Drunk Canuck, on 20 March 2015 - 12:48 PM, said:
Nah, not really. I haven't been complaining about the strength of Clans to the extent that others have, and considering how much you moaned about the TDR 9S, you really aren't in any position to be accusing me of whining. I have already made my point as to how Clans could be nerfed in this thread (you should go back a couple of pages), and it's not through an IS power creep like you suggested, and it isn't through a speed nerf from losing a side torso. Someone suggested removing speed tweak from Clans, which I am on the fence about as it seems to be that it would impact more Mech's negatively then it would the problem trinity. Making Clan UAC's better might be a start, I haven't since day one, liked the design of Clan UAC's, it's pretty much useless for any Mech that isn't a DWF B because the multi shot cannons pretty much make their direct damage inferior and the DWF is only successful in dealing damage because it can carry a lot of them. I also proposed nerfing the ER ML damage a bit, since a 1 ton weapon that is nearly equivalent to an IS Large Laser is a bit much, and increasing the stock cool down on the Clan Large Pulse Laser would help to mitigate the effectiveness of Clan laