Bhael Fire, on 17 April 2014 - 12:32 AM, said:
This is the general proposal:
SOLO ONLY
- Only solo players
- No groups
- Groups with 2-12 players and Solo players that have opted-in*
- MM tries to match groups 1:1 starting with the largest groups first
- Then tries to find 1-2 equal or smaller groups to fill in any gaps (if any)
- Any leftover spots are filled with 1-2 solo players per team
- Max of 3 groups per team
- 1-2 solo players maximum per team (to minimize PUG stomps)**
** This number can be tweaked based on actual tests.
I prefer
PUG QUEUE
- Solo players
- Small groups (2 & 3 man) capped at one per side
- Groups with 2-12 players and Solo players that have opted-in*
- MM tries to match groups 1:1 starting with the largest groups first
- Then tries to find 1-2 equal or smaller groups to fill in any gaps (if any)
- Any leftover spots are filled with 1-2 solo players per team
- Max of 3 groups per team
- 1-2 solo players maximum per team (to minimize PUG stomps)
So as small groups (2&3?) can also have faster MM times, better mech selection opportunities / usage and the Solo PUG player experience is protected from stomps.