fanatikman, on 24 October 2014 - 06:50 AM, said:
"whooped peeps in less then 4 minutes each time with Direct Fire. It was sad how easy it was really..."
Appreciate you agreeing with my orginal statement. Team play is terrible atm in this game.
Clearly you have a strong opinion of unit play. However, my team play over the last few weeks has led to a 1 - 23 win loss ratio. And the only win I got was when I teamed up with Battlebunny and a few people last weekend for a couple of matches. Team play for casual players is nothing more than a constant roll. So badly so that the other 3 guys I teamed up with for our Monday night team matches have quit because it's so bad.
So, sorry, I disagree with your assessment.
4 people is not a "TEAM" its a small group and you are gonna have a bad time....12 people is a team. So you are basis you statement off incorrect info. I never said TEAM PLAY WAS BAD i also never agreed with you orginal statment i said PUG TRYHARDS are the problem. Stay with the group even if you aren't on comms and see what happens. You are more then welcome to drop with my group anytime fanatikman. Maybe you just need to find the right "fit"? Come see us at Strana Mechty....
Also you know that when you are in group drops you are going against other groups right? So how would my statement solidify or backup what you were saying? That my organized 10 or 12 has a 90% chance of rolling 3-4 small groups just because of the organization factor. Because thats what im saying...Team play is NOT terrible PUGS are terrible.....Team Play is how i got 66 mechs since march.
Alexander MacTaggart, on 24 October 2014 - 07:20 AM, said:
Here's the results screen for a match I just played.
- I was in an HBK-4SP
- Solo queue, so good luck getting random people to actually employ teamwork
- Match ended early for me because I misjudged my speed/turning radius, went off a ledge and landed in front of a Dire Wolf and Stalker
I am fine with wins paying out more than losses, but 34k is way too low for any match, win or loss. The 'floor' on possible payouts need to be raised.
You did literally nothing....im fine with the small payout. Mistakes happen and sometimes you gonna lose money especially using an arty or airstike.
ABalazs, on 24 October 2014 - 06:56 AM, said:
To be a bit more specific:
I usually play with my mediums, but now with 50%+ medium playing rate, I didn't even try them. I had to play trial heavies to shorten waiting time, or my Phract 3d which is good enough but I have no experience with that slow gameplay. So today I played several losses with 100-ish damage or less, and this means 22-27k income. And I spectate most of the battles, so more 4 per hour than 6.
The point is not my noobness - yes, I am bad, but who isn't after 3-400 matches - or my exact C-bill rate, but the fact that for the ones like me, now with these changes, this game is more grindy than it was before. Seems even harder to get those mech I want, and I feel myself more of a cannonfodder for experineced players.
Not that if this game seemed fair before this change with all the one shot one kill, super expensive Clan mechs present, or with all those elited mechs against noobs stock mechs, but at least I knew I can reach a given target in a given time. Now this time is doubled, approximately, and I feel this very disheartening.
And yes, my MC is for other purposes, not to buy grindable content.
Come find me any time Abalazs, here is out TS info....
IP: STRANAMECHTY.INFO
PW: StranaMechty
Have to download TS3, stop by anytime i would be more then happy to give you a helping hand.
Edited by DarthRevis, 24 October 2014 - 07:40 AM.