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Ultimate Mech Discussion Thread

BattleMech Balance

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#12481 Odanan

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Posted 23 March 2016 - 06:34 PM

View PostCK16, on 23 March 2016 - 01:27 PM, said:

Or you know, Direwolf with Timerwolf head and ears, and happy prance at 68 KPH xD

Oh I love the Blood Asp too. Posted Image

#12482 TheArisen

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Posted 23 March 2016 - 06:44 PM

View PostOdanan, on 23 March 2016 - 05:58 PM, said:

Orion V and Orion VA are some of the best heavies in the game.


Wasp and Stinger are widely used by the FWL.


The Paul Masters hero Phawk is actually a FWL hero.

#12483 TheArisen

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Posted 23 March 2016 - 06:48 PM

View PostMetus regem, on 23 March 2016 - 05:34 PM, said:


Did you see what Bishop did to make it look good?


And if the Vulcan can be made to look good, so can the Anvil.

#12484 CK16

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Posted 23 March 2016 - 07:02 PM

View PostOdanan, on 23 March 2016 - 06:34 PM, said:

Oh I love the Blood Asp too. Posted Image


And it is a very nice mech but IMO Mk.II should come first, it opens the door to that box of "stuff" more gradually you know? Blood Asp relies on alot more of the newer weapons then the MK.II or really compared to other Clan mechs the Blood Asp seems to be the most popular of the new toy crowd, Nova Cat has many in tech options ect.

Speaking of which I might do the Nova Cat next in Cad might wait till what Russ says in the next Town hall hopefully this week (RUSS WE ARE WAITING!)

#12485 Metus regem

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Posted 23 March 2016 - 07:38 PM

View PostOdanan, on 23 March 2016 - 06:29 PM, said:

Yes.
Fire Moth if PGI fixes the speed limit (or just release it without MASC). Otherwise, Fire Falcon.


At least the medium bracket is overflowing with options...

Coyotl
Battle Cobra
Dragonfly
Pouncer
Phantom
Huntsmen
Black Lanner
Grendel
Stopping Hawk


Heavies have:

Crossbow
Linebacker
Lupus
Woodsmen
Night Gyr

#12486 Bishop Steiner

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Posted 23 March 2016 - 08:34 PM

View PostTheArisen, on 23 March 2016 - 05:26 PM, said:

Says the guy that wants the Vulcan haha.

I bet Alex would be able to make it look great.

Dude. Thee Anvil makes a Brick look sexy.
Posted Image

I've already made the Vulcan look sweet. Which tells me Alex could make it sweeter. But the Anvil? Epitome of the "CRAP-itis" that was the 3055 TRO.

View PostOdanan, on 23 March 2016 - 05:58 PM, said:

Orion V and Orion VA are some of the best heavies in the game.


Wasp and Stinger are widely used by the FWL.

I absolutely LOVE my ON1-VA. Still can't decide between the std300 and an xl340, but with my AC10 and 4xSRM4, it's a wrecking ball that will never be sold.

View PostMarack Drock the Unicorn Wizard, on 23 March 2016 - 06:17 PM, said:

Funny last time I did that to you, you gave me a 300 hundred word explanation as to why Urbie is the best thing ever.

Posted Image

now I largely just save my breath.

View PostTheArisen, on 23 March 2016 - 06:48 PM, said:

And if the Vulcan can be made to look good, so can the Anvil.

Sorry not all turds are equally polishable. Even Alex was barely able to make something passable out of the Banshee and Kintaro. And don't get me started on the Clan's little Metroid bot......

Edited by Bishop Steiner, 23 March 2016 - 08:31 PM.


#12487 Virlutris

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Posted 23 March 2016 - 08:49 PM

View PostWill Hawker, on 23 March 2016 - 03:10 PM, said:

Yeah I do have the thunderbolts, I kept one of them, think it's the SE, the one with the jump jets.


It's also the LPL poke-machine. It's a very competent midrange side-poker for CW. Use it for good and not for evil :)

#12488 dervishx5

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Posted 23 March 2016 - 09:13 PM

Posted Image

Posted Image

#12489 Sigilum Sanctum

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Posted 23 March 2016 - 09:39 PM

View PostOdanan, on 23 March 2016 - 06:34 PM, said:

Oh I love the Blood Asp too. Posted Image


The day I get this mech will be like the second coming of the Banshee for me.

I want it so bad.

#12490 Juodas Varnas

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Posted 23 March 2016 - 09:43 PM

View PostTheArisen, on 23 March 2016 - 05:26 PM, said:

Says the guy that wants the Vulcan haha.

I bet Alex would be able to make it look great.

Uhh...
Vulcan is one of the best looking mechs in TROs themselves!

It'd be hard for Alex to NOT make it look great!
Posted Image

#12491 Bishop Steiner

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Posted 23 March 2016 - 10:24 PM

View Postdervishx5, on 23 March 2016 - 09:13 PM, said:

Posted Image

Posted Image

when that's the best Plog can do with em.... there ain't much left without reinventing the wheel.

