

Dire Wolf Vs Atlas
#1
Posted 07 August 2014 - 03:11 PM
#3
Posted 07 August 2014 - 03:34 PM
Dire Whales are Easy Mode to kill. Target one side, wipe it and take 50% of their firepower...then go for the other. Wash, rinse, repeat. I'd much rather go after them than a Timberwolf.
Atlai..Atlases...whatever...if they've got a standard engine can put the whoop-ass on you before you core them. Unless, of course, some idiot built it as an LRM boat...then, by all means, get close and take their legs (that's where the ammo is).
#4
Posted 07 August 2014 - 03:43 PM
#5
Posted 07 August 2014 - 03:46 PM
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Dire Whales are Easy Mode to kill. Target one side, wipe it and take 50% of their firepower...then go for the other. Wash, rinse, repeat. I'd much rather go after them than a Timberwolf.
Your reasoning makes no sense. Because if you target an Atlas' side torso it loses 50% of its firepower too.
Plus theres the fact a Dire Wolf at 50% firepower still has the same amount of firepower as an Atlas at 100%.
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Again your reasoning makes no sense. The Dire Wolf and Atlas have the same CT armor so it takes an equal amount of damage to destroy both with CT damage. And it takes more damage to destroy a clan XL by destroying both of the Dire Wolf's side torsos than if you just destroyed its CT.
The reality is the Dire Wolf is superior to the Atlas in almost every way possible aside from being slightly slower and not having ECM. No one in their right mind would rather fight a Dire Wolf than an Atlas.
Edited by Khobai, 08 August 2014 - 12:06 AM.
#6
Posted 07 August 2014 - 03:47 PM
#7
Posted 07 August 2014 - 03:48 PM
As a slow light pilot, I don't like facing either of them. The Atlas' beady little eyes are more intimidating than it's arsenal...
#8
Posted 07 August 2014 - 03:49 PM
Willard Phule, on 07 August 2014 - 03:34 PM, said:
I rate pure LRM Atlases up there with flamer Awesomes - utter waste of a mech.
But yeah, the DW, literally a barn on two legs that's the slowest mech in the game.
Those that complain about the firepower are those that continue to stand in front of it trading shot for shot.
#10
Posted 07 August 2014 - 03:53 PM
Willard Phule, on 07 August 2014 - 03:34 PM, said:
What the hell are you talking about?
You shoot one side of an atlas off and his weapons magically hover in mid air and still fire?
The insanity on these forums is astonishing.
#11
Posted 07 August 2014 - 03:53 PM
FDJustin, on 07 August 2014 - 03:48 PM, said:
As a slow light pilot, I don't like facing either of them. The Atlas' beady little eyes are more intimidating than it's arsenal...
I agree with you. That's grammatically correct.
However when there were big discussions about this particular topic PGI did refer to the plural, for MWO, as Atlai. And that kind of settled the matter.
Bugged me too and still does but it's their game and they got creative license and whatnot. Kinda like muggles.
Doesn't mean I'm gonna descend to dumb and use it though.
#12
Posted 07 August 2014 - 03:56 PM
Atlas are a bit more mobile and twisty. I wait for them to engage another target in the same situation.
Sorry, but I would rather face a DW.
#13
Posted 07 August 2014 - 04:16 PM
#14
Posted 07 August 2014 - 04:18 PM
Khobai, on 07 August 2014 - 03:46 PM, said:
Your reasoning makes no sense. Because if you target an Atlas' side torso it loses 50% of its firepower too.
Again, let's assume that the Atlas was built by someone competent. Depending on the chassis, all you've done is get rid of missiles or ballistics. The other side still remains. I haven't piloted anything but my TW since I bought it (2 CERLL, 4 CERML, TC5) and I have WAY more trouble dealing with Atlases than I do Dire Whales.
Khobai, on 07 August 2014 - 03:46 PM, said:
....and the half that's left has a seriously limited firing arc. He has to expose it to you to to shoot at you. Maybe it's just my build but I can take a side torso in 2 volleys. I can handle one from him before I wipe it out. Maybe it's the ability to hold a laze on target but, whatever, I still don't have a problem with it. Works for Timberwolves, too, by the way. Go for the sides, ignore the center.
Khobai, on 07 August 2014 - 03:46 PM, said:
Ok, whatever, it's not worth arguing with you. Dire Whales are overpowered. Let's nerf them. Works for me, I don't drive one. I still have NO PROBLEM taking them down with my TW.
Khobai, on 07 August 2014 - 03:46 PM, said:
Okeedokee, smokee. You're the authority. Let's nerf them to hell and back. Take away everything. Hell, let's give them one hardpoint in each location and take away half their armor while cutting their torso twist speed. Let's make them paper tigers. I'm up for it. It's a derp mech anyway...same as the Atlas. About 5% of Assault pilots can make a decent Atlas anyway. Hey, let's nerf Atlases while we're at it, too. I love to grind cbills on components destroyed.
#15
Posted 08 August 2014 - 12:07 AM
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I would hope not since TWs are way overpowered. Cant wait for them to get smacked with the nerf stick as hard as the Victor.
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The Dire Wolf with the turning/torso quirks has the equivalent of a 330 engine for turning and a 315 engine for torso twisting. Most Atlases run a 325 engine so the Dire Wolf has slightly better turning and slightly worse torso twist. It also has slightly less speed (4 kph less). Any claim of the Atlas being way more agile is gross exaggeration.
The Atlas D-DC also only has 2 lasers in its arms while the Dire Wolf carries the majority of its firepower in its arms. So the Dire Wolf wins on arm agility as well. The Dire Wolf can even have limited left to right movement on its arms if you build it right. A properly built Dire Wolf arguably has better agility than a D-DC.
Quite frankly if people arnt afraid of Dire Wolves its because the players piloting them are BAD.
Edited by Khobai, 08 August 2014 - 12:19 AM.
#16
Posted 08 August 2014 - 12:28 AM
Jake 451, on 07 August 2014 - 03:11 PM, said:
Give the Atlas back its glowing eyes. That will scare some folks.

No seriously, give them back.
#17
Posted 08 August 2014 - 12:47 AM
However what the Atlas really needs is a damage reduction quirk for its side torsos.
#18
Posted 08 August 2014 - 02:27 AM
#19
Posted 08 August 2014 - 02:40 AM
Also try any atlas with a std 350 it's quite agile for a 100 ton mech. but the fact is that now days you have to be really creative to get close to the enemy and not get alone against the entire enemy team, also alpine peaks and the lack of cover, it's more difficult than stay still shooting at things.
#20
Posted 08 August 2014 - 02:50 AM
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