechs, 24 mechbays. That is, at $3 per bay, $7 per mech. Good value. ($240 pack)

90 days premium as well, so that further reduces the costs.

I look at this no differently than the Phoenix package. We get our stuff on a particular date, and it all goes live in the same manner as Phoenix mechs.

A timberwolf is NOT costing $210, the package is. How it is marketed is, I think an IGP decision.

#346 pbiggz

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Posted 15 December 2013 - 03:44 PM

View PostPariah Devalis, on 15 December 2013 - 02:18 PM, said:



And if they dropped what they were doing, fired everyone who works specifically on mechs, maps, and weapon tuning, and churned out UI 2.0 we would be pissed about a lack of maps and mechs. UI 2.0 is about ripe for release... supposedly. As is DX11. As is Skirmish. As is HPG Relay. A map, a game mode, an entire game engine overhaul, and a user interface upgrade. All being handled by people OTHER THAN those working on Mechs, Maps, and weapon balance.


When you work for a company, you are not cross-disciplined. You might be as good a painter as alex and as good a programmer as thomas, but you will be assigned to only one team. Either you paint or program, there is no middle ground. PGI has employees working on the engine, networking, new mechs, etc. These teams don't pull off of each other, that's just not how it works. That's the reason UI 2.0 is STILL being developed despite us getting monthly mech and map releases. The teams are separated. They work independently of each other.

View PostPariah Devalis, on 15 December 2013 - 02:43 PM, said:



Transmission garbled. Attempting to decypher.

Twitter. Terrible place to post actual updates, but they have been posting on twitter. Skirmish has a set date. First week of January. HPG Network is coming out next patch IIRC, alongside MC Thunderbolts. DX11 was hinted for either a late December or early January release on Twitter. UI 2.0's current update information as well.

Oh, and turrets. Actual base attack defend scenarios. Those were also announced without a date attached (though photos of the turrets exist). The information is there if you know where to look. Sadly PGI posts it in the wrong places. :\


Actually, if you have a tight budget and no advertising money like PGI does, then twitter and facebook become very lucrative because they are FREE avenues of communication. ALOT of money goes into advertising. Big corporations like activision spend as much money advertising a game as they do making the game. They should have a big widget on the front page with their twitter feed though.

Also, turrets dont exist anymore, people are too busy trying to make sure PGI becomes the most hated company in north america. They're not gonna let a little thing like features get in the way.

View PostVaskadar, on 15 December 2013 - 03:25 PM, said:

30 dollars for 3 Uller variants? Hell no.

This is way over-priced.

View PostDirk Le Daring, on 15 December 2013 - 03:38 PM, said:

I think the $240 package is a good deal.

24 mechs, 24 mechbays. That is, at $3 per bay, $7 per mech. Good value. ($240 pack)

90 days premium as well, so that further reduces the costs.

I look at this no differently than the Phoenix package. We get our stuff on a particular date, and it all goes live in the same manner as Phoenix mechs.

A timberwolf is NOT costing $210, the package is. How it is marketed is, I think an IGP decision.


Go daishi pack or adder pack if anything. 240 dollars is a bit steep, even if it comes to 10 dollars a mech, its ALOT of content, and we dont know what warhorns are yet. For now, your best median value is probably in the middle, if at all, though I would council you to show PGI exactly what you think of this game by not making a purchase until UI 2.0 and CW make it in.

They see the metrics, if they see a raise in sales after they get the big features working, then im certain they will get the message. Actually i'm certain they already know, but just in case.

See what approaching the clan package with out vitriolic dogmatic hate can do?

View PostGoldfinger, on 15 December 2013 - 03:36 PM, said:


Oh dear, that doesn't sound good at all. Well you can always buy the gold mech and look at it in its mech bay, all shiny and pretty. ;)


The gold pack is for privileged shmucks. Don't bother with it.

View PostPariah Devalis, on 15 December 2013 - 03:22 PM, said:

Somewhat unrelated:

The other mechs I can easily pin the Clan they are painted for, but the Kit Fox....

