Post Quirkening, What Is Your Absolute Favorite Mech (And Build) To Run?
#41
Posted 26 December 2014 - 09:56 AM
But I am currently trying several new mechs, Jaeggermech. Different variants of Stalker, an Awesome and a Quickdraw.
I have some nice surprise.
#43
Posted 26 December 2014 - 10:26 AM
Burktross, on 26 December 2014 - 10:22 AM, said:
(How does anyone even possibly pilot an XL GAUSS HUNCHBACK to any success?)
I run a gauss in a Shadowhawk with an XL and 3 SRM4s, I do well. The gauss is good (especially with gridiron quirks).
#44
Posted 26 December 2014 - 10:26 AM
Edited by Jack Avery, 26 December 2014 - 10:26 AM.
#45
Posted 26 December 2014 - 10:32 AM
MeiSooHaityu, on 26 December 2014 - 10:26 AM, said:
I understand the potential for damage, but I don't understand how you manage its survivability. The first thing I did when I got the GI was replace XL with a STD 200 and add in endo.
#46
Posted 26 December 2014 - 10:42 AM
Cicada B/A
Thunderbolt 5SS,9S,9SE
My Banshees only got better.
TDK, FTW!!
Locust E and V...good times there.
Planning on getting a HBK J...and i HATE using LRM but he looks like ha can brawl-support with them.
FUN MECHS:
Weapon X: WUBVERINE
Cicada C
SPIDER FLYING V - It hops, man, it hops!!!!!
#47
Posted 26 December 2014 - 10:43 AM
Burktross, on 26 December 2014 - 10:32 AM, said:
Well, I think it is designed more for quick moving fire support duty. If it stays back and lobs long range shots, it is better off.
If the fight gets close, then it is more vulnerable, but hopefully by then, the enemy is worse off than you
#48
Posted 26 December 2014 - 10:45 AM
Burktross, on 26 December 2014 - 10:22 AM, said:
(How does anyone even possibly pilot an XL GAUSS HUNCHBACK to any success?)
Maximize the use of meatshields?
Bishop Steiner, on 26 December 2014 - 06:13 AM, said:
I've ALWAYS run an XL in Centurions
With a Rebel Yell,my friend.
Watch your legs...
#49
Posted 26 December 2014 - 10:50 AM
#50
Posted 26 December 2014 - 10:55 AM
Dragon 1N
Huggin
The rate of DPS on these two builds is just north of insane with them Master'ed and cooldown module'd... Feels unfair at times.
Hit 1400 damage and 6 kills 2 times with my 1N in my first 5 drops with it post quirk.
Huggin is also a killing machine, but you need to be more patient on the attack, and swoop in as not the primary target and things die sooo fast...Enemy Light Mechs now seem afraid to solo a my Huggin if they find me alone... they usually run away. If they don't and its one on one, 7 out of ten times they die, or try to run away and then die.
#51
Posted 26 December 2014 - 01:28 PM
Jack Avery, on 26 December 2014 - 10:26 AM, said:
my 8Q
http://mwo.smurfy-ne...9ebd0876bbc8d27
#52
Posted 26 December 2014 - 02:23 PM
Bishop Steiner, on 26 December 2014 - 01:28 PM, said:
Hah, that's nearly the same as mine AWS-8Q, except LL and PPCs are swapped. I know it's probably better for LL to be placed in the arm for CQC but I prefer this setup because of tightly grouped lazorz and better heatsink placement (left arm is now fully expendable) I tried 3 and 4 PPC but it made the enemies retreat behind cover quickly, now they think they are being hit by only a single PPC which allows to squeeze in more shots sometimes.
#53
Posted 26 December 2014 - 03:39 PM
I've also been enjoying my UAC10 Jager and my ALRM30 Trebuchet lately when they work, but the Centurion is probably my favorite.
#54
Posted 26 December 2014 - 06:19 PM
You can more readily pull that off (or deny it if the other guy shoots faster than you do) if you're faster than the other guy, so it places a new value on speed in this game.
#55
Posted 26 December 2014 - 07:04 PM
YueFei, on 26 December 2014 - 06:19 PM, said:
You can more readily pull that off (or deny it if the other guy shoots faster than you do) if you're faster than the other guy, so it places a new value on speed in this game.
and also exposes you a lot more. I'm guilty of it too....trying to squeeze in that extra shot before twisting or ducking for cover...... that's when I tend to eat a lot of return fire.... by getting greedy.
Don't get me wrong, used intelligently, the RoF quirks can be huge. But considering how bad a staring problem most people have in MWO to begin with? Most of them end up eating more fire too, because of it, lol.
#56
Posted 26 December 2014 - 07:14 PM
#57
Posted 26 December 2014 - 07:30 PM
Bishop Steiner, on 26 December 2014 - 07:04 PM, said:
Don't get me wrong, used intelligently, the RoF quirks can be huge. But considering how bad a staring problem most people have in MWO to begin with? Most of them end up eating more fire too, because of it, lol.
#58
Posted 26 December 2014 - 08:02 PM
Dragon 1C, got a pretty steady and solid boost
Fang: bit better
TDRs.... 5S with ML LL SRM6s, 5SS 5 MPL 2 LL, 9S, 2 ERPPC 4 ML 2MG, 9SE 2 LPL, 2SRM6s, rest MLs....
Battlemaster always had the 1G anyway. only better now since it has ML and LL perks.
Dirty Jester... nuff said.
Mechs still in storage..
Drg 5N
Centurion
my Jenners... (giant.... **** ***** ***** ***** CT!!!!@!)
Victors.
Mechs I actually field once in a while....
AWSses...
Atlases
Locusts
#59
Posted 26 December 2014 - 08:14 PM
#60
Posted 26 December 2014 - 08:48 PM
Post-quirks, Jester.
Always Jester!!
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