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Ultimate Mech Discussion Thread

BattleMech Balance

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#17081 Brain Cancer

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Posted 30 July 2017 - 08:13 PM

View PostOdanan, on 24 July 2017 - 04:51 AM, said:

That list alone makes a great point for the reduction of the Heavy Gauss and LBX/20 critical size in 1.


No. Once again, it makes a great point for PGI to hire someone capable of building a MWO construction system that can keep up with TT rules. If a fanmade thing like Solaris Skunkwerks can perform easily what PGI fails at, then they're literally inferior to amateur Java programmers.

Get split-crits working. Anything less just points to PGI's continued failure at understanding what is supposedly their own coding.

View PostRequiemking, on 30 July 2017 - 04:59 PM, said:

Erm, IIC's are simply IS mechs upgraded to Clan standards. Thats it. They never were anything more than that. The quality of the individual variants was of little meaning because again, they are just IS mechs upgraded to modern Clan standard. Hell, the Rifleman IIC wouldn't even exist if Clan's had won Tukayyid.


No. Those are (name) (C), like the Archer C, not (name) IIC like the Phoenix Hawk IIC (which happens to be 80 TONS, not 45).

#17082 Zergling

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Posted 30 July 2017 - 11:48 PM

View PostOdanan, on 30 July 2017 - 03:44 PM, said:

And those mechs outperform omnimechs only in video games with mechlabs. They are usually inferior in TT (many have Std. Engine, for instance)


Hmmmm, I find that to be debatable; a lot of the IICs compete quite well with omnimechs.

Eg, Locust IIC, Rifleman IIC, Thunderbolt IIC, Warhammer IIC, Phoenix Hawk IIC, Marauder IIC and Highlander IIC compete well with most omnimechs configurations in their weight range.

The medium category of IICs is a bit lacking; few can compete with medium omnimechs like the Shadow Cat, Huntsman, Nova and Stormcrow.
To be fair the Hunchback IIC is intended to be bad, but the Griffin IIC and Shadow Hawk IIC aren't much better.

Edited by Zergling, 30 July 2017 - 11:48 PM.


#17083 Karl Streiger

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Posted 31 July 2017 - 01:07 AM

View PostBrain Cancer, on 30 July 2017 - 08:13 PM, said:

Get split-crits working. Anything less just points to PGI's continued failure at understanding what is supposedly their own coding.

Crit Splitting is a bad thing to start with - the question is why had the AC20 10crits to begin with?
Because you allowed critsplitting the "not mountable" in arms was never a issue in TT. so why is it necessary.

Not to mention that the intro rules did not have the issue of XL engines. enough Crits were always available
crit splitting is bad in TT because;
when your HGauss goes critical and has crits in CT does this turn your "LFE" into a XL?
when you mount a LB20X in the arms does this arm has the profile of a "arm" or because its in the torso that of the torso?

drop the crits to 8-9 like for the Clan Stuff (drop the clan 20s by 1-2 crits to)

And last not least get your stuff together and redo the Autocannons
Name Tons Crits Costs in T-Cbills
iAC2 6 1 75
iAC5 8 4 125
iAC10 12 7 150
iAC20 14 10 300
iLB2X 6 4 150
iLB5X 8 5 250
iLB10X 11 6 400
iLB20X 14 11 600
iUAC2 7 3 120
iUAC5 9 5 200
iUAC10 13 7 320
iUAC20 15 10 480
cAC2 5 1 75
cAC5 7 2 125
cAC10 11 6 150
cAC20 13 9 300
cLB2X 5 3 150
cLB5X 7 4 250
cLB10X 10 5 400
cLB20X 12 9 600
cUAC2 5 2 120
cUAC5 7 3 200
cUAC10 10 4 320
cUAC20 12 8 480


redo?
Name Tons Crits Costs in T-Cbills
iAC2 6 1 75
iAC5 8 4 125
iAC10 12 7 150
iAC20 14 10 300
iLB2X 6 1 75
iLB5X 8 3 125
iLB10X 11 6 150
iLB20X 14 9 300
iUAC2 7 3 120
iUAC5 9 5 200
iUAC10 13 7 320
iUAC20 15 10 480
cAC2 5 1 75
cAC5 7 2 125
cAC10 11 6 150
cAC20 13 9 300
cLB2X 5 2 75
cLB5X 7 3 125
cLB10X 10 4 200
cLB20X 12 8 300
cUAC2 5 2 120
cUAC5 7 3 200
cUAC10 10 4 320
cUAC20 12 8 480

Edited by Karl Streiger, 31 July 2017 - 01:07 AM.


