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Clan Balance Discussion: A Review Of Pugs After 5 Days

Balance BattleMechs Weapons

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#821 Blackscreen

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Posted 24 June 2014 - 12:34 PM

View PostSixthdegree, on 24 June 2014 - 12:13 PM, said:

i dont own any clan mech. i dont have problems killing any clan mech either on my IS mech. but when you see an entire team dead and only timberwolves remain, maybe they are a little op as opposed to the rest of the clan mechs. games used to end with a spider or cicada running around dodging the last killing blow to lose. now it's timberwolves


When the game lets 8 Twolves drop on one side, there may be another reason...

#822 WarZ

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Posted 24 June 2014 - 12:36 PM

View PostJoseph Mallan, on 24 June 2014 - 12:18 PM, said:

The Best can overcome handicaps with better strategy. Have you tested your ability that way. Have you fought and beat the meta with sub-meta weapons and Mechs? THAT is how you know you are the best.


OMG, lol. Like that would happen. Basically if they aren't playing meta cheese in coordinated 4 mans against pugs, they generally aren't playing at all. I see these players most of the night when I drop. They almost never PUG. And its always meta.

Hell, just look at the OP, its like they can't even comprehend mechs or weapons that aren't meta.

Edited by WarZ, 24 June 2014 - 12:39 PM.


#823 Be Rough With Me Plz

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Posted 24 June 2014 - 12:38 PM

View PostGyrok, on 24 June 2014 - 12:19 PM, said:


The argument would not even exist...the Victor would no longer even be contested as the king of the jack of all trades mechs...(outside of LRM boating...but seriously...who plays a victor to run LRMs?)


Would it make sense, then, to return the Victor to near its pre-nerf state with the addition of the Timberwolf?

Those who paid for early access for the Timberwolf would still have an advantage of being combat effective after a side-torso is blown over those Victor pilots who equip an XL to match the Timberwolf's mobility.

Edit:

As for LRM's and indirect fire, why not make it a requirement for Spotters and Launchers to equip C3/Command Console in order to allow for indirect fire. This includes spotting through TAG and NARC.

Make people chose between whether or not they want to have a loadout that is support oriented due to Slot/Weight requirements, a loadout that is pure FLD, or gimp damage and effectiveness and go for both. People would come up with different combos, use weapons that may not be in favor in any given meta-state and encourage overall game diversity.

I understand the restrictive requirements for LRM usage may make some people leave the game, but it would definitely make for a much more immersive gaming experience. (Who REALLY wants to see that useless Heavy/Assault LRM boat wander around not doing **** once all ammo is expended shooting 1-2 small lasers at anyone stupid enough to get that close...)

When CW, 3/3/3/3, and C3/Command gets implemented then it would "encourage" [read:force] people to work together, learn tactics based on map/composition, and have actual fights like it used to be in MW2 and 3. Ridge-Humping needs to disappear.

Edited by Be Rough With Me Plz, 24 June 2014 - 01:30 PM.


#824 Blackscreen

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Posted 24 June 2014 - 12:38 PM

View PostJoseph Mallan, on 24 June 2014 - 12:18 PM, said:

The Best can overcome handicaps with better strategy. Have you tested your ability that way. Have you fought and beat the meta with sub-meta weapons and Mechs? THAT is how you know you are the best.


Might wanna get back to those chopsticks, Mr. Miyagi...

#825 Abivard

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Posted 24 June 2014 - 12:42 PM

View PostWarZ, on 24 June 2014 - 12:36 PM, said:

OMG, lol. Like that would happen. Basically if they aren't playing meta cheese in coordinated 4 mans against pugs, they generally aren't playing at all. I see these players most of the night when I drop. They almost never PUG. And its always meta.


Indeed, the OP's title for this topic is misleading, I doubt he pug dropped at all, what he meant was his 4 man dropped in the non 12 man Queue a couple times before he posted his PP FLD protection society post

#826 Ngamok

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Posted 24 June 2014 - 12:43 PM

View PostBlacksoul1987, on 24 June 2014 - 11:53 AM, said:

The stalker is an ugly thing..... it looks like a personal massage device on legs.


Meh, I like it.

