darkchylde, on 04 February 2015 - 03:44 PM, said:
in MWO..OMNI tech is flawed like DHS.
Omnitech isn't 'flawed'. It was changed because of the variants rule for skills, otherwise you would have ONE mech, and could never get past basic, that and we would see some of the stupidest boating ever.
DHS are broken, because this game has a ridiculous inflated heatcap. Want to see the alpha builds become the ONLY viable build? Bring those 2.0 DHS back and watch them alpha, dissipate ALL THEIR HEAT and then alpha again, repeat. You want to see DHS come back to 2.0? Reduce heatcap, armor will have to be reduced to compensate for the lower DPS, ammo will have to be reduced due to lower armor and not needing to fire 2x as many rounds to do the same percentage of damage to a mech.
Lots of stuff can be fixed in relation to a reduced heat cap. PGI just doesn't have the balls to do it cause the community is used to the way the game is and comp teams and meta players would probably outright quit as they couldn't be 'the best' simply because they use the top min-maxed builds anymore with high alpha pinpoint that they do now.
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On Topic
I'm against removing the fixed equipment. Either we stick to the omnipod/locked equipment design, or we go to the non-fixed equipment with LOCKED hardpoints. Its currently the only ways to balance clan omnimechs, as without those fixed hardpoints on the omnipods, this game and the clan mechs would have become utterly flavorless boats where only the ones fitting the most weapons would EVER be used.
Edited by MauttyKoray, 05 February 2015 - 05:14 PM.