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BattleMech Balance

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#11121 ShadowbaneX

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Posted 08 October 2015 - 03:01 PM

Too many heavies. Dat medium.

#11122 xVLFBERHxT

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Posted 08 October 2015 - 03:19 PM

Archer ↗

#11123 Hollow Earth

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Posted 08 October 2015 - 03:56 PM

The Archer would probably be the last Phoenix part II mech i would pre order. so i want that next. i might pay for the Crusader too if it looks really good and comes with nice hitbox potential (got giant LRM carrying shield arms and stuff). I'll just use C-bills if im going to get the Phoenix Hawk, or Rifleman. i don't see myself getting the Valkyrie or the bug brothers (Stinger & Wasp)

Edited by Hollow Earth, 08 October 2015 - 03:56 PM.


#11124 Odanan

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Posted 09 October 2015 - 03:35 AM

View PostHollow Earth, on 08 October 2015 - 03:56 PM, said:

The Archer would probably be the last Phoenix part II mech i would pre order. so i want that next. i might pay for the Crusader too if it looks really good and comes with nice hitbox potential (got giant LRM carrying shield arms and stuff). I'll just use C-bills if im going to get the Phoenix Hawk, or Rifleman. i don't see myself getting the Valkyrie or the bug brothers (Stinger & Wasp)

I really want to see the Phoenix Hawk, but there are so many heavies that PGI should do 2 more standalone packs for them.

Archer has a great hero candidate and it is probably the most attractive of the 3 remaining heavy mechs (Rifleman and Crusader are not so popular and have less known heroes). I hope Crusader gets the following pack.

Talking about the Popeye Crusader, here is a quick hardpoint analysis:

CRD-3R: 4M, 2E, 2B (+2B?)

CRD-2R: 6M, 2E, 2B

CRD-3K: 4M, 2E (+4E?)

CRD-3L: 4M, 2E, 2B + jumpjets

CRD-4D: 4M, 2E (+2E?), 2B

CRD-4K: 4M (+2M?), 2E (+2E?)

CRD-5M: 4M, 3E, 1B + jumpjets + extra AMS [asymmetrical Crusader: right arm with 1M, 2E and 1B]

CRD-5S: 4M (+1M?), 3E (+2E?) [asymmetrical Crusader: right arm with 1M, 2E]

#11125 Steinar Bergstol

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Posted 09 October 2015 - 05:26 AM

I'd like to say Phoenix Hawk, but it's the only Unseen Macross medium, so if they're doing a pack of several mechs then it will probably be a part of that. The Macross unseen do have an overabundance of heavies compared to the other classes, so it makes sense in that way that some of those are being released as singles.

#11126 Widowmaker1981

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Posted 09 October 2015 - 05:51 AM

After having a browse, what i want is a Phoenix Hawk IIC.

Phoenix hawk looks cool, but im not so great in mediums. IIC version artwork is very similar, but is an 80 ton assault with 5JJs and no engine cap. DO WANT.

#11127 CDLord HHGD

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Posted 09 October 2015 - 06:21 AM

No more IICs until we can gauge the impact of the current lineup on the game's state precarious unbalance. Plenty of people are predicting hellfire and brimstone.

Also, IICs of unseen is tantamount to heresy until all the unseens are here. :)

#11128 BarHaid

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Posted 09 October 2015 - 06:42 AM

I also guess that Archer would be the next solo. A Veritech pack (Wasp-Stinger combo, Valkyrie, P-Hawk, Crusader) would be a sweet lineup. But that leaves poor Rifleman and Longbow all alone. Not easy to fit Macross into pack format.

#11129 CDLord HHGD

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Posted 09 October 2015 - 06:49 AM

View PostBarHaid, on 09 October 2015 - 06:42 AM, said:

I also guess that Archer would be the next solo. A Veritech pack (Wasp-Stinger combo, Valkyrie, P-Hawk, Crusader) would be a sweet lineup. But that leaves poor Rifleman and Longbow all alone. Not easy to fit Macross into pack format.

Are ya looking for a job with HG here? So much heresy.... ;)

#11130 Strum Wealh

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Posted 09 October 2015 - 10:15 AM

View Postcdlord, on 09 October 2015 - 06:49 AM, said:

So much heresy.... ;)

Time for "Warhammer (the 'Mech) in Warhammer (the game)" memes? ;)
So much heresy to be exterminated! :P

#11131 wanderer

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Posted 09 October 2015 - 03:30 PM

Honestly, the Archer-2R is the literal original lurmboat. And I'd give it -12- hardpoints.

1E per arm, 2E in the CT, 4M per side torso, allowing it to swap it's normal LRM-20's (horrid in MWO) with 8x5 if it wants. ML and LRM quirks, naturally- strongest for missiles.

Make the -2K 2E per arm, 3M per side torso. LL and LRM quirks, weaker LRM ones than the 2R. It'll be able to do more with four energy hardpoints given they're all in the arms.

-4M drops to 3M per side torso with the -2Rs energy mounts, but gets structure quirks and ML quirks like the -2R with LRM quirks similar to the -2K. It won't be as missilegod as the -2R, but it'll be sturdier than the -2's.

You could then do the -2W (Wolf Dragoon's) chassis as the hero version.

#11132 Strum Wealh

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Posted 09 October 2015 - 04:15 PM

Realistically, the Archer is unlikely to get any variant with more than the 9 hardpoints of the ARC-5S.

