Xetelian, on 25 October 2014 - 12:58 PM, said:
The realy pain is the 3,500 from 6000 for assists and the payout for damage done is lower.
Taking kills rewards more than assists now but it was reverse of that before and that was a better system for mindset that encouraged getting assists over kills and now we have kill stealing.
Hmmm.....you might be on to something with this one, but let me suggest what the bigger problem is and why it is a problem that will not change unless....
The old system and the higher reward for an assist did not encourage getting them....except for the ones that are so C-bill hungry, they would fly in with a light, hit everything they can, then die and drop, flush/rinse/repeat. Or the ones that stay back, hit with PPC or LLasers and do 1 damage to each and every mech in the match.... Guess what.... tweek any of the the rewards in one way or another and many will exploit it, Why you ask??
That's what everyone should be asking, and PGI has to know by now.... the serious lack of decent C-bills/XP/GXP earnings every match, a base line amount AVG., you know you can achieve given your style of play and what role one is good at to contribute to one's team. I think everyone could agree in the old system, a 30-50% increase was and has been in order for a very long time.
So Veteran Players, and even the guy playing his 26th match shouldn't play a avg/decent match trying to team play and after figuring the numbers if he avg.s X amount c-bills over Y matches played, I will have to play the amount of Z matches to obtain that Storm crow I want. But wait, I need three chassis to master one, so things just got three times as expensive, three times the amount of grind. Then the grind is on in XP/GXP to master them. This should be a reasonable amount of time, not a mountain to climb that if you are lucky and decent as a pilot that works as a team, it won't take more than 4-7 days worth of play, 11-24 hours of play maybe?... for you to purchase those three storm crows and have the trees mastered. This is just for a Medium chassis.... you want a heavy or assault mech.... time needed goes up to get the earnings need to obtain them the same as ALL mech chassis, or down for lights because mech prices stay the same they are now.
I think this is a fair amount of grind, and it would really start to get rid of the C-bill, XP, GXP farmers, all the players that make C-bill earnings the highest priority, even if it means not getting the win, or lack of working to obtain the primary objectives PGI puts in the game mode for the match played. It takes away the lust for C-bills like we have right now, and always have, and will always have till this drought is gone. This is counter productive, because this makes so many in the player base, new and veteran play the game only for C-bills.
30-50% increase will solve this key problem and can any of you say you would still care if they just made all roles equal, except for solo kills? Who would really care, because everyone's earnings are up to a fair level vs the painful old grind needed to obtain them. Now it would just be a long grind. If you play very well now, and are a skilled pilot, you do even better by the same amount. This gets rid of C-bill lust and exploiting I bet by 80% in less than a week.
Now PGI can focus on giving us game modes.... real game modes, more depth than we have right now. They reward a extra bonus of 75-100K for achieving a primary objective in a given game mode. You guys develop something deep, something with real content and reward us for really achieving it in a given mode and the objective based on its importance. This is the only way we will get back to a thinking mans shooter game vs. the Death ball we have right now. If they just applied this to the only two game modes we have right now, Conquest for a cap win, and Assault base raid take or defend, we would see a big drop in players that do not focus on true team play based on being so starved for C-bills, they will do anything in game to get them.
It really is Win, Win for all.... I am not gonna say sales and new players will boom over night...but this would have to increase over time for PGI, because as scary as a concept this may be for PGI to trust or understand, I believe many will want to buy MC, Mech bays, colors, and patterns instead of cringing every time we look at the prices of everything.
It would increase the very big ball of love that many are riding on right now with a new turning of the leaf that has felt great here lately! A Happy player base loves to spend money when they can and will be more likely to budget money towards what they love in hard times, and even more money in good times.