#827 Mystere

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Posted 24 June 2014 - 12:46 PM

View PostAbivard, on 24 June 2014 - 12:33 PM, said:

There are all kinds of places to hide from LRM's on caustic, when ever I see the words, 'no cover' I dismiss the rest of the post as more of the same nonsense.

What caustic does have is plenty of wide open spaces...So... what are you doing in the middle of a wide open space when you know that LRM's may be present?


I'm a bit surprised at those claims too because I can very much hide and recon in Caustic Valley while in non-ECM mechs.

Also, haven't people heard that you can also power down so as not to reveal your magic dorito marker while performing recon?

Or don't people actually recon first before shooting?

Edited by Mystere, 24 June 2014 - 12:51 PM.


#828 Joseph Mallan

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Posted 24 June 2014 - 12:51 PM

View PostBlacksoul1987, on 24 June 2014 - 11:53 AM, said:

The stalker is an ugly thing..... it looks like a personal massage device on legs.

Have you seen the Japanese Art for the Stalker? First mech. I liked it from the moment I laid eyes on it!

#829 Abivard

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Posted 24 June 2014 - 12:59 PM

Test server tonight at 6pm CST, new fall damage, matchmaker, various group sizes...

http://mwomercs.com/...test-24jun2014/

If you do not log into this then shame to you.

#830 Mavairo

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Posted 24 June 2014 - 12:59 PM

View PostBobzilla, on 24 June 2014 - 09:26 AM, said:


But there's no progression, make LRMs viable against skilled players, and they become noob eaters.

Have LRMs that need to be unlocked or have a skill tree for better speed/angle/dmg/spread and this would be ok.


Every weapon save for the Flamer is a Noob Eater.
You can't gauge a weapon's effectiveness by how fast it kills people who are only marginally more threatening than the Defense Turrets.

The LRM is just a noob killer now.
If you're dying consistently enough to an LRM barrage, Ur Doin It Wrong.

Edited by Mavairo, 24 June 2014 - 01:01 PM.


#831 Shredhead

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Posted 24 June 2014 - 01:05 PM

View PostWarZ, on 24 June 2014 - 12:36 PM, said:

OMG, lol. Like that would happen. Basically if they aren't playing meta cheese in coordinated 4 mans against pugs, they generally aren't playing at all. I see these players most of the night when I drop. They almost never PUG. And its always meta.

Hell, just look at the OP, its like they can't even comprehend mechs or weapons that aren't meta.

View PostAbivard, on 24 June 2014 - 12:42 PM, said:


Indeed, the OP's title for this topic is misleading, I doubt he pug dropped at all, what he meant was his 4 man dropped in the non 12 man Queue a couple times before he posted his PP FLD protection society post

F- for reading comprehension, 0/10 troll poop, try again.

#832 Mystere

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Posted 24 June 2014 - 01:10 PM

View PostShredhead, on 24 June 2014 - 01:05 PM, said:

F- for reading comprehension, 0/10 troll poop, try again.


Well, the OP's title is misleading. His post has nothing to do with PUGs.

#833 Joseph Mallan

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Posted 24 June 2014 - 01:18 PM

View PostAbivard, on 24 June 2014 - 12:59 PM, said:

Test server tonight at 6pm CST, new fall damage, matchmaker, various group sizes...

http://mwomercs.com/...test-24jun2014/

If you do not log into this then shame to you.

I can't... I'm at work till almost midnight! :)

#834 Philldoe

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Posted 24 June 2014 - 01:31 PM

View PostGyrok, on 24 June 2014 - 12:06 PM, said:


I am disinclined to be aggregated with the group I believe you are nonchalantly poking at with this statement.

In fact, I think you will find the comprehension and cognitive abilities of some of the people in this thread are likely beyond your own cognizance of the situation. The reality of this all boils down to one simple point, the assessment of one person, or even a minuscule portion of the player base composed of like minded individuals, does not wholly constitute the assessment of anyone else. Much less is this all representative of the majority of the player base in aggregate.

Had Clan mechs been underpowered when introduced, the flock of comp players and others would be saying "caveat emptor"...however, they are being shown to be on roughly equal footing in some cases, slightly worse in others, and slightly better in some. The variability is something you simply need to come to terms with, and I cannot make you do that until you achieve self awareness that permits you to realize that your own perception of the reality is flawed.

