

#15481
Posted 19 January 2017 - 05:29 PM
Clan: Nova Cat, MadCat Mk II
Inner sphere: Uziel, Fafnir
A little explanation;
People have been begging for the MadCat Mk II ever sense the timber wolf came out so that's a given. The Nova Cat has always been a popular mech and uses ATMs and heavy lasers in later configurations. With the Inner Sphere mechs it's a little more tricky, there are so many different mechs to choose from. First step is to avoid the IS Omni-mechs, they haven't ever been put into the game and would be hard to work with alongside the new tech at first. Knowing this, from what are the most popular mechs of the time you get the Fafnir and Uziel. The Akuma could also be a contender but it's a bit of a lesser known mech.
#15482
Posted 19 January 2017 - 06:35 PM
-Skyrider-, on 19 January 2017 - 05:29 PM, said:
Clan: Nova Cat, MadCat Mk II
Inner sphere: Uziel, Fafnir
A little explanation;
People have been begging for the MadCat Mk II ever sense the timber wolf came out so that's a given. The Nova Cat has always been a popular mech and uses ATMs and heavy lasers in later configurations. With the Inner Sphere mechs it's a little more tricky, there are so many different mechs to choose from. First step is to avoid the IS Omni-mechs, they haven't ever been put into the game and would be hard to work with alongside the new tech at first. Knowing this, from what are the most popular mechs of the time you get the Fafnir and Uziel. The Akuma could also be a contender but it's a bit of a lesser known mech.
Yeah, MK II and Uziel are a no-brainer.
I expect they to keep the L-M-H-A distribution, though. So... maybe the Fafnir will wait a little longer? (and there is hope for the Fire Moth - or any other light mech)
#15483
Posted 19 January 2017 - 08:01 PM
Odanan, on 19 January 2017 - 06:35 PM, said:
I expect they to keep the L-M-H-A distribution, though. So... maybe the Fafnir will wait a little longer? (and there is hope for the Fire Moth - or any other light mech)
Mk II is an Assault, just as the Fafnir is an Assault, so seeing them in corresponding releases isn't impossible.
However, what I do suspect PGI will do is release matching and corresponding weight classes. Therefore, if the Uziel is the second IS mech in a Fafnier/Uziel release, then the Nova Cat would be a no-go. On the other hand, if it was a Mk II and Nova Cat, then the Uziel would be a no-go.
#15484
Posted 20 January 2017 - 05:05 AM
Sereglach, on 19 January 2017 - 08:01 PM, said:
However, what I do suspect PGI will do is release matching and corresponding weight classes. Therefore, if the Uziel is the second IS mech in a Fafnier/Uziel release, then the Nova Cat would be a no-go. On the other hand, if it was a Mk II and Nova Cat, then the Uziel would be a no-go.
I guess we will see in 2 months...
#15485
Posted 20 January 2017 - 08:24 AM
In the lore, this Mech is literally the red-headed stepchild of Defiance, and the LAAF weren't exactly keen on it either. The "Deployment"-section in the TRO reads almost like a comedy noting that units which got the Uziel "would have never requested or received any in the first place" and others getting it "more by accident than by intention".
I cannot see any particular gameplay highlights either - if anything I am worried about the geometry - so I am a bit surprised to see it up there on the same footing as, say, the Fafnir. And yes, I played MW:4.
Edited by FLG 01, 20 January 2017 - 08:25 AM.
#15486
Posted 20 January 2017 - 08:42 AM
FLG 01, on 20 January 2017 - 08:24 AM, said:
In the lore, this Mech is literally the red-headed stepchild of Defiance, and the LAAF weren't exactly keen on it either. The "Deployment"-section in the TRO reads almost like a comedy noting that units which got the Uziel "would have never requested or received any in the first place" and others getting it "more by accident than by intention".
I cannot see any particular gameplay highlights either - if anything I am worried about the geometry - so I am a bit surprised to see it up there on the same footing as, say, the Fafnir. And yes, I played MW:4.