#17084 Odanan

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Posted 31 July 2017 - 04:31 AM

View PostTheArisen, on 30 July 2017 - 04:22 PM, said:

Icestorm is a 25t omni with a 300xl, 190 kph....
http://www.sarna.net/wiki/Icestorm

Not omni, it's a battlemech.

#17085 Odanan

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Posted 31 July 2017 - 04:39 AM

View PostCycKath, on 30 July 2017 - 05:34 PM, said:


Um....
Posted Image

Infernal Machine, Rifleman IIC hero mech confirmed!!

View PostArnold The Governator, on 30 July 2017 - 08:07 PM, said:

The Rifleman IIC's production year for the general clans was 2845. The Battle of Tukayyid didn't take place until May of 3052.

This. ^

#17086 Metus regem

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Posted 31 July 2017 - 07:17 AM

View PostArnold The Governator, on 30 July 2017 - 04:25 PM, said:


I'm not 100% sure with TT rules, but I thought the same rules with clan standard engine durability applies from table top as well in the video games. The only real TT experience I had was from Table Top Simulator, where I ran a stock RFL-IIC against a stock WHM-IIC that my friend was playing. He would normally whoop my *** where I would get lucky with cockpit head shots every so often, lol. I did a few custom campaigns in a stock IS Catapult as well on TT sim.


I've got to say, the most brutal version of the Warhammer IIC is the IIC-4... Dual cERPPC/s with dual ATM/6's she also has an cERSL, seemingly as an after thought, the only thing that will push it into extra heat is a running alpha strike, and even then only by a couple of points.

That being said, yes the Riflemen IIC is a brutal killer with the quad LPL's and TC, but I'd still take a Warhammer IIC over it.

#17087 Valdarion Silarius

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Posted 31 July 2017 - 08:35 AM

View PostZergling, on 30 July 2017 - 11:48 PM, said:


Hmmmm, I find that to be debatable; a lot of the IICs compete quite well with omnimechs.

Eg, Locust IIC, Rifleman IIC, Thunderbolt IIC, Warhammer IIC, Phoenix Hawk IIC, Marauder IIC and Highlander IIC compete well with most omnimechs configurations in their weight range.

The medium category of IICs is a bit lacking; few can compete with medium omnimechs like the Shadow Cat, Huntsman, Nova and Stormcrow.
To be fair the Hunchback IIC is intended to be bad, but the Griffin IIC and Shadow Hawk IIC aren't much better.


I've had fairly moderate success with the stock Shadow Hawk IIC 2 on a battletech simulator called Proving Grounds. But yeah I agree, the medium clan IICs are average at best. Some of the stock variants are solid, but don't really excel at anything special.

View PostMetus regem, on 31 July 2017 - 07:17 AM, said:


I've got to say, the most brutal version of the Warhammer IIC is the IIC-4... Dual cERPPC/s with dual ATM/6's she also has an cERSL, seemingly as an after thought, the only thing that will push it into extra heat is a running alpha strike, and even then only by a couple of points.

That being said, yes the Riflemen IIC is a brutal killer with the quad LPL's and TC, but I'd still take a Warhammer IIC over it.


My favorite variants of the Warhammer IIC are the Prime, 2 and 6. The 6 is a nasty brawler with it's HAG 30 and the 2 makes a deadly long range skirmisher. And you can never beat the shining example of what a good mech is by the Prime.

I really wish the Rifleman IIC would release alongside the Warhammer IIC in one final 4 pack before PGI goes back to single packs. According to Gas Guzzler's poll (and apparently the poll that Tina took her feedback to PGI in meetings), it appears that we are getting the RFL-IIC next as our clan heavy. The Blood Asp and Stone Rhino are leading over the WHM-IIC.

