(My apologies for the late posting of today's FRAGO. I was instead working on the following:
http://mwomercs.com/...ost__p__4134556
As there are substantially different audiences, I provide this to you now. The FRAGO will follow shortly.)
Deathlike, on 25 January 2015 - 01:27 AM, said:
That twinge of FRR space (the 3 planet groupings) in GB is mighty tempting though...
CGB.
To my way of thinking, those three planets represent a great source of potential friction and instability. If at the very worst time (say on the last day of 228 and REM's contract in another 4 or so days) another UNSANCTIONED attack on the last planet between CSJ Space and the pocket of FRR were to be successfully carried out, CSJ would find itself thrust into a situation with two very active Fronts.
Consider if you would the above situation occurring, AND 228 and REM then return to FRR...???... CSJ would find itself in a particularly precarious position.
I have supreme confidence that CSJ ((after 228 and REM 2-week contract is complete and they move back to the Inner Sphere) can match up to and have epic CW matches against the best DCMS-effort that House Kurita can bring to bare. I have always admired our House Kuriat fellow gamers and look forward to each planet we contend over.
However, if a situation as I described above (228 and REM leading an FRR offensive out of the 3-planet pocket) were to be thrust upon us, I would advocate for a single day truce with House Kurita.
That is right, a Kurita truce lasting 1 day / the three cycles it would take to completely reduce that pocket to nothing, thus eliminating a thorn in the side of our CGB ally and forever ending the instability and friction that these FRR planets represent to CSJ.
Why might House Kurita be open to a possible truce?
It will come down to a question of honor, and will House Kurita choose to side with ISMA surrogates operating principals in FRR and always in support of FRR.
Some of the same Mercenaries who incited CSJ toward War with CGB in our forums and unilaterally invaded CGB planets have been uber-active in Kurita threads cultivating influence with the Dragon:
http://mwomercs.com/...ost__p__4119885
http://mwomercs.com/...ost__p__4116353
http://mwomercs.com/...ost__p__4112019
http://mwomercs.com/...ost__p__4114547
If Kurita's situation is so very dire that Kurita High Command openly condones and actively supports Mercenary duplicity in crafting through fifth columnist a second front to disrupt CSJ - - - then so be it. It will just be a unique and challenging facet of CSJ's liberation of Terra along the line of march to New Avalon.
In the case of an ISMA / Kurita "Axis," in my opinion CSJ should strive to FIRST eliminate the 3-planet FRR threat before redoubling our efforts on the Kurita front. The rationale behind this is that if given our maximum attention, even if high-profile ISMA Mercenary Corps Units use the FRR cluster of 3-planets as a base from which to attack CSJ, I believe a concerted CSJ limited offensive could eliminate the FRR pocket in one day (3-cycles) or perhaps 2-days (6-cycles.)
In this course of action, CSJ would need to appeal to Trothkin in Clan Ghost Bear, Clan Wolf and Clan Jade Falcon for a great deal of Clan Common Defense assistance in order to best hold off deprivations of the Dragon on Smoke Jaguar worlds while we complete focused reduction of the 3-planet FRR pocket.
Once this reduction is complete, secure in the sure knowledge that our flank with CGB is secure once again, CSJ can regain any subsequently lost opportunities along the line of march to Terra.
Besides the relentless March on Terra / New. Avalon, the single most important CSJ consideration IMO is the overriding imperative to maintain the peace with CGB. There is not a doubt in my mind that the aggregate CGB leadership / gamers will honor their peace with CSJ... now there will be dissenting opinions with a very few Units from both sides likely to occasionally desire Trials between Clans of one nature or another. But it is possible to mitigate these sporadic occurrences without a reactionary jeopardizing of the Peace.
Crafting a Strategic Perspective, ensuing timely communication between (and within) each Clan and ALWAYS looking to build context to facilitate a full,understanding of a circumstance BEFORE rushing to action.
These precepts, if generally followed will further empower efforts and tactical actions under OPN CLAN UNITY (
http://mwomercs.com/...ion-clan-unity/)
Remember only a very small relative minority of Clan gamers have currently lost focus and are feuding with their Trothkin. I also have NO DOUBT that Machiavellian-actions of the Inner Sphere Mercenary Alliance (ISMA) are using these temporarily distracted Clan gamers as a small set of "Catpaws" (
http://en.m.wikipedi...iki/Cat%27s_paw) to delay Clan progress toward Terra.
I call on ALL my Clan Trothkin, whether you be Ghost Bear, Wolf or Jade Falcon, to cast the ISMA scales from our own eyes and to help our temporarily mis-purposes fellow Clan gamers to do the same.
With CLAN UNITY as only a guide, let us redouble our cooperative and collaborative efforts and take not just Terra but New Avalon... as well as ALL the Capitals of the Inner Sphere.
Let's bring the Clan Invasion to the Houses of Marik, Liao and Davion, for they will surely share the same fate as Rasalhague and Luthien - enveloped in Clan Space... small islands of largely House-centered, parochial concerns unable to work together in an effective manner during MWO CW Beta.
If we do this well enough my Trothkin, the Inner Sphere will have to adapt better tactics, with a greater likelihood that IS gamers will gravitate to the leadership of IS gamers who proved themselves despite losing Terra to us during the Beta.
An Inner Sphere with better tactics and consolidated down on proven leaders will present to our Clans a much better fight once CW Beta is complete and the map is reset at Launch.
Beta has been a blast... but 2-4 months of further PGI refinement will see a truly epic BattleTech experience for all of us this late Spring/Summer (IMHO.)
Peter2000, on 25 January 2015 - 07:03 AM, said:
So what it sounds like is that your top priority is a march to Terra. Fair enough. The point every recently-joined group on here is making is: We're doing that, with ease.
When there's no more work to be done on that front, why not put a little pressure on our neighbors and get some games and win some glory?
Excellent question, that is simple to answer.
The Clans are a unifying Faction unto ourselves, why would we commit Factioncide when we can look to the heart of MWO Community Warfare and ensure our side - the Clans win?
Patience, planning and preparation WILL see one side, the Clans or the Inner Sphere ACTUALLY win this Beta?
Now ask yourselves, which side has the better chance to win?
Will the Clans reach Terra?
Or will the Inner Sphere Houses and ISMA prevent the Clans from gaining contiguous Space with Terra?
I know where my vote lies... with the Clans.
PGI needs to tweak this next IS quirk pass to provide the IS with an AC Brawler to compliment the Thunderbolt 9S and the Resistance Pack should be the DECISIVE quirked #GameChanger for The Inner Sphere so that CW Launch is a more competitive gaming experience.
Quineg?