I know the feeling FLG, I've been wondering the same thing too, it is a mech that excels at being mediocre, nothing about it is really stand out, other than it being average in all regards....
#15487
Posted 20 January 2017 - 08:56 AM
Metus regem, on 20 January 2017 - 08:42 AM, said:
Same thing as the Bushwacker...
But wait a minute, what is this?

#15488
Posted 20 January 2017 - 09:11 AM
It seems my hope was in vain.
Odanan, on 20 January 2017 - 08:56 AM, said:
To be fair, the Bushwacker has a rich lore and was much better received by the units employing it. Being the star of a TV show (both in-universe and irl), being the Mech to replace medium Mech losses and lead the IS counterstrike means something. The Bushwacker was in the thick when the Jaguars were smashed on their own homeworld, used by both the 11th Lyran Guards and the Kathil Uhlans (as well as various units of BULLDOG). The Mech continued to soldier on through the FCCW and the Jihad, being generally well regarded.
#15489
Posted 20 January 2017 - 09:17 AM
Odanan, on 20 January 2017 - 08:56 AM, said:
But wait a minute, what is this?

I know the Bushy has literately "Secession Wars era mind set" in her description interms of her load out, but at least in TT she has some interesting quirks, she usually has "Narrow/Low-profile", making her a bit harder to hit at range. The Uziel lacks those things making her a little less interesting.
Also I was not talking about box art units, nostalgic units or iconic units, rather taking the raw data of a unit and trying to figure out the redeeming qualities for it.
#15490
Posted 20 January 2017 - 09:23 AM
Odanan, on 20 January 2017 - 05:05 AM, said:
Indeed we shall, good sir; and I think most of us are very curious to see what's coming . . . each with our own personal wish-list.
FLG 01, on 20 January 2017 - 08:24 AM, said:
Metus regem, on 20 January 2017 - 08:42 AM, said:
I liked the Uziel in MW4, but I can't say I ever "loved" it. It was a nice well-rounded mech; and it was a nice mech to see in a game like MW4. Maybe that comes from the fact that most mechs in MW4 had hardpoints to specifically try to make them as well-rounded as possible.
On the other hand, admittedly, looking at the variants available there would be some respectable options for MWO. Nothing really new, mind you, but respectable nonetheless. While the Uziel might be a frowned upon mech in TT and a mediocre jack-of-all-trades in MW4, it actually does have potential to be a nice mech for MWO. Each variant (including the heroes) offers some nice hardpoint combinations that allows for quite the wide variety of builds. Depending on the hardpoint inflation (since each variant -including Heroes- is quite unique) and new tech (in the summer) there could actually be some really powerful build options among them.
Of course Alex's artwork is always a unique factor that can do a lot to a mech in a good or bad direction for playability (lets face it, even if they look good, some got borked in the realm of hitboxes). That could also clean up a lot of the weaknesses in it's "barn door" type torso. Just look at how skinnier the Javelin got compared to TT artwork.
Also on the aesthetic side, the Uziel has a physical configuration that is pretty rare among IS forces. Few mechs, like the Mongoose and Thug, possess such a layout. That can provide another appeal in and of itself.
#15491
Posted 20 January 2017 - 09:29 AM
Sereglach, on 20 January 2017 - 09:23 AM, said:
I liked the Uziel in MW4, but I can't say I ever "loved" it. It was a nice well-rounded mech; and it was a nice mech to see in a game like MW4. Maybe that comes from the fact that most mechs in MW4 had hardpoints to specifically try to make them as well-rounded as possible.
On the other hand, admittedly, looking at the variants available there would be some respectable options for MWO. Nothing really new, mind you, but respectable nonetheless. While the Uziel might be a frowned upon mech in TT and a mediocre jack-of-all-trades in MW4, it actually does have potential to be a nice mech for MWO. Each variant (including the heroes) offers some nice hardpoint combinations that allows for quite the wide variety of builds. Depending on the hardpoint inflation (since each variant -including Heroes- is quite unique) and new tech (in the summer) there could actually be some really powerful build options among them.
