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The Underrated Locust


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#3841 man du

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Posted 31 March 2016 - 10:39 AM

Got some work done in my 1V This morning. 1 MPL, 4xMGs.
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#3842 Barkem Squirrel

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Posted 31 March 2016 - 11:58 AM

Just another of those days, run with a raven take out a light that we jumped. Now a quick draw decided to take us on, but died. unfortunately I got legged. the bad part was the rest of the teams were fighting on the other side of alpine. So I scurried off at a blazing 40 kph to join the fight.

So I got in to position where I figured the fight would move too and shut down. (I know, shut down and people scream bloody murder) then a zeus walks right infront of me totally oblivious to the danger lurking in the locust. So I powered up, lined up the shot and fired twice, dead. (he had an XL.) Next was an LRM king crab. Just walking by, dead mechs every where and did not see me. Again an XL check and was rewarded. Now it was time to get behind something to hide. Kill one mech something happened, kill two, people come looking. So now I get down below and turn the corner below the mountian and what appears a red CT streak crow. he Never got a shot off, gunned down by a locust. So now I noticed there three of them left to hunt me down. Just waited with my back to the mountain for someone to come over and they did, but they still had LRMs and stayed at 400 or more meters

#3843 Fox With A Shotgun

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Posted 31 March 2016 - 02:05 PM

View PostBarkem Squirrel, on 31 March 2016 - 11:58 AM, said:

Just another of those days, run with a raven take out a light that we jumped. Now a quick draw decided to take us on, but died. unfortunately I got legged. the bad part was the rest of the teams were fighting on the other side of alpine. So I scurried off at a blazing 40 kph to join the fight.

So I got in to position where I figured the fight would move too and shut down. (I know, shut down and people scream bloody murder) then a zeus walks right infront of me totally oblivious to the danger lurking in the locust. So I powered up, lined up the shot and fired twice, dead. (he had an XL.) Next was an LRM king crab. Just walking by, dead mechs every where and did not see me. Again an XL check and was rewarded. Now it was time to get behind something to hide. Kill one mech something happened, kill two, people come looking. So now I get down below and turn the corner below the mountian and what appears a red CT streak crow. he Never got a shot off, gunned down by a locust. So now I noticed there three of them left to hunt me down. Just waited with my back to the mountain for someone to come over and they did, but they still had LRMs and stayed at 400 or more meters


The squirrel that didn't even have to run to get the team to chase. I salute you.

#3844 Fox With A Shotgun

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Posted 31 March 2016 - 05:38 PM

I have to say, playing a Locust has definitely improved my assaults game.

Piloting your natural enemy makes you know what that enemy wants to do, and therefore predict his next move...which, given the obscene damage on a DWF and the short-range nature of both predator and prey, causes the enemy lights to explode quite quickly.

That, and you don't give a crap about dying. LRM rain? Enemy mechs? I don't care, If I sit, I explode. If I move, I explode. If I move, however, I get to fire at the enemy - and the aim of the game is to make the enemy team use more body bags than your own team, and my guns are bigger than their guns. If it inspires teammates to charge as well, then all the better; because pugs don't realise that pushing unbalances the enemy team, and keeping up pressure on them means that their laser vomit can't cool down.

#3845 Tim East

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Posted 31 March 2016 - 07:22 PM

View PostFox With A Shotgun, on 31 March 2016 - 05:38 PM, said:

That, and you don't give a crap about dying.

More people need to obtain this attribute. Cowardice messes up more of my teams than I care to think about when a little bit of courage would have run the match the entire opposite way.

#3846 Tim East

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Posted 01 April 2016 - 07:01 AM

Painted my 1E red, white, and blue and made a bunch of "French Locust's superpower is running away" jokes last night. First match I was in, I zapped a Mauler in the back and had half the enemy team chase me while my team rolled them. Ironically, the Mauler wasn't in the half chasing me. 12 to 1; I was the only casualty.

Had another one later on River City where I kept the attention of a Dire and a Marauder with the help of an ECM-toting ally. Legged the Marauder and got in a duel with an enemy ACH, which I more or less had won when the Dire got a lucky hit on me and I died. My team rolled those guys too.