#12492 Imperius

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Posted 23 March 2016 - 10:43 PM

Those mechs are just strait ugly... Sorry

#12493 Nightshade24

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Posted 23 March 2016 - 10:44 PM

View PostTheArisen, on 23 March 2016 - 02:58 AM, said:

Question for you guys.

Would you consider a mech viable to be added to MWO if it's not in production but exists?

For example, ComStar has some Nightstar 9J's before & after the invasion, but the Nightstar doesn't go back into production until 3057.

I got no problem with this, To a degree the Couldron Born was a similar situation as it was in MW: O at 3050 on the dot. When it was barely being produced and plans for it to go to the IS was being made- not even seen in combat yet upon release.
Or the famous example of Orion IIC... quite a few things here and there.

View PostMeiSooHaityu, on 23 March 2016 - 03:49 AM, said:

Besides, PGI is adding the Kodiak. Doesn't some of its variants extend to 3061 or something like that?

Well one of them is 3068.

View PostOdanan, on 23 March 2016 - 08:37 AM, said:

I think Pouncer is too slow for the tonnage. :/

View PostOdanan, on 23 March 2016 - 09:12 AM, said:

Stormcrow is 55 tons and Pouncer is 40 tons. The lighter the mech, the more it depends on speed.

You say the Adder survives at the same speed. Hmmm... I thought Adders were extinct in MWO. Posted Image

As long as it's not a Std. Engine medium omnimech, it will be just fine.

Well I personally see that a lighter mech does not depend on speed. It just depends on not getting hit. (Indirect fire, long range fire, fighting in co-injunction with other mechs (like how a hunchback fights, it only pokes out after the atlas does)

I do quite well in the Adder personally and I recently made a copy of the MW4: Mercs 'hero' Raven build in solaris (Cl LRM 20, Cl ER large laser, ECM) and had quite a few decent games (300+ damage) despite using the larger, heavier, elss damaging LRM 20 and ER large laser and would have been better if I simply went with a 15 at max. But that is me striving off the point.

Slow lights to me is quite fine. Sadly in the MLG/ meta/ competetive/ cheese/ etc, scene it isn't the best.
To me they perform similar to some of the medium mechs that mount similar speed/ firepower for more armour but the trade off being profile/ size/ agility. The Pouncer is quite swell for a sniper mech for it's tonnage. The combo of JJ and ER PPC's to me makes it worth it for the speed drop. To be honest however popularity of mechs is odd. Some people love a certain mech yet not play it within the past year or so (evident in the founders event less than a year ago, a lot of founders express how thankful they are to PGI to remind them they loved playing their hunchie, jenner, atlas, or catapult. As due to how MW: O goes. A lot of the time you spend your time grinding the next mech instead of play your favourites forever.)

I am personally oblivious to speed and I do not let that judge the mech I want to play. Speed is just one of the hundreds of factors in BT, you also got weapons, ammo, weapon types, weapon hardpoints, hard wiring, tech, just to group things up. if a mech is 'slow' I do not let that ruin everything else.

(Also I really would love a Std engine omnimech for clans. However I am more interested in the ones in heavy class to be the ifrst instead of the lights... hm... is there enough STD omnimechs for clans to make a whole package off it?)

View PostCK16, on 23 March 2016 - 09:34 AM, said:

What is your guys opinions for using build ideas from MW:LL to fill out options if the 4 and 6 variants do not work out?

I think using MW: LL as inspiration should be considered jsut as much as what they've been doing when taking examples from the journals and MW:4. It won't be a copy paste, but it will be inspired which is fair as MW: LL breaks construction rules, Some mechs in MW: LL carry 10 to 20 tons to much weapons and equipment and sometimes this is ignoring ammo.

View PostBishop Steiner, on 23 March 2016 - 03:31 PM, said:

but....it's so.....ugly and boring.... Posted Image

Well lots of ugly mechs in MW: O, However this is the most unique looking mech I can imagine that can be added to MW: O. It's profile is similar to the Sunder and blood asp in a quirky way and I think it could look kind of bad arse in MW: O redesign. I mean this would be something I would be scared to come across up close to be quite honest. those large ballistics and it's tanky appearance.

#12494 TheArisen

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Posted 23 March 2016 - 10:47 PM

View PostBishop Steiner, on 23 March 2016 - 10:24 PM, said:

when that's the best Plog can do with em.... there ain't much left without reinventing the wheel.


https://tse1.mm.bing...id=1.9&rs=0&p=0

http://www.sarna.net...aries_Anvil.jpg

#12495 Bishop Steiner

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Posted 23 March 2016 - 10:58 PM

View PostNightshade24, on 23 March 2016 - 10:44 PM, said:

I got no problem with this, To a degree the Couldron Born was a similar situation as it was in MW: O at 3050 on the dot. When it was barely being produced and plans for it to go to the IS was being made- not even seen in combat yet upon release.
Or the famous example of Orion IIC... quite a few things here and there.

Well one of them is 3068.


