Pariah Devalis, on 15 December 2013 - 02:18 PM, said:
And if they dropped what they were doing, fired everyone who works specifically on mechs, maps, and weapon tuning, and churned out UI 2.0 we would be pissed about a lack of maps and mechs. UI 2.0 is about ripe for release... supposedly. As is DX11. As is Skirmish. As is HPG Relay. A map, a game mode, an entire game engine overhaul, and a user interface upgrade. All being handled by people OTHER THAN those working on Mechs, Maps, and weapon balance.
When you work for a company, you are not cross-disciplined. You might be as good a painter as alex and as good a programmer as thomas, but you will be assigned to only one team. Either you paint or program, there is no middle ground. PGI has employees working on the engine, networking, new mechs, etc. These teams don't pull off of each other, that's just not how it works. That's the reason UI 2.0 is STILL being developed despite us getting monthly mech and map releases. The teams are separated. They work independently of each other.
Pariah Devalis, on 15 December 2013 - 02:43 PM, said:
Transmission garbled. Attempting to decypher.
Twitter. Terrible place to post actual updates, but they have been posting on twitter. Skirmish has a set date. First week of January. HPG Network is coming out next patch IIRC, alongside MC Thunderbolts. DX11 was hinted for either a late December or early January release on Twitter. UI 2.0's current update information as well.
Oh, and turrets. Actual base attack defend scenarios. Those were also announced without a date attached (though photos of the turrets exist). The information is there if you know where to look. Sadly PGI posts it in the wrong places. :\
Actually, if you have a tight budget and no advertising money like PGI does, then twitter and facebook become very lucrative because they are FREE avenues of communication. ALOT of money goes into advertising. Big corporations like activision spend as much money advertising a game as they do making the game. They should have a big widget on the front page with their twitter feed though.
Also, turrets dont exist anymore, people are too busy trying to make sure PGI becomes the most hated company in north america. They're not gonna let a little thing like features get in the way.
Vaskadar, on 15 December 2013 - 03:25 PM, said:
30 dollars for 3 Uller variants? Hell no.
This is way over-priced.
Dirk Le Daring, on 15 December 2013 - 03:38 PM, said:
I think the $240 package is a good deal.
24 mechs, 24 mechbays. That is, at $3 per bay, $7 per mech. Good value. ($240 pack)
90 days premium as well, so that further reduces the costs.
I look at this no differently than the Phoenix package. We get our stuff on a particular date, and it all goes live in the same manner as Phoenix mechs.
A timberwolf is NOT costing $210, the package is. How it is marketed is, I think an IGP decision.
Go daishi pack or adder pack if anything. 240 dollars is a bit steep, even if it comes to 10 dollars a mech, its ALOT of content, and we dont know what warhorns are yet. For now, your best median value is probably in the middle, if at all, though I would council you to show PGI exactly what you think of this game by not making a purchase until UI 2.0 and CW make it in.
They see the metrics, if they see a raise in sales after they get the big features working, then im certain they will get the message. Actually i'm certain they already know, but just in case.
See what approaching the clan package with out vitriolic dogmatic hate can do?
Goldfinger, on 15 December 2013 - 03:36 PM, said:
Oh dear, that doesn't sound good at all. Well you can always buy the gold mech and look at it in its mech bay, all shiny and pretty.

The gold pack is for privileged shmucks. Don't bother with it.
Pariah Devalis, on 15 December 2013 - 03:22 PM, said:
Somewhat unrelated:
The other mechs I can easily pin the Clan they are painted for, but the Kit Fox....
I figured Goliath Scorpion, but it looks like it is just the sun and a tail, not the entire scorpion. Certainly not Ice Hellion, Fire Mandrill, Cloud Cobra, Coyote, Steel Viper, or Hell Horses. Possibly Star Adder? Anyone have a positive identification on that Kit Fox's home clan?
The Kitfox is a cloud cobra mech predominantly fielded by clan jade falcon. The specific mech in question might be clan burrock though. I am not really sure, as I can't make out that insignia.
What irritates me most about this whole debacle is not that PGI is pricing steeply (by the way that is an IGP decision) but how strongly people have reacted by seemingly arbitrarily deciding that this is a PERSONAL SLIGHT against them by PGI. Grow up people.
Edited by pbiggz, 15 December 2013 - 03:48 PM.