It's 3v1 in your favour, Enemy calls for Zellbrigen. Will you respect it?
#81
Posted 01 July 2012 - 09:53 AM
#82
Posted 01 July 2012 - 09:56 AM
... but I'd want my entire team to keep their weapons trained on the enemy Commander's Mech at all times, just in case somebody decides to break whatever rules were agreed on.
#83
Posted 01 July 2012 - 10:11 AM
I would honour the 1vs1 at the match's very beginning when 12vs12 is in full armour / full ammo and 1 nmy calls out for a duel. Back in the days of sword and axe armies the duel was only honoured at the beginning too, why should it be different now?
#84
Posted 01 July 2012 - 10:25 AM
Anyone play Modern Warefare lately? The groups working as teams lived and got paid, and you don’t see any walking out into the middle of a field to fight one on one anymore right....I think that kind of combat pretty much ended in the 1800’s...this is set in 3049.
Gentleman’s agreements... Pahhhhh....”Don’t hurt me...its 1 on 1, we’ll smack each other around like we used to in grade school and then go have a soda? Mercs and Steiner are going to clean up. We went to public schools where you had to learn team tactics, and don’t have the time to draw up rules and hope everyone agrees to play by them while the rest we're in sheltered private mech schools.
Maybe the developers will put up a combat arena where you can duke it out one on one....but for a price...and a prize. I'd be good with that....then you can come find me and we can see has the bigger gauss rifle.
Mechwarrior, or Battletech, isn't about the common courtesies of the renaissance era. It pretty much comes down to piloting your mech to the best of its mechanical abilities and using good strategy to overcome the odds. Ever wonder why it takes you so long to devise and outfit the perfect mech at the mech lab? Because you’re thinking!
Ever wonder why the guy in front of you slapped youin the face with an AC20....because you were thinking up too many rules to save your metal butt.
If you’re not playing as a team, I can see this title driving you daft. Coming up with ways to make the game easier because you have to play with combatants from around the world tells me I have to find out what map your on.....and collect some easy C-Bills.
#85
Posted 01 July 2012 - 11:34 AM
Perhaps those that would not honor it are Steel Viper or Inner Sphere stravags, quiaff?
#86
Posted 01 July 2012 - 11:38 AM
#87
Posted 01 July 2012 - 11:43 AM
#88
Posted 01 July 2012 - 11:47 AM
#89
Posted 01 July 2012 - 11:51 AM
3 to 1 in my teams favor... Lone enemy mech relatively undamaged and a few kills already?? WHY would we take a chance on a loss of the match/battle/contract by going 1 on 1 with him?? War is about superior numbers and using those superior numbers to take out your enemy as quickly as possible...
Rather than agree to a 1 on 1 I would hope my team would offer HIM the chance to surrender and let us cap unhinder'd... tho' honestly... in HIS place... I'd fight to the death... 1 vs 3 sounds like FUN odds to me... sure, surrender and live... try for a 1 on 1 and maybe you'll do it... but go 1 vs 3... take 'em out and what a battle...!!
If you lose?? Meh... you made them EARN that win IMO...
#91
Posted 01 July 2012 - 12:03 PM
However if it was a first time situation.... honestly I'd likely take the 1v1 challenge and if I lost the battle.... tell my lancemates to double team him. But only AFTER I lost... which would be very unlikely anyway
Also if it were 3 of us in scout mechs vs 1 guy in an atlas.... fat chance! 3 on 1 all the way!
#92
Posted 01 July 2012 - 09:43 PM
#93
Posted 02 July 2012 - 12:39 AM
"The practice of engaging opponents in single combat, the genesis of what would later become zellbrigen, was first started by Clan Coyote during the Operation Klondike.[3] Despite the losses incurred by this fighting method, Coyote's Khan Dana Kufahl would continue to encourage her Clan and others to practice this "honorable" form of warfare. Eventually the practice would be taken up by all of the Clans, to a greater or lesser degree, in part as a way to minimize losses in both lives and resources.[1][2] This is especially true when opposing commanders agreed to a duel to determine a battle's outcome.
During the Clan Invasion the rules of zellbrigen lapsed, primarily because the Inner Sphere had no concept of Clan cultural norms and, in some cases, exploited them for "underhanded" victories. By the end of the campaign zellbrigen had all but died out in several Clans, while most still reserve it for inter-Clan confrontations or against worthy Inner Sphere warriors"
Battle techwiki......So how could we trust them......
#94
Posted 02 July 2012 - 08:47 AM
If not, or if they have done anything evil or unworthy, than obviously no.
#96
Posted 02 July 2012 - 01:55 PM
"I challenge you to zel- *thud* *brrzzzt* *BOOOOOMMMM*"
#97
Posted 02 July 2012 - 03:01 PM
#98
Posted 02 July 2012 - 03:15 PM
#99
Posted 03 July 2012 - 10:20 AM
Kraven Kor, on 02 July 2012 - 01:55 PM, said:
"I challenge you to zel- *thud* *brrzzzt* *BOOOOOMMMM*"
Now, if we are talking pre-3025, where that mech is worth more in one piece than it is in many... maybe. In 3049? I highly doubt I'd even let them finish the sentence, for fear they were delaying me until reinforcements arrive.
#100
Posted 03 July 2012 - 10:29 AM
Maybe it was because this tread was moved to the 'Clans' section, but either way I did not expect such a result.
15-20% agreeing to Zell was what I thought the numbers would show, but it's almost double that now.
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