Thanks for participating. GG.


I am keenly aware of what is going on here. Rather than using multiple syllable words to make me sound more intelligent, Ill say this in simple terms so as to seem as blunt as possible.

Top tier players generally agree the MadCat is far too over powered compared to any other mech out there. It's faster than any other Jump Sniper, it's more mobile than any other Jump Sniper, it has a higher Pin-point alpha than any other Jump Sniper, and it can roll damage as well or better than any other jump sniper.

What this translates to is that it puts the average player on the same level (or close to) upper tier players. But you see, the top tier of players have now all gravitated to the MadCat and we generally agree, it's too easy to dominate a game with that mech. I've seen groups of MadCats do a continuous charge at the enemy and destroy everything in their path in a matter of seconds, where as a normal 3D/DS group would take far longer to close range, and take far more damage during the push.

Time to Kill in a MadCat group trumps the TTK of a DS/3D group.

Were it not for the 2xPPC 1x Gauss JJ madcat then the chassis would be in a fine place.

#835 1453 R

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Posted 24 June 2014 - 01:31 PM

View PostJoseph Mallan, on 24 June 2014 - 01:18 PM, said:

I can't... I'm at work till almost midnight! :)



Same Q_Q.

Anyways. Read this, like...everybody. it's basically my final response to this entire thread, and also the reason I don't actually hate the Heimdelights and Adiuvos of the world, split out from this thread in the interests of space and not being a complete thread-jacking jerkbag.

Why We Can't have Nice Debates

Edited by 1453 R, 24 June 2014 - 01:32 PM.


#836 Koniks

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Posted 24 June 2014 - 01:39 PM

View PostAdiuvo, on 24 June 2014 - 10:53 AM, said:

Lock on weapons are easier to use than direct fire weapons.


Define easier to use. Assuming the weapon stats page is at all accurate, the best players are getting about 50% accuracy. I average 38% across LRM5-20+A.

That basically works out to 2 damage per volley for LRM+A 5, 4.5 for LRM+A 10, 6.4 for LRM+A 15, and 7.8 for LRM+A 20. And this is with TAG, BAP, and LOS in addition to some indirect fire.

And when I was learning how to use them, I was probably only landing <30% of my shots.

These are not efficient weapons by any means. Lasers are significantly easier to use.

Edited by Mizeur, 24 June 2014 - 01:41 PM.


#837 R Razor

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Posted 24 June 2014 - 01:41 PM

View PostNicholas Carlyle, on 24 June 2014 - 11:45 AM, said:


I'm just quoting this.

Pride is an ugly thing.



Especially unjustified pride. I mean I could see bragging about being a good father, or being a good hunter and providing food for my family, or even being a good programmer and earning a decent living.........but bragging about how awesome I can be on a keyboard with a mouse using bad game mechanics to kill digital images?? Yeah not so much.

#838 1453 R

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Posted 24 June 2014 - 01:44 PM

View PostR Razor, on 24 June 2014 - 01:41 PM, said:



Especially unjustified pride. I mean I could see bragging about being a good father, or being a good hunter and providing food for my family, or even being a good programmer and earning a decent living.........but bragging about how awesome I can be on a keyboard with a mouse using bad game mechanics to kill digital images?? Yeah not so much.


Nothing wrong with taking pride in being good at your hobby, Razor.

Seriously. Go read that linked post of mine. You were one of the folks I had in mind while writing it.

#839 GreyGriffin

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Posted 24 June 2014 - 01:44 PM

Geez I wish I had an ad hominem filter. I think I am signing off of this thread.

For what it's worth, even if we vehemently disagree, I am glad for the reasoned discourse that I did have on this thread before people got crazy.

#840 Roland

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Posted 24 June 2014 - 01:47 PM

View PostR Razor, on 24 June 2014 - 01:41 PM, said:



Especially unjustified pride. I mean I could see bragging about being a good father, or being a good hunter and providing food for my family, or even being a good programmer and earning a decent living.........but bragging about how awesome I can be on a keyboard with a mouse using bad game mechanics to kill digital images?? Yeah not so much.

Collapsing into an argument about how video games aren't really a big deal, while arguing on a forum exclusively dedicated for a video game, is the ultimate signal of defeat.





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