Assiah, on 26 October 2014 - 10:08 PM, said:
I don't think we disagree on the idea of how PT and the free to play model work, but there is a very clear disconnect we are having on what constitutes a long but doable grind vs a grind that takes far too long. As I said earlier in the thread, I understand that that is subjective and what seems like a reasonable grind to you might not seem like a reasonable grind to me. Currently I feel it is unreasonable, I also feel that increased payouts would actually help this game make more money, not less. Again a free/new player that can earn some mechs quickly will start to consider buying MC for mechbays and cockpit swag, with a slow grind they are more inclined to not consider the mechbays because it would take them too long to fill them.
I'm not advocating for the removal of the grind, I'm advocating for the devs to consider lessening the grind. If you disagree, that's fine, this is after all a subjective opinion based issue, and we are not all going to agree. I do thank you however for not disagreeing in a rude and disruptive manner.
Not a problem, I don't disagree with you entirely, I would love less of a grind as well I am just trying to promote a healthy discussion. I think the current rewards system is working very similar to the older one, which is the way it has been for a very long time. The way PGI probably looks at it is if ain't broke don't try to fix it, it has been working for the game so far and people are still playing.
It is worth trying to bring up at a town hall though, that's my suggestion. It seems to be the best way to bring topics forward.
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