MischiefSC, on 14 December 2013 - 02:27 PM, said:
Ow. First few posts and we're already into scorched earth.
I do appreciate the approach to balancing clan tech. It's actually got some great ideas to recommend it. Combine that with relative tonnage restrictions and it might work.
Here are the concerns I have.
1. Based on the current model it will be December of 2014 before a cbill variant of the Timber Wolf, for example, is available. So you are essentially saying that if anyone wants to play anything other than a clan light, maybe a medium, we have to either pay a couple hundred dollars or wait a year. While this isn't 'pay to win' it's pretty much 'pay to play'. This isn't about playing a particular chassis but access to one whole faction in the game.
2. Without a fix to the meta (AC/PPC or stay in the kiddie pool) the clans are not going to be the significant change to the game they should be. There have been recommendations (give PPC/AC and 0.3 to 0.5 second DOT effect, enough to limit the pinpoint effect of poptarting while still making them accurate. Remove gauss charge-up, leave it pinpoint. That's my favorite anyway) but the meta itself is pretty stale at the higher competitive end where Clans *should* be significant.
3. UI 2.0, CW, fixes for SRMs, hit detection, it's a long list. To release clans in a high priced system and gold mechs (there is no worse way to have done this BTW. For future reference. Maybe if you'd made them 'Khan mechs' with clan-specific paint you'd have done far better. As it is you're asking people to pay $500 for a mech that will likely get them TKed) while all that's missing really pours salt on those wounds.
4. The Phoenix Mechs were a poke in the eye. 1 mech in the bundle was good. The Shadowhawk. 60 degree turn on the 1G? Really? I get where you didn't want it to seem P2W but.... really? Hardpoints are bad (for the current meta anyway) and as a given rule everything but the Shadowhawk was DOA. Many of us feel like we spent $80 for a Shadowhawk and some the next generation of Dragons and Awesomes. Can you give us a good reason to trust you that the Clan Mechs won't end up being trash, save maybe one medium? Does giving you $240 mean I get two mechs that are decent instead of one? Not trying to sound bitter here but I'm sincerely asking, on what basis should we put the trust to give you 4x as much money when the last offer literally delivered only 1/4th the goods as decent quality and 3/4ths as muck.
This. So much this.
Being a Jade Falcon Clanner since I started ever playing Mechwarrior, the tech choices here has me cringing but still waiting to see.
However, the kind of money being talked about and the implementing of these mechs makes me loath all of you developers in pure disgust. There's all kinds of problems still existing in the game and hell lot of mechs still missing from the classic IS list that were key in being able to fight the Clans:
Marauder
Warhammer
Rifleman
Archer
Where the hell are the classics?! Why in the hell are you already pushing for the invasion?! Who the hell thought gold skins was worth $500?!
I will TK gold. I will do it passionately and intently. For you're asking people to fork the kind of money people spend as a whole to purchase a new gaming console + games. And you're trying to charge this for a ******* mech skin.
Furthermore, these bundles. I supported founders. I supported Phoenix. ****'s still not fixed and you're convincing us all more and more that you're all about whoring for money at this point.
This isn't the Mechwarrior, or the Classic Battletech I know. You're taking a royal **** on my roots.
You've lost my support and my wallet.
Fix ****. Add maps and balancing. Improve grind, game modes, things that make this game worthy of playing. Cut the ridiculous advertising, count on community to spread the word of a good game. That aspect attracts the most dedicated people anyways. Hire a proper staff since you're already charging more in MC sales than ANY other ******* free-to-play pay-to-win title out there.
Stop being disgusting. Please.
Edited by Saber1, 15 December 2013 - 12:35 AM.