Well I personally see that a lighter mech does not depend on speed. It just depends on not getting hit. (Indirect fire, long range fire, fighting in co-injunction with other mechs (like how a hunchback fights, it only pokes out after the atlas does)

I do quite well in the Adder personally and I recently made a copy of the MW4: Mercs 'hero' Raven build in solaris (Cl LRM 20, Cl ER large laser, ECM) and had quite a few decent games (300+ damage) despite using the larger, heavier, elss damaging LRM 20 and ER large laser and would have been better if I simply went with a 15 at max. But that is me striving off the point.

Slow lights to me is quite fine. Sadly in the MLG/ meta/ competetive/ cheese/ etc, scene it isn't the best.
To me they perform similar to some of the medium mechs that mount similar speed/ firepower for more armour but the trade off being profile/ size/ agility. The Pouncer is quite swell for a sniper mech for it's tonnage. The combo of JJ and ER PPC's to me makes it worth it for the speed drop. To be honest however popularity of mechs is odd. Some people love a certain mech yet not play it within the past year or so (evident in the founders event less than a year ago, a lot of founders express how thankful they are to PGI to remind them they loved playing their hunchie, jenner, atlas, or catapult. As due to how MW: O goes. A lot of the time you spend your time grinding the next mech instead of play your favourites forever.)

I am personally oblivious to speed and I do not let that judge the mech I want to play. Speed is just one of the hundreds of factors in BT, you also got weapons, ammo, weapon types, weapon hardpoints, hard wiring, tech, just to group things up. if a mech is 'slow' I do not let that ruin everything else.

(Also I really would love a Std engine omnimech for clans. However I am more interested in the ones in heavy class to be the ifrst instead of the lights... hm... is there enough STD omnimechs for clans to make a whole package off it?)

I think using MW: LL as inspiration should be considered jsut as much as what they've been doing when taking examples from the journals and MW:4. It won't be a copy paste, but it will be inspired which is fair as MW: LL breaks construction rules, Some mechs in MW: LL carry 10 to 20 tons to much weapons and equipment and sometimes this is ignoring ammo.

Well lots of ugly mechs in MW: O, However this is the most unique looking mech I can imagine that can be added to MW: O. It's profile is similar to the Sunder and blood asp in a quirky way and I think it could look kind of bad arse in MW: O redesign. I mean this would be something I would be scared to come across up close to be quite honest. those large ballistics and it's tanky appearance.

I think the Vulcan is a heck of a lot more unique looking.

#12496 CK16

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Posted 23 March 2016 - 11:28 PM

So kinda looking at other options. Now I am not saying this is better then the Nightgyr and Nova Cat cause it's not it's far from it! But I came across the Linebacker again, it shows some promise imo, some what simular height to the Ebon Jag while a whole lot faster. I know it's not a favorite but I do see this as at least a unique option to add maybe as a 5th bonus mech to wave 4 or 5 or an add on its self for like $20 extra or something.

-also funny note you know Scarecrows whole clan mechs as IS mechs? Guess who uses the Linebacker the most?



Wolf in Exhile.....you know a totally IS house like faction -.-

#12497 Odanan

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Posted 24 March 2016 - 05:31 AM

View PostBishop Steiner, on 23 March 2016 - 08:34 PM, said:

Dude. Thee Anvil makes a Brick look sexy.

I've already made the Vulcan look sweet. Which tells me Alex could make it sweeter. But the Anvil? Epitome of the "CRAP-itis" that was the 3055 TRO.

I disagree.
Posted Image
Anvil is sexy.

View PostBishop Steiner, on 23 March 2016 - 08:34 PM, said:

I absolutely LOVE my ON1-VA. Still can't decide between the std300 and an xl340, but with my AC10 and 4xSRM4, it's a wrecking ball that will never be sold.

AC10 and SRM4s? You think small, my friend.

#12498 CDLord HHGD

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Posted 24 March 2016 - 05:53 AM

If they can save the Kintaro, they can save the Anvil.

#12499 Bishop Steiner

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Posted 24 March 2016 - 11:02 AM

View PostTheArisen, on 23 March 2016 - 10:47 PM, said:


still hideous.

Posted Image

Of course.....it is for the FWL, so I guess ugly and boring is OK! Posted Image

#12500 Bishop Steiner

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Posted 24 March 2016 - 11:11 AM

View PostOdanan, on 24 March 2016 - 05:31 AM, said:

I disagree.
Posted Image
Anvil is sexy.


AC10 and SRM4s? You think small, my friend.

80 kph and cool running repeatable hard 44 dmg FLD alphas disagree. As do 2 Ace of Spade, my highest kills in a match (9) and highest damage (1300).

SuckerPunch (Girls Gone Wild edition)
Drive it like you would a Medium. Watch the other team cry. Profit.

SuckerPunch (Safe Mode)
For those who whine about squishy Orions. And for those days where skills are off, and you just need a little more toughness.

Would love to see your "big thinking" edition. Posted Image

Edited by Bishop Steiner, 24 March 2016 - 11:15 AM.






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