I believe that we would have already had both of these mechs around the time that the MAD-IIC was released, if it wasn't for HG stooping up it's ugly head around march to cry "muh copyright infringement" (when they don't own the Victor Musical Industries artwork for the RFL-IIC and WHM-IIC) behind the scenes. Yet again, maybe PGI should release a 4 pack of unseens following the classic battletech art of VMI as a big F you to HG. I would gladly throw my money at that idea.

#17088 Odanan

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Posted 31 July 2017 - 09:52 AM

Rifleman IIC won't be released because Harmony Gold?

PGI already has a lot of "Macross Unseens": Marauder, Rifleman, Warhammer, Phoenix Hawk, Archer... do you think adding a IIC (which is usually somewhat different design) now will make a difference? Do you think HG will sue only a Rifleman IIC future released and let go all the Unseen already in the game?

This is a war and PGI is fighting all or nothing. If HG wins, we lose 6 chassis already in the game. If HG loses (very likely), it will be the last nail in their (deserved) coffin.

#17089 Valdarion Silarius

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Posted 31 July 2017 - 10:16 AM

View PostOdanan, on 31 July 2017 - 09:52 AM, said:

Rifleman IIC won't be released because Harmony Gold?

PGI already has a lot of "Macross Unseens": Marauder, Rifleman, Warhammer, Phoenix Hawk, Archer... do you think adding a IIC (which is usually somewhat different design) now will make a difference? Do you think HG will sue only a Rifleman IIC future released and let go all the Unseen already in the game?

This is a war and PGI is fighting all or nothing. If HG wins, we lose 6 chassis already in the game. If HG loses (very likely), it will be the last nail in their (deserved) coffin.


Yeah sorry for bringing up such a sour subject. It just pisses me off to no end that the "unseens" that we want to see in game have to suffer because of it. That also includes mechs outside the IIC spectrum.

#17090 Bishop Steiner

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Posted 31 July 2017 - 12:37 PM

melee plz?
Posted Image

#17091 Metus regem

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Posted 31 July 2017 - 12:46 PM

View PostBishop Steiner, on 31 July 2017 - 12:37 PM, said:

melee plz?
Posted Image



If only for HBS battletech Posted Image

#17092 Odanan

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Posted 31 July 2017 - 02:39 PM

So, new mech(s) announced this week?

Will it be a 4-mech pack or a single monthly?

Which mech(s) next?

#17093 Valdarion Silarius

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Posted 31 July 2017 - 03:18 PM

View PostOdanan, on 31 July 2017 - 02:39 PM, said:

So, new mech(s) announced this week?

Will it be a 4-mech pack or a single monthly?

Which mech(s) next?


Hopefully a 4 pack of mechs that will give HG the finger.

Nah, it will probably be the piranha. It was hinted at several times by Russ on the last town hall. I just wish someone would get the 2 mechpack idea through to him somehow.

#17094 Odanan

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Posted 31 July 2017 - 04:01 PM

View PostArnold The Governator, on 31 July 2017 - 03:18 PM, said:

Hopefully a 4 pack of mechs that will give HG the finger.

Nah, it will probably be the piranha. It was hinted at several times by Russ on the last town hall. I just wish someone would get the 2 mechpack idea through to him somehow.

It was repeatedly posted in his Twitter, so yes, he saw the 2-mech pack idea.

And about the Piranha, you are probably right. I... have mixed feeling about that. The Clans need a 20 tonner - I just hoped it was the Fire Moth first. Besides, I foresee a brutal machinegun nerf after the Piranha hits the battlefield.

#17095 Requiemking

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Posted 31 July 2017 - 05:11 PM

View PostOdanan, on 31 July 2017 - 04:01 PM, said:

It was repeatedly posted in his Twitter, so yes, he saw the 2-mech pack idea.

And about the Piranha, you are probably right. I... have mixed feeling about that. The Clans need a 20 tonner - I just hoped it was the Fire Moth first. Besides, I foresee a brutal machinegun nerf after the Piranha hits the battlefield.