The basic ARC-2R has a minimum of six (6) hardpoints, and inflating it up to eight represents a 25% increase in the 'Mech's weapon capacity and giving it a greater weapon capacity than the vast majority of IS heavy 'Mechs (most of which have only 6-7 hardpoints per variant).
Additionally, most ARC variants are build in the same mold - energy CT, missile torsos, and either energy-only arms or energy/missile arms, so there is rather little variety in the base loadouts; the no-energy/all-missile ARC-5W is the notable exception to the rule.

IMO, a more realistic outlook is an 8-hardpoint ARC-2R (x2 energy hardpoints in each arm, x2 energy hardpoints in the CT, and a single missile hardpoint in each side-torso; a total of 6E/2M), an 8-hardpoint ARC-5W (a single missile hardpoint in each arm & x2 missile hardpoints in each torso section, for a total of 8M), and a ARC-5S with no hardpoint inflation at all (giving it a total of 9 hardpoints (4E/5M) - x1 energy + x1 missile in each arm, x2 energy in the CT, x1 missile in the right-torso, and x2 missile in the left-torso)

The Archer Hero 'Mech could then be based on the ARC-2W & represent Jamie Wolf's personal 'Mech.
The hardpoint layout could be something like 2E/6M (x1 energy hardpoint in each arm, x3 missile hardpoints in each side-torso).
Or, let the Archer Hero 'Mech represent Morgan Kell's machine (hardpoints TBD) & let it pack both MASC and ECM in order to simulate Kell's "Phantom 'Mech" ability...!? :blink: :ph34r:

Edited by Strum Wealh, 09 October 2015 - 04:24 PM.


#11133 Strum Wealh

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Posted 09 October 2015 - 04:31 PM

View Postcdlord, on 08 October 2015 - 01:52 PM, said:

So.....
Archer or Phoenix Hawk?

or crusader or valkyrie or stinger or wasp.....

Howabout... the Rifleman!?

Posted Image

Also: :P


#11134 Odanan

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Posted 13 October 2015 - 08:41 AM

View PostStrum Wealh, on 09 October 2015 - 04:31 PM, said:

Howabout... the Rifleman!?
Posted Image

Best Firebrand Rifleman ever!

View PostStrum Wealh, on 09 October 2015 - 04:31 PM, said:

Also: :P


That's some brutal AC2 quirks!

#11135 CDLord HHGD

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Posted 13 October 2015 - 08:44 AM

So totally going to spend money on an Unseen lineup in my mechlab....

#11136 wanderer

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Posted 13 October 2015 - 12:53 PM

Quote

Realistically, the Archer is unlikely to get any variant with more than the 9 hardpoints of the ARC-5S


Note by comparison that the Mad Dog can easily get 5E/6M for a total of 11 hardpoints- and all of the energy mounts on the arms.

#11137 Odanan

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Posted 13 October 2015 - 05:04 PM

View Postwanderer, on 13 October 2015 - 12:53 PM, said:

Note by comparison that the Mad Dog can easily get 5E/6M for a total of 11 hardpoints- and all of the energy mounts on the arms.

When we started comparing apples and oranges sausages?

With the proper omnipod combinations, you can have Novas with 16, Stormcrows with 14, Timberwolves and Gargoyles with 12, Executioners with 13 and Direwolves with 20 hardpoints. That's much more than anything IS can bring.

#11138 SgtMagor

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Posted 13 October 2015 - 05:24 PM

anybody try a 20-ERMED Daishi yet, that's if 20 hard points are correct :rolleyes:

#11139 Odanan

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Posted 13 October 2015 - 05:45 PM

View PostSgtMagor, on 13 October 2015 - 05:24 PM, said:

anybody try a 20-ERMED Daishi yet, that's if 20 hard points are correct :rolleyes:

Maximum of 15 Energy hardpoints on the DW.

#11140 Odanan

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Posted 20 October 2015 - 03:51 PM

Lets get back to business (speculation!) . Which will be the next Clan medium Omnimech?

Here is an analysis of the candidates:

Black Lanner

55 tons, Ferro Fibrous, Endo Steel, 118.8 km/h, MASC, ECM, ~11.5 free tons
Spoiler


Mongrel/Grendel

45 tons, Ferro Fibrous, Endo Steel, 118.8 km/h, 7 jump jets, ~13 free tons
Spoiler


Huntsman/Nobori-Nin

50 tons, Ferro Fibrous, Endo Steel, 5 jumpjets, 81 km/h, 23.5 free tons
Spoiler


Viper/Dragonfly

40 tons, Ferro Fibrous, Endo Steel, 8 jumpjets, 129.6 km/h, ~8.5 free tons
Spoiler


Pouncer

40 tons, Ferro Fibrous, Endo Steel, 5 jumpjets, 97.2 km/h, ~14.5 free tons
Spoiler


Ignored chassis:
- Coyotl (40 tons, extinct? only 2 canonical variants)
- Battle Cobra (40 tons, standard engine)
- Stooping Hawk (55 tons, standard engine)
- Phantom (40 tons, very fast but with less than 5.5 free tons)


So, which one will make it next? Which one you prefer?
(I'm between the Black Lanner and the Viper)

Edited by Odanan, 20 October 2015 - 06:13 PM.






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