She's not frowned upon in TT, just known that she is just average all the way around, in her load outs no one configuration really stands out in TT, much like the Bushwacker whom is also bad to average depending on the variant. But at least the Bushwacker can be harder to hit in TT, if you play with design quirks, so that's something, with out them she is kind of meh.
Edited by Metus regem, 20 January 2017 - 09:29 AM.
#15492
Posted 20 January 2017 - 09:33 AM
FLG 01, on 20 January 2017 - 08:24 AM, said:
In the lore, this Mech is literally the red-headed stepchild of Defiance, and the LAAF weren't exactly keen on it either. The "Deployment"-section in the TRO reads almost like a comedy noting that units which got the Uziel "would have never requested or received any in the first place" and others getting it "more by accident than by intention".
I cannot see any particular gameplay highlights either - if anything I am worried about the geometry - so I am a bit surprised to see it up there on the same footing as, say, the Fafnir. And yes, I played MW:4.
More mobile than even Davion's CN9-D, the Uziel 2S is a very good medium fire support machine. 6/9/6 movement, and twin PPCs with the heatsinks to use them, is pretty decent. Armor is a little light (a not uncommon thread with many of the 3067 designs...along with a curious lack of CASE), so it's hardly perfect. But it's also not near as mediocre as many claim.
For MWO, that translates to high engine cap, good jumping capability and very high arm mounts, making it an ideal sniper/mobile poptart. Certainly better for the role than the much slower BJ3, or VND series robots. With 7.5 tons to free up to armor and heatsinks, and enough crit space to add Ferro if needed, it should perform this role rather well. And with considerably less heat than the Clan Shadowcat or Hunchbacks.
Sereglach, on 20 January 2017 - 09:23 AM, said:
I liked the Uziel in MW4, but I can't say I ever "loved" it. It was a nice well-rounded mech; and it was a nice mech to see in a game like MW4. Maybe that comes from the fact that most mechs in MW4 had hardpoints to specifically try to make them as well-rounded as possible.
On the other hand, admittedly, looking at the variants available there would be some respectable options for MWO. Nothing really new, mind you, but respectable nonetheless. While the Uziel might be a frowned upon mech in TT and a mediocre jack-of-all-trades in MW4, it actually does have potential to be a nice mech for MWO. Each variant (including the heroes) offers some nice hardpoint combinations that allows for quite the wide variety of builds. Depending on the hardpoint inflation (since each variant -including Heroes- is quite unique) and new tech (in the summer) there could actually be some really powerful build options among them.
Of course Alex's artwork is always a unique factor that can do a lot to a mech in a good or bad direction for playability (lets face it, even if they look good, some got borked in the realm of hitboxes). That could also clean up a lot of the weaknesses in it's "barn door" type torso. Just look at how skinnier the Javelin got compared to TT artwork.
Also on the aesthetic side, the Uziel has a physical configuration that is pretty rare among IS forces. Few mechs, like the Mongoose and Thug, possess such a layout. That can provide another appeal in and of itself.
in MW4, I did indeed, love it. Part was the unique look. Part was that they crammed all the best parts of a Warhammer into a might, much faster, jumpy package. Once you dropped C-ERPPC and SSRM6 on it, it was simply fantastic at being a a hunter killer medium.
That said, I don't think it's be near as potent here, and even then, in a much more limited role. So goes Alpha Warrior Online. Basically less than 10% of the robots out there will ever be "good" in Metaland anyhow, so I tend not to lose sleep over that.
#15493
Posted 20 January 2017 - 09:53 AM
FLG 01, on 20 January 2017 - 09:11 AM, said:
It looks good. That's it.
And for the generation that grew up with MW4 (and never touched TT), this is one of the very symbols of battlemech out there.
