Duvanor, on 09 January 2015 - 02:36 AM, said:
I agree with you 100% here. There are several factors for the Clans losing ground so fast at the moment. That includes a shift in player numbers and talent, the factor that being in the defense leads to more mixed PUGs then attacking and the Boreal map being very advantageous for the Thunderbolts.
But my problem wth the Thunderbolt in particular is that it basically undos every nerf to PPCs made in the past. Plus there is no other Mech that has similar capabilities and can be fieldet that often in a drop deck. My Hellbringer with a dreaded Clan XL, 2 ER PPCs and 3 Clan ER Med Lasers overheats much faster then a 3 ER PPC Thunderbolt. It does not matter if I ER PPC snipe or brawl. I either get ripped apart or I shut down before the IS mech does. And as already mentioned here, that Mech outperforms ER PPC platforms like the 85 ton Warhawk prime. I do not want to take the IS players toys. But the Mech is too good.
Concerning Clan and IS lasers - I paid a bit more attention to the lasers when I was leveling my King Crab and I was surprised how the IS large lasers burn time feels compared to a Clan Med Laser. They are not equal, but the IS Large Laser has its merits in range and burn time.
Play it in pug queue.
It's alright - it's no Timber Wolf though.
The issue with the TDR 9S isn't the coolness of the ERPPCs either.
It's the speed buff. That's what people are missing.
Higher rate of fire and cooler running is alright; being able to accurately tag targets at 800m? That is exactly what creates the synergy with focused fire among several on the same team at long range and makes the 9S dangerous in packs of coordinated comp teams.
If it's not a focused fire comp team stacked with 9S they're not that big a deal. The issue there is, well, a comp team with a gift for focusing fire is going to just switch to ERLLs and every time you go up the ramp it's going to be like flipping the bird to the Deathstar. You'll be at the focal point right here -
That's what they did when they were driving Clans. You'd come up and get waxed. In one match while doing a lemming run to clear the gens my Banshee lost both arms and literally every bit of all 3 torsos armor plus all the weapons on my left torso in the time it took to run up, shoot as I ran and drop down. It's about like what the 9S wall is like but often more precise.
If the 9S needs a nerf it's projectile speed. Knock 10% off that and suddenly it's not the premier comp team mech. It's still useful, it's still got a lot of value for everyone, it's not going to be ideal for concentrating fire though. Same reason the PPC meta went away. It wasn't the heat - it was never the heat. It was pinpoint accuracy at long range.
Edited by Marvyn Dodgers, 09 January 2015 - 04:22 PM.
Removing bad link to image