#3847 loopala

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Posted 01 April 2016 - 07:29 AM

death is meaningless in a locust. your going to buy it just make sure you are the most expensive one.

high damage is great but keeping 2 or more mechs out of the fight is often more times critical.

still nothing as satisfying as that fatty with it's back to you. bonus if it is an LRM packing XL eng

#3848 Barkem Squirrel

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Posted 01 April 2016 - 09:54 AM

View PostFox With A Shotgun, on 31 March 2016 - 02:05 PM, said:


The squirrel that didn't even have to run to get the team to chase. I salute you.



This was not the first time I have had things like this happen, but the three times now on alpine really stand out due to having to run over half the map legged to get another or more kills. The really funny thing about this is, my best matches in locust's I have been legged early.

#3849 Tim East

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Posted 01 April 2016 - 03:50 PM

View PostBarkem Squirrel, on 01 April 2016 - 09:54 AM, said:



This was not the first time I have had things like this happen, but the three times now on alpine really stand out due to having to run over half the map legged to get another or more kills. The really funny thing about this is, my best matches in locust's I have been legged early.

Oh man, he ain't lyin'. I remember a match back when clans came out where I got legged and wound up murdering a laservomit SCR in plain view by turning my dead leg toward him and torso-twisting like a manic chihuahua.

#3850 Floodinator

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Posted 01 April 2016 - 04:34 PM

Had one of my best runs today. Was last in my Team on Mining, managed to get 5 other Mechs by tricking them that I was going another route. Was great round!

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Edited by Floodinator, 01 April 2016 - 04:35 PM.


#3851 Dirty Starfish

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Posted 01 April 2016 - 06:32 PM

702 Damage match in my 1E, but as I turned on my lamp to find my print screen key I lost network connection. Turns out my lamp somehow controls the wifi...

#3852 Fox With A Shotgun

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Posted 01 April 2016 - 11:18 PM

So, I decided to test the broken locust theory of hiding in plain sight...

It works. It bloody works.I have no words for how hilarious it is to hide behind a burned-out shell of an atlas and everyone just walks right past you. Everyone should try this at some point, just for great laughs!

The only time that I got spotted was by a Streakdog. Darned CAP allowed him to see a powered-down mech :/ Needless to say, SSRM6 hail was incoming...

PS Tim East, your sig is outdated. ArcturusWolf -> Fox With A Shotgun. I took that free name change a while back Posted Image

Edited by Fox With A Shotgun, 01 April 2016 - 11:19 PM.


#3853 Tim East

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Posted 02 April 2016 - 08:51 AM

View PostFox With A Shotgun, on 01 April 2016 - 11:18 PM, said:

PS Tim East, your sig is outdated. ArcturusWolf -> Fox With A Shotgun. I took that free name change a while back Posted Image

A deadly relic of a time long past. I'll change it if I see something I like better.

View PostGamerGirlGundam, on 02 April 2016 - 08:11 AM, said:

question for anyone with experience in the piratesbane
how do you tolerate using the 4ML build ? its pretty hot and no duration quirks like the 3M

for MPL users do you prefer 4mpl with the 170 for more bite or 3mpl with ecm +190 ?
so 18 vs 24 dmg eg; 4mpl does one extra 3mpl alpha in the same 10sec time to fire 3 alphas

on a related note has anyone noticed you cause more disruption, annoyance and squirrely festivities with a non-ecm locust anyways ? imagine how great it would be to squeeze the ecm onto the 1E thou, its kinda wasted on the pb

lastly do you think pgi would ever bring the locust IIc to the game ?

1: I don't. I hate MLs with a passion.
2: I don't always use lasers on the PB, but when I do I like 2MPL+2SPL.
3: It's because they can see you. If they see you, they can chase you. Same reason I paint my Locusts stupid bright colors. Even the PB.
4: Ever? Maybe. Soon? No. I hope they do though. I love clan battlemechs.

Edited by Tim East, 02 April 2016 - 08:53 AM.


#3854 3xnihilo

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Posted 02 April 2016 - 10:41 AM

View PostGamerGirlGundam, on 02 April 2016 - 08:11 AM, said:

question for anyone with experience in the piratesbane
how do you tolerate using the 4ML build ? its pretty hot and no duration quirks like the 3M

for MPL users do you prefer 4mpl with the 170 for more bite or 3mpl with ecm +190 ?
so 18 vs 24 dmg eg; 4mpl does one extra 3mpl alpha in the same 10sec time to fire 3 alphas

on a related note has anyone noticed you cause more disruption, annoyance and squirrely festivities with a non-ecm locust anyways ? imagine how great it would be to squeeze the ecm onto the 1E thou, its kinda wasted on the pb

lastly do you think pgi would ever bring the locust IIc to the game ?


