Lily from animove, on 28 July 2015 - 03:58 AM, said:
thats the point why the 12 vs 12 breaks. you balance the CW by tonnage difference, which implies, clanmechs are stonger. but in the non CW queues its 12 vs 12 so the stronger clans (if really better), would imbalance the non CW queue depending how MM randomly distributes more clans to one side. Mechs of both factions needs to be balanced to eahc other to properly work in CW and non CW matches. Otherwise you would have to make non CW matches a 9 vs 12 as well.
I understand you to mean that if we change CW for balance we must change Pug matches for balance. I don't know about this and frankly I see Pug matches as a nice way to practice and try new Mechs. It has no relation to CW.
My point is that because there must always be a 12 vs.12 for any fighting the bets way of balancing CW would be to
drop Clan respawns to 3.
The tonnage could be fiddled but would be best to start at 180 for clans. CW and the persistent universe is what needs to be fixed first.
Clan gear is very much superior to IS gear currently and
should be by lore.
*Note that Clan in CW hardly make war on Clan. They make war on IS.
-It pays better and is more of a winning proposition.
-IS prefers to make war on IS as the games are more balanced and you can get your tags on a planet.
-The above statements are generalizations but basically true.
Can you, Lily, in all honesty as a Clan pilot tell me that your outfit makes more war on other Clans then the IS?
Recently the stats were provided for this latest
Hardcore Unit Challenge.
Stats are funny, often they open up lines of questioning.
For example;
The IS had 5449 people play and the Clan had 4419 play. 10 to 8 (12 to 9.6)
The IS destroyed a total of 133,759 mechs and the Clan destroyed 146,794 mechs. 10 to 11
The IS averaged 9338 points of damage per player and the Clan averaged 11,437 per player. 10 to 12
IF the ratio for damage holds true for C-Bills (and there is a correlation) then,
The average IS player 2,893,000 c-bills and the average Clanner 3,544,000 c-bills. 10 to 12
Adjust ALL the above stats and make it 12 to 9 in terms of players and what you get is a gentle drift towards parity.
Perhaps a weight of IS 220 to Clan180 (The IS was always Medium centric for weight)
That is what I would like to see in CW for balance.
P.S. I liked your story Lily!
Edited by Gorgo7, 29 July 2015 - 07:23 PM.