I figured Goliath Scorpion, but it looks like it is just the sun and a tail, not the entire scorpion. Certainly not Ice Hellion, Fire Mandrill, Cloud Cobra, Coyote, Steel Viper, or Hell Horses. Possibly Star Adder? Anyone have a positive identification on that Kit Fox's home clan?


The Kitfox is a cloud cobra mech predominantly fielded by clan jade falcon. The specific mech in question might be clan burrock though. I am not really sure, as I can't make out that insignia.



What irritates me most about this whole debacle is not that PGI is pricing steeply (by the way that is an IGP decision) but how strongly people have reacted by seemingly arbitrarily deciding that this is a PERSONAL SLIGHT against them by PGI. Grow up people.

Edited by pbiggz, 15 December 2013 - 03:48 PM.


#347 Goldfinger

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Posted 15 December 2013 - 03:50 PM

Can I haz warhorn that goes:

"Trololololo lololo lololol. Hahahahahah!" ;)

#348 pbiggz

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Posted 15 December 2013 - 03:54 PM

I'm guessing warhorns are some kind of CW-linked battlemech module or electronic warfare suit. We'll see.

My wild guess which is anchored in zero fact is that warhorns allow you to turn any normal mech into a "command" mech (i.e. heroize the mech) giving it a 30% cbill bonus permanently. However it can only be used once, and cannot be undone.

THAT would be cool.

#349 Goldfinger

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Posted 15 December 2013 - 04:03 PM

So many unknowns.

So if I play IS and buy clan mechs, are they considered "captured"? Or must I play them as clan faction? Well still a bit moot as we don't have CW active yet. Also would ~really~ like some tech info on the clan mechs before buying. Help to know what I (might) be paying for.

Also I like the often-mentioned idea of being able to pick a mech for a given price, this having to pay for a couple stars of omnimechs I don't want, just to get the one I do want is a bit noisome.

#350 Pariah Devalis

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Posted 15 December 2013 - 04:04 PM

View Postpbiggz, on 15 December 2013 - 03:44 PM, said:


When you work for a company, you are not cross-disciplined. You might be as good a painter as alex and as good a programmer as thomas, but you will be assigned to only one team. Either you paint or program, there is no middle ground. PGI has employees working on the engine, networking, new mechs, etc. These teams don't pull off of each other, that's just not how it works. That's the reason UI 2.0 is STILL being developed despite us getting monthly mech and map releases. The teams are separated. They work independently of each other.



That was what I was saying. Not sure if it was misunderstood? The people who work on the CW, UI, etc are not the art team. Not the mech team. Not the map team. I was responding to a person who seems to not get this simple issue.

Quote


Actually, if you have a tight budget and no advertising money like PGI does, then twitter and facebook become very lucrative because they are FREE avenues of communication. ALOT of money goes into advertising. Big corporations like activision spend as much money advertising a game as they do making the game. They should have a big widget on the front page with their twitter feed though.



Exactly. They need to have a BIG thing that points to twitter, but further more they need to state things on their forums clearly, easily, and as often as they post to twitter. Because they made a website, it becomes the defacto primary source of interaction - or else it is expected to be. The amount of information they post on twitter that never makes it here is staggering, and causes a lot of ignorance in the player base. Unfortunately ignorance only breeds more ignorance, and tends to do so faster than the informed breed the informed.

#351 badkilik

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Posted 15 December 2013 - 04:23 PM

I started playing in April of this year and since then I've spent over 600$ on the game already and in the past 8 months all I have been doing is killing **** over and over. New content first and it better be damn good before I spend any more money.

In the mean time ill be trolling everyone with my 5K spider.

P.S. completely of tooic but I want a Hero spider woth 6 machine guns and a ML

damn smart phones and ****** touch keys...

#352 Tyberion

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Posted 15 December 2013 - 04:28 PM

The first thing that sprang to mind when I saw the War Horns was Pacific Rim. Every time a Jaeger shows up it is announced by what sounds like a ship's foghorn.

Announcing your presence may not make much tactical sense for an Inner Sphere Mechwarrior but to an honor-bound Clansman....

