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#201
Posted 15 July 2014 - 11:19 PM
#202
Posted 15 July 2014 - 11:22 PM
Your patcher didn't manage to get put on a black list somehow did it?
#203
Posted 15 July 2014 - 11:30 PM
virgin media, uk
LUCKILY, battlefield 4 have released a new map pack so i'll be spending the rest of the week on there
but still, total fail on the update, would have expected it to be fixed by now
Edited by Gabbatek, 16 July 2014 - 01:55 AM.
#204
Posted 15 July 2014 - 11:52 PM
Kyle Polulak, on 15 July 2014 - 04:10 PM, said:
Also check the Bigpond nodes in Australia, i was able to play for 2 games and when i needed to change settings i was blocked again.... this has me annoyed to hell.
#205
Posted 16 July 2014 - 12:43 AM
#206
Posted 16 July 2014 - 01:01 AM
Tried flush dns vis the cmd. No change. Turned it off and on again.. no change. Can someone check the internet hasn't fallen off Big Ben
#207
Posted 16 July 2014 - 01:04 AM
#208
Posted 16 July 2014 - 01:09 AM
ID:[color=#000000] 2P2J9J [/color]
Date:[color=#000000] Wed Jul 16 09:09:40 2014 [/color]
DNS IP:[color=#000000] 62.24.181.217 (GB) (AS13285 TalkTalk Communications Limited) [/color]
Client IP:[color=#000000] 2.101.214.72 (GB) (AS13285 TalkTalk Communications Limited) [/color]
User Agent:[color=#000000] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/35.0.1916.153 Safari/537.36 FirePHP/4Chrome[/color]
Cookies:[color=#000000] yes[/color][color=#000000]
Edge IP: 62.24.201.59 62.24.201.55
Latency: 29ms[/color]
[color=#000000]
Speed: 65.7Mbps[/color]
#209
Posted 16 July 2014 - 01:46 AM
HOWEVER. That is simply unsatisfactory, get this fixed please, I dont want to have to mess around with settings like that to play something that was working yesterday.
#210
Posted 16 July 2014 - 01:49 AM
#211
Posted 16 July 2014 - 01:49 AM
Posted earlier. I flushed dns half a dozen times then turned off pc and modem for 5 mins. Rebooted and MWO has now started to patch.
#212
Posted 16 July 2014 - 01:50 AM
#213
Posted 16 July 2014 - 01:58 AM
#214
Posted 16 July 2014 - 02:04 AM
#215
Posted 16 July 2014 - 02:21 AM
#216
Posted 16 July 2014 - 02:29 AM
Muckaday, on 15 July 2014 - 11:17 AM, said:
This is your end, and you need to fix it.
I've already opened a ticket and receive an equally as ridiculous response and they closed the ticket.
Please make a sensible response and look for a reasonable solution.
thanks,
Well said.
Usual PGI patch Pandemonium.
Doesn't work for me on BT, UK.
I too have this problem and i'm not tech savvy so i'm not fiddling with setting that previously have been fine up until now. Likewise i have no faith that a 'ticket' will fix it. This is the only game i play and will pay a bit for now and then and my PC is pretty much solely a MWO computer so fiddling with things is possible but i still don't see why i should have to.
For Pete's sake PGI when are you going to make a successful patch!
Seems hugely convenient that many players are having trouble simultaneously on patch day and PGI want to blame the ISP Hmmmmmmm.
Edited by mad kat, 16 July 2014 - 03:58 AM.
#217
Posted 16 July 2014 - 02:36 AM
daemur, on 15 July 2014 - 10:55 AM, said:
https://developers.g...-dns/docs/using
If the issue persists or you aren't comfortable changing the settings above please submit a ticket to support.
thk you muchly problem fixed..
australia connection here.im computer stoopid & could manage to sought it out by following instuctions on link givin by daemur..hopefully it helps others out
Edited by GutterBoy5, 16 July 2014 - 02:38 AM.
#218
Posted 16 July 2014 - 02:39 AM
I decided I'd rather not be using a DNS server so far away which could affect services I use, so I opted to put in an entry in my hosts file instead with the result I got back when using nslookup with the google DNS server for the patcher.mwomercs.com host.
This worked (at least at the time) and I was able to launch into a game.
In some ways this a worse solution for most people as it requires you (1) know how to edit the hosts file on your version of windows (or googled it) and (2) it will only work so long as nothing changes with the IP addresses for the Akamai nodes used.
But it won't affect anything else I'm using and if it stops working I can just remove the entry or update it as needed by the same procedure.
So that's what I'll be doing for now and hope the issues with the CDN are fixed soon.
as the saying goes your mileage may vary
Edited by TyrEol, 16 July 2014 - 02:40 AM.
#219
Posted 16 July 2014 - 03:23 AM
#220
Posted 16 July 2014 - 03:47 AM
I know you guys are not necessarily to blame for this per se, but wow, talk about bad timing. Watch for a lot of lost revenue if you don't get this fixed within the week, cause most people are not going to go through an evenly slightly complex series of corrections, including arguably important ones potentially affecting their overall Net settings, just to play a game that aint exactly the talk of the Net as it is. I have spent hundreds on this game, and even I am considering not playing again until this is fixed. At that rate, how likely do you think it is that even slightly more casual players are going to go into their DNS settings for your game?
Talk of how it's not really so complicated is kind of beside the point. Even if everyone out there was a power user (And believe me, they are not.), we live in an age of plug and play and people expecting commercial projects to just work. The days of installing games from floppies while using DOS commands are long past. They just won't have patience for this kind of thing. I'm afraid this could be pretty bad.
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