#15494
Posted 20 January 2017 - 09:58 AM
Inner Sphere:
- Hornet
- Commando - in MWO
- Mongoose
- Battle Hawk
- Javelin - in MWO
- Urbanmech - in MWO
- Jenner - in MWO
- Panther - in MWO
- Raven - in MWO
- Assassin - in MWO
- Cicada - in MWO
- Clint
- Sentinel
- Whitworth
- Vindicator - in MWO
- Wolf Trap
- Centurion - in MWO
- Crab - in MWO
- Grim Reaper
- Hunchback - in MWO
- Trebuchet - in MWO
- Dragon - in MWO
- Quickdraw - in MWO
- Bombardier
- Catapult - in MWO
- Jagermech - in MWO
- Flashman
- Orion - in MWO
- Rakshasa
- Awesome - in MWO
- Hatamoto-Chi
- Salamander
- Thug
- Victor - in MWO
- Zeus - in MWO
- Stalker - in MWO
- Cyclops - in MWO
- Highlander - in MWO
- Mauler - in MWO
- Annihilator
- Atlas - in MWO
- Firemoth (Dasher)
- Kit Fox (Uller) - in MWO
- Jenner IIC - in MWO
- Phantom
- Nova (Black Hawk) - in MWO
- Stormcrow (Ryoken) - in MWO
- Mad Dog (Vulture) - in MWO
- Cauldron-Born - in MWO
- Hellbringer (Loki) - in MWO
- Linebacker - in MWO
- Grizzly
- Summoner (Thor) - in MWO
- Timber Wolf (Mad Cat) - in MWO
- Gargoyle (Man'o'war) - in MWO
- Naga
- Warhawk (Masakari) - in MWO
- Executioner (Gladiator) - in MWO
- Dire Wolf (Daishi) - in MWO
- Kodiak - in MWO
Edited by Odanan, 20 January 2017 - 10:13 AM.
#15495
Posted 20 January 2017 - 10:01 AM
#15496
Posted 20 January 2017 - 10:10 AM
Pariah Devalis, on 20 January 2017 - 10:01 AM, said:
MW2; 31st Century Combat
- Inner Sphere
- Battle Suit
- Hornet
- Commando
- Mongoose
- Battle Hawk
- Javelin
- Urbanmech
- Jenner
- Panther
- Raven
- Assassin
- Cicada
- Clint
- Sentinel
- Whitworth
- Vindicator
- Wolf Trap
- Centurion
- Crab
- Grim Reaper
- Hunchback
- Trebuchet
- Dragon
- Quickdraw
- Bombardier
- Catapult
- Jagermech
- Flashman
- Orion
- Rakshasa
- Awesome
- Hatamoto-Chi
- Salamander
- Thug
- Victor
- Zeus
- Stalker
- Cyclops
- Highlander
- Mauler
- Annihilator
- Atlas
- Elemental
- Firemoth (Dasher)
- Kit Fox (Uller)
- Jenner IIC
- Phantom
- Nova (Black Hawk)
- Stormcrow (Ryoken)
- Mad Dog (Vulture)
- Cauldron-Born
- Hellbringer (Loki)
- Linebacker
- Grizzly
- Summoner (Thor)
- Timber Wolf (Mad Cat)
- Gargoyle (Man'o'war)
- Naga
- Warhawk (Masakari)
- Executioner (Gladiator)
- Dire Wolf (Daishi)
- Kodiak
Edited by Metus regem, 20 January 2017 - 10:14 AM.
#15498
Posted 20 January 2017 - 10:28 AM
Odanan, on 20 January 2017 - 09:53 AM, said:
And for the generation that grew up with MW4 (and never touched TT), this is one of the very symbols of battlemech out there.
I know this forum, or at least a very vocal part of it, has a super crush on MW:4.
I grew up with the MW games, too. In fact MW:4M was the first to tell me how the FCCW ended because the novel had not been translated yet at the time but the game had. And back then I did not pay TT either. So I do have my MW history and MW4 in particular.
The Uziel is not even remotely iconic to me, nevertheless. Merely being featured in MW:4 just is not my all-important criterion considering Battletech is so much more.
#15499
Posted 20 January 2017 - 10:32 AM
#15500
Posted 20 January 2017 - 10:40 AM
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