#353 pbiggz

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Posted 15 December 2013 - 04:31 PM

View Postbadkilik, on 15 December 2013 - 04:23 PM, said:

I started playing in April of this year and since then I've spent over 600$ on the game already and in the past 8 months all I have been doing is killing **** over and over. New content first and it better be damn good before I spend any more money.

In the mean time ill be trolling everyone with my 5K spider.

P.S. completely of tooic but I want a Hero spider woth 6 machine guns and a ML

damn smart phones and ****** touch keys...


Exactly. I council you to wait until the core content (UI2.0 and CW) are delivered, before making a choice to buy or not buy the clan package.

And if warhorns are what I think they'll be, then you may well have your 4MG spider hero at the very least.

View PostTyberion, on 15 December 2013 - 04:28 PM, said:

The first thing that sprang to mind when I saw the War Horns was Pacific Rim. Every time a Jaeger shows up it is announced by what sounds like a ship's foghorn.

Announcing your presence may not make much tactical sense for an Inner Sphere Mechwarrior but to an honor-bound Clansman....



The Icon is an Antenna transmitting some kind of signal. If that doesn't say electronic warfare suite then I dont know what does.

#354 Antaris05

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Posted 15 December 2013 - 04:35 PM

And no PGI answering any Question asked in this forum...

#355 Tyberion

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Posted 15 December 2013 - 04:36 PM

View PostGoldfinger, on 15 December 2013 - 04:03 PM, said:

So if I play IS and buy clan mechs, are they considered "captured"? Or must I play them as clan faction? Well still a bit moot as we don't have CW active yet. Also would ~really~ like some tech info on the clan mechs before buying. Help to know what I (might) be paying for.


This is something I desperately want to know as well. Are these Clan Mechs Faction Locked even in PUG matches? Will PUG matches now have one IS side and one Clan side?

Hopefully we will have a while before they end the sale so that we can get this type of info before deciding.

Edited by Tyberion, 15 December 2013 - 04:36 PM.


#356 ElCadaver

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Posted 15 December 2013 - 04:38 PM

2xERPPC's
2x AC20's
6x Medium Lasers
My two cents

I hope all you whales out there buy plenty of gold mechs to keep the game afloat.. speed up the marketing campaign to arab emirates

I'm glad to see the assault mech is not at the top tier of the packages.. thanks for listening PGI

Unique Bonus Modules = Pay to win, depending on what they do. will they give an unfair advantage over the C-Bill only players?

IF I get the Dire Wolf Package

2xERPPC's
2x Gauss
6x Medium Lasers
OR
2xERPPC's
2x AC20's
6x Medium Lasers

FTW

Edited by ElCadaver, 15 December 2013 - 04:45 PM.


#357 Cryostriker

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Posted 15 December 2013 - 04:45 PM

I could not have said this better myself so

"It very well may be true that devoted players of a popular free-to-play game may end up spending $200-$500 or more on a game that really didn’t need them to pay anything. But usually, such a thing happens over time. You might buy a unit here, a skin there, and eventually they add up to you being a pretty significant contributor to what once was a free game. That’s well and good, and why microtransactions are a viable business model. But skipping the loyalty-building process to earn that kind of devotion, and putting massively expensive items on sale in a brand new game that is very much still a work in progress seems like an insult to the fans that have stuck by you."

http://www.forbes.co...0-golden-mechs/

Edited by Cryostriker, 15 December 2013 - 04:46 PM.


#358 Tyberion

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Posted 15 December 2013 - 04:45 PM

How much will Gold Mechs get ganged up on in game? ;)

#359 badkilik

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Posted 15 December 2013 - 04:47 PM

Just to give u guys an idea of what my spider can do.
Posted Image

#360 Tyberion

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Posted 15 December 2013 - 04:50 PM

View Postbadkilik, on 15 December 2013 - 04:47 PM, said:

Just to give u guys an idea of what my spider can do.
Posted Image


LOL I don't think I've ever broken 1000 Damage in an Assault let alone a Spider ;)





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