I hope it's the Howler. Mainly because the Piranha would get absolutely screwed by Volumetric Scaling(we're talking Black Knight levels of screwed). Meanwhile the Howler would make like a bandit and would probably end up being the smallest mech in game.

Edited by Requiemking, 31 July 2017 - 05:12 PM.


#17096 Ovion

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Posted 31 July 2017 - 05:18 PM

View PostOdanan, on 31 July 2017 - 04:01 PM, said:

It was repeatedly posted in his Twitter, so yes, he saw the 2-mech pack idea.

And about the Piranha, you are probably right. I... have mixed feeling about that. The Clans need a 20 tonner - I just hoped it was the Fire Moth first. Besides, I foresee a brutal machinegun nerf after the Piranha hits the battlefield.
Unfortunately, the Dasher would go 162 base (20T with a 200 engine).
With MASC that would be 178.2

Then with Speed Tweak (+7.5%), that would be 174.15
And then MASC on top would hit 191.57.

To my knowledge, that still breaks the engine... but I'd love to go that fast.

View PostRequiemking, on 31 July 2017 - 05:11 PM, said:

I hope it's the Howler. Mainly because the Piranha would get absolutely screwed by Volumetric Scaling(we're talking Black Knight levels of screwed). Meanwhile the Howler would make like a bandit and would probably end up being the smallest mech in game.
Pirahna will be fine.
Commando sizes at worst I imagine.
Even at the outside it won't be bigger than the spider.

Running around at Locust / Commando speeds with 12MG's and 3ERSL :)

#17097 Requiemking

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Posted 31 July 2017 - 05:23 PM

View PostOvion, on 31 July 2017 - 05:18 PM, said:

Unfortunately, the Dasher would go 162 base (20T with a 200 engine).
With MASC that would be 178.2

Then with Speed Tweak (+7.5%), that would be 174.15
And then MASC on top would hit 191.57.

To my knowledge, that still breaks the engine... but I'd love to go that fast.

Pirahna will be fine.
Commando sizes at worst I imagine.
Even at the outside it won't be bigger than the spider.

Running around at Locust / Commando speeds with 12MG's and 3ERSL Posted Image

Erm, no. It's got similar proportions to the Wolfhound(a mech that, may I remind you, is taller than some Heavies), and has to make several fatal compromises to get enough ammo to get anywhere near decent performance out of those MGs. The energy variants aren't much better. They just have to load Heatsinks instead of MG ammo.

Edited by Requiemking, 31 July 2017 - 05:24 PM.


#17098 Mechwarrior4670152

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Posted 31 July 2017 - 05:53 PM

View PostRequiemking, on 31 July 2017 - 05:23 PM, said:

Erm, no. It's got similar proportions to the Wolfhound(a mech that, may I remind you, is taller than some Heavies), and has to make several fatal compromises to get enough ammo to get anywhere near decent performance out of those MGs. The energy variants aren't much better. They just have to load Heatsinks instead of MG ammo.

Pirhana is a 20 ton mech
Wolfhound is a 35 ton mech

It would be taller than the Locust, but it would not be Wolfhound tall if, by your own admission, it maintains similar porportions
Only way those two would even be comparable is the same way the Jenner and Locust are.

Edited by Wence the Wanderer, 31 July 2017 - 05:53 PM.


#17099 Requiemking

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Posted 31 July 2017 - 05:55 PM

View PostWence the Wanderer, on 31 July 2017 - 05:53 PM, said:

Pirhana is a 20 ton mech
Wolfhound is a 35 ton mech

It would be taller than the Locust, but it would not be Wolfhound tall if, by your own admission, it maintains similar porportions
Only way those two would even be comparable is the same way the Jenner and Locust are.

What that means is that it will be taller than some Mediums, again thanks to Volumetric Scaling.

#17100 Mechwarrior4670152

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Posted 31 July 2017 - 05:57 PM

View PostRequiemking, on 31 July 2017 - 05:55 PM, said:

What that means is that it will be taller than some Mediums, again thanks to Volumetric Scaling.

Tall is not always a bad thing. So stop whining about it.
It would probably be shorter than the Arctic Cheetah, a mech that people still scream OP! about because their shots keep slipping into the gaps.





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