Repasy, on 03 January 2015 - 05:08 PM, said:
I jumped on the Clans because I am an avid fan... I enjoy specifically reading about Clan Snow Raven's exploits and battle mantra. I enjoy using a variety of drop deck combinations to experience what each mech has to offer. I try not to use Timber Wolf and Stormcrow if I can because I already have their skill trees maxed...
I stand behind my comments, because the Thunderbolt is essentially a 65-ton Awesome with jump jets (wtf to that mate). That's OP in my books. And I have yet to see these Timber Wolf-Stormcrow drops you speak of, I've seen plenty of the other mechs in the mix. Seen plenty of Adders and Kit Foxes today mate, maybe you need your eyes checked.
I'd have no problem with the thunderbolt if it wasn't used exclusively. I've seen a lot of 12-mans are running 3xThunderbolt & a Blackjack (also armed with PPC... so surprised

). The game was balanced and fun before people began abusing this. I'm sure it's the same suspects exploiting in Clans and IS alike, been a lot of units switching back and forth between factions lately. My comments extend to all exploiters... It's lame...
Once PGI wakes up to these issues, maybe we'll see a patch restricting tonnage per drop in CW. Maybe it'd be better if all four waves of drops were organized and set before the match to equal 4x780tons... That's just my opinion...
This game has never been balanced..........and claiming to be an avid fan means absolutely nothing in the context of this game and the people that flock to clans.........you can't prove it and frankly I don't believe you. See how that works?
I see plenty of other mechs on IS teams aside from Thunderbolts as well MATE so maybe you need your eyes checked (or maybe you just need to tone down your hyperbole a bit).
Clannerss use the asinine excuse that they don't have enough "good" mechs and that's why they run primarily Timbers and Crows and HB's...........just because their light isn't as good as an IS light doesn't mean it's a horrible mech that shouldn't be used (well, unless you're only playing clans for the TOTAL ADVANTAGE you think they should have anyway).
This game was fun UNTIL PGI released the poison of Clan Mechs into it, now it's just a constant stream of Timberwolves, DoomCrows, Direwhales and, recently, Hellbringers with a sprinkling of other mechs (usually brought by folks that either refuse to play the Min Max game or new folks) tossed in for good measure.
The IS has needed something to reach out and touch the Clans at range ever since they were released, now they have it and the same folks that see ZERO problem with teams full of one or two types of mechs (Wolfs and Crows) are suddenly crying their fool heads off because "ZOMG there are several Thuds on the enemy team"!!!!!
Get over it, learn to adapt, isn't that what you boys used to say all of the time when folks complained about your overpowered crutches????
Edited by R Razor, 03 January 2015 - 06:31 PM.