I run 2mpl/2sl with ecm and xl190 or sometimes 4 spl/2mg/ecm with a 190 and lots of shaved armor (0 head and arms) or with an xl180. It makes a good surgeon if you target damaged mechs :)

#3855 Virlutris

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Posted 02 April 2016 - 03:29 PM

View PostGamerGirlGundam, on 02 April 2016 - 08:11 AM, said:

question for anyone with experience in the piratesbane
how do you tolerate using the 4ML build ? its pretty hot and no duration quirks like the 3M

for MPL users do you prefer 4mpl with the 170 for more bite or 3mpl with ecm +190 ?
so 18 vs 24 dmg eg; 4mpl does one extra 3mpl alpha in the same 10sec time to fire 3 alphas

on a related note has anyone noticed you cause more disruption, annoyance and squirrely festivities with a non-ecm locust anyways ? imagine how great it would be to squeeze the ecm onto the 1E thou, its kinda wasted on the pb

lastly do you think pgi would ever bring the locust IIc to the game ?


I don't run 4ML on it. It just feels underwhelming. I it also feels awkward in the mechlab, when I'm trying to figure out how I want to cram all that equipment into the torsos.

I run mixed greens (2MPL, 2ML) when I want to feel like a special snowflake, or 3MPL.

By the numbers on smurfy, the mixed greens build gives better dps than 4ML, with a better alpha. I think it's because the shorter beam duration on 2 of the MPLs gives the DHS a chance to start dissipating some of the heat a bit sooner, so that and the bigger damage on the MPLs gives a fractionally better damage output per second.

Its silly, but I prefer it using green wubs one way or the another.

LCT-IIC? Yes please.

#3856 Fox With A Shotgun

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Posted 02 April 2016 - 04:18 PM

View PostGamerGirlGundam, on 02 April 2016 - 08:11 AM, said:

question for anyone with experience in the piratesbane
how do you tolerate using the 4ML build ? its pretty hot and no duration quirks like the 3M

for MPL users do you prefer 4mpl with the 170 for more bite or 3mpl with ecm +190 ?
so 18 vs 24 dmg eg; 4mpl does one extra 3mpl alpha in the same 10sec time to fire 3 alphas

on a related note has anyone noticed you cause more disruption, annoyance and squirrely festivities with a non-ecm locust anyways ? imagine how great it would be to squeeze the ecm onto the 1E thou, its kinda wasted on the pb

lastly do you think pgi would ever bring the locust IIc to the game ?


MLs in a Locust are heresy. Kult of Speed demands that you use red wubs and the biggest, loudest engine you can find.

#3857 3xnihilo

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Posted 02 April 2016 - 04:29 PM

View PostFox With A Shotgun, on 02 April 2016 - 04:18 PM, said:


Kult of Speed demands that you use red wubs and the biggest, loudest engine you can find.


Lct-3S disagrees...




:P

Edited by 3xnihilo, 02 April 2016 - 04:29 PM.


#3858 loopala

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Posted 02 April 2016 - 10:14 PM

View PostFox With A Shotgun, on 02 April 2016 - 04:18 PM, said:


MLs in a Locust are heresy. Kult of Speed demands that you use red wubs and the biggest, loudest engine you can find.


does TAG count lol

#3859 Tim East

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Posted 04 April 2016 - 11:01 AM

Just ended a match at 12% health in my 1V. Had a bit of a bad start and got beat up by a Firestarter. Still got 3 kills and was still combat-effective when the match ended. So funny.

#3860 3xnihilo

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Posted 04 April 2016 - 12:34 PM

Sadly, it is likely that I lost a match for my team the other day on Hoth. I was in my 3S during a conquest round, running from cap point to cap point gathering resources when I happened upon a lone enemy Atlas. The temptation was too strong, so I snuck up behind him and unloaded round after round of srms into his back. Finally, the beast went down and I continued on to the next cap point. Unfortunately, I had taken too long killing the Atlas and ran out of time trying to get to the last cap point. We lost 750- high 600 something :(

Btw, those cap points are FOREVER apart on Polar Highlands!





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