MeiSooHaityu, on 20 January 2015 - 05:36 AM, said:
That's great and all, but at the end of the day, this is an online shooter. People want to hit what they point at.
So, why do all succesful online shooters have Cone Of Fire then? (BF4, CoD, even Arma, Counter Strike, everything)
MW:O is literally the only game where your weapons hit the exact same pixel your mouse was aiming at.
removing insta convergence would not even make weapons less precise as in the games above, just harder to aim with.
Edit: This is what most people in here do not get: Convergence would not make anything less precise, it would just make it realistic. Your torso weapons are not mounted on magical surfaces that allow them to align with your crosshairs at any range. the guns face forward. They should shoot parallel. everything else is ridiculous from a logical PoV.
Arm Hardpoints can converge, yes, that's why Mechs have arms, but not the Torso mounted ones.
Gameplay wise it would also solve a lot of things. Btw if you want skill involved: That would take considerably more skill than pointing your mouse at something and click MB1-3.
Edited by Apocryph0n, 20 January 2015 - 06:26 AM.