Mechwarrior; Dark Age / Age of Destruction
#101
Posted 30 September 2012 - 11:04 PM
Bannson's Raiders we're my faction i played often. My fav mech was the legionnaire. I used to charge him into close combat and in two years of playing never once was he killed. Players started calling that one piece Bubba. i even had a friend mod him. Took the gun oun out and he replaced it with a spinning chain gun. Also made its hands open and close and put a sledgehammer in there. Ah the good old days
#102
Posted 30 September 2012 - 11:39 PM
Hal Aglin, on 06 May 2012 - 10:45 PM, said:
well hello mr. The Awesome
I just want to say that I'm a huge fan of the Flavio Challenge!
Elite130, on 29 July 2012 - 01:31 AM, said:
I might have been good at it ;-)
good is an understatement! haha
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hey Brinxter, cheers man. guess what? me and a about 12 other guys still play the game at my office every other Sunday since 2004. guess my old Battlemaster duties are hard to quit.
nowadays we have a few house rules and play 1500 points for the old-timers, and 600 points for the new guys. yeah, new guys.
cheers,
Oliver
friend of TW1Kell and those mad bunch of Clan Wolf /Steel Wolf guys who managed an awesome "on roleplay" thread that knocked heads with the other mech heads from 2004 to 2008.
Edited by Colonel Jaime Wolf, 01 October 2012 - 12:48 AM.
#103
Posted 01 October 2012 - 12:09 AM
Regret it.
I did play very much, but love to collect them. Now I am looking for a few deals on Ebay every now and then.
So what did I learn from this..... Don't sell your stuff
#104
Posted 01 October 2012 - 12:26 AM
It was a very poor try to convert a realy good game to a greedy money grabbing "I sell you tiny minatures produced for a cent per piece for ten dollars a piece".
Back here in good old Germany the real classic Battletech was never as popular as BT was in the 90s in US. But it never died that way.
#105
Posted 01 October 2012 - 01:21 AM
I play and love both CBT and MW: Age of Destruction. and there were and are really great communities that come from the two systems. so what if the business model was flawed?
and in defense of MW:AOD, I believe the sheer number of players, thousands around the world from Peru, Singapore, Belgium, Germany, the Philippines, and the USA, etc., who played monthly tournaments done between 2004-2009 did far more actual games than many who strictly play the classic TT rules.
with AOD, I could have whole companies fight each other to secure various victory conditions w/ in an hour of meaningful play (1500 points, 10 orders). not just "wipe the other side out". I'll still be fresh enough to have another game. we could have a tournament in a matter of 4 hours that consisted of 3 rounds. everybody would hang out and spend as much time talking about their matches and tactics.
look, I still actually PLAY Battletech on a monthly basis. more often than a lot of "purist" battletech guys, but only if I have a laptop that is running MEGAMEK on it to do the die rolling and record keeping for us.
bashing the either gaming system is pointless dude. MW: Dark Age or Age of Destruction and Classic battletech are both Battletech
Dammit, I'm old enough to remember when Battletech was our "geek's game" that we used to do in our friend's garage in '89 aside from D&D. we even hid the stuff when the older cool kids showed up!
so this hostility between the "purist" cbt guys on the MW guys to me is quite silly. aren't ya'll happy just to see this game finally hitting mainstream gaming again?!
again, I'm too old for nerd faction wars. my wife thinks so too. hahaha
lets all have a beer and blast stuff when the game comes out.
cheers,
CJW
Edited by Colonel Jaime Wolf, 01 October 2012 - 01:25 AM.
#106
Posted 01 October 2012 - 06:14 AM
I just bought a lot of Battletech stuff recently to try and get into some tabletop gaming, but I'm having a hard time of it. This coming from a guy who had absolutely no problem playing D&D, Epic 40K, Warmaster, Warhammer Fantasy, Warhammer 40K, and tons more during his early teens.
I'd play the game again if they reintroduced it with better balancing. What my real dream is, is to see pre-painted miniatures released for the real tabletop game. I consider myself part of the "D6 Generation" but I know many people who are scared off from tabletop gaming because they have to paint their miniatures for them to even look decent and to be honest I don't have loads of time to be bothered with it as much anymore.
Edited by KeeperVS, 01 October 2012 - 06:17 AM.
#107
Posted 01 October 2012 - 11:41 PM
#108
Posted 02 October 2012 - 07:36 AM
The Basilisk, on 01 October 2012 - 12:26 AM, said:
It was a very poor try to convert a realy good game to a greedy money grabbing "I sell you tiny minatures produced for a cent per piece for ten dollars a piece".
Back here in good old Germany the real classic Battletech was never as popular as BT was in the 90s in US. But it never died that way.
This is your opinion. As someone who's run both CBT and DA/AoD games they are both good games that are what you make them. DA/AoD becomes better by several improvements with heat/turn management. It's not CBT, but it is a good game when you elevate it using custom rules.
#109
Posted 03 October 2012 - 04:12 PM
Colonel Jaime Wolf, on 30 September 2012 - 11:39 PM, said:
well hello mr. The Awesome
I just want to say that I'm a huge fan of the Flavio Challenge!
good is an understatement! haha
-------------
hey Brinxter, cheers man. guess what? me and a about 12 other guys still play the game at my office every other Sunday since 2004. guess my old Battlemaster duties are hard to quit.
nowadays we have a few house rules and play 1500 points for the old-timers, and 600 points for the new guys. yeah, new guys.
cheers,
Oliver
friend of TW1Kell and those mad bunch of Clan Wolf /Steel Wolf guys who managed an awesome "on roleplay" thread that knocked heads with the other mech heads from 2004 to 2008.
Just awesome all i have to say, wish it was still popular and going on. Noone here has the time or patience to play this around chicagoland.
#110
Posted 03 October 2012 - 05:38 PM
#111
Posted 03 October 2012 - 09:56 PM
New001, on 03 October 2012 - 05:38 PM, said:
So this isn't actually made anymore so buying it at a regular store/brick and mortar isn't really possible. Your best bet is to go on Ebay and look for lots.
#112
Posted 03 October 2012 - 11:41 PM
#113
Posted 04 October 2012 - 11:08 AM
New001, on 03 October 2012 - 05:38 PM, said:
Unfortunatly as mentioned by someone else, these are no longer made, and people make more money shipping them then the actual product. I been getting all mine on ebay primarily, but yes i been paying a lot for shipping.
This right here is a great deal just not sure what shipping to you would cost, age of destruction fixed a lot of issues that the beginnings of the game had, new rule set and all. I would reocmmend when buying to get age of destruction and up since they all use the newer rules. Some of the cool pieces are in the older sets though so its something you can get into later.
http://www.dacardwor...e-48-ct-wzk2206
Colonel Jaime Wolf, on 03 October 2012 - 11:41 PM, said:
Heck yeah the game is a ton of fun, I only was able to learn the basic gameplay and was having fun while I had people to play with. Was just learning the advanced rules before everyone stopped playing.
Edited by Piotr, 04 October 2012 - 11:11 AM.
#114
Posted 04 October 2012 - 02:36 PM
#115
Posted 05 October 2012 - 11:53 AM
New001, on 04 October 2012 - 02:36 PM, said:
As cheap as it gets
http://www.ebay.com/...74335%26ps%3D54
http://www.ebay.com/...74335%26ps%3D54
All you need to play, and decide if you like it. Plus the two included mechs are really good mechs too.
#116
Posted 05 October 2012 - 11:47 PM
We made a few changes to the rules (for house games) including allowing gear and pilots on DA mechs (DA uniqes could get only one gear since the pilot was built in).
We created campaigns which produced HUGE games with multiple players and combined armies totalling over 20,000 pts on 6x8 tables. Those were really long games.
One (almost) local venue still hosts a 'world championship' tourney every year. This year we had 24 players, I think, representing at least 5 states.
Yeah, good times.
But venues dried up when there was no way for them to make money on the game, and our club lost it's lease so those days are gone but I still have a lot of my units, and we still talk about getting a regular game going again.
These days we have moved on the something completely different in TT gaming: Flames of War.
#117
Posted 06 October 2012 - 11:29 AM
So does anyone here play this game and live in the Inland Empire area?
#118
Posted 06 October 2012 - 03:41 PM
Well, infantry jumps in anyway to distract opponents until the sleeping mech recharges it's lasers, but I almost never missed.
After AoD, base-break and formation range attacks became less common, and the tiny P-Hawks with TSEMP, geared with Pulse became my new Scary Mech. Where the B-hawk was alone and supporting a bunch of CBAs, the P-hawks usually ran in groups of three and the single infantry unit (if there were any at all) was left to guard the deployment zone.
GC
#119
Posted 16 October 2012 - 12:28 AM
#120
Posted 16 October 2012 - 01:22 AM
Darkravenkin, on 01 October 2012 - 11:41 PM, said:
What are you looking for? I have more DA/AoD than I can even believe. I look back and think, "Where did I get the $ for all this stuff?" Buying a few boxes a week for years adds up, I guess. I also won a few uniques at the tournaments they used to do.
This was a great game. When it was first announced I had mixed feelings about jumping into the future the way they did, and the RotS, but I loved the incorporation of the utility mechs powered by I.C.E.'s. The game mechanics were new to me, and quite unique; and they worked well, I thought.
My girlfriend used to paint my BT minis in the DA color schemes and they looked bad a**. Picture this: a vet Dragon's Fury team comprising of a Strider, a Slayer from Aerotech, some Elementals, a clanner Ares tank, and a clan Ishtar fire support vehicle. I still have it displayed on a shelf. She would also paint DA mechs in schemes of factions that never got them. For instance, she painted a Bannson Raider Catapult in the Liao scheme, and a Targe in the Highlander scheme. I found it odd that in the historical background wizkids made for it, if I remember right, the Targe was made on Northwind, the first mech produced by the Highlanders, where before they'd always been jealous of the Kell Hounds/Wolf's Dragoons facilities to make their own mechs; but wizkids never made a Targe for the Highlander faction. So my girlfriend made one for me, and she paints them so good, they are indistinguishable from factory mechs.
Sorry for getting so wordy, but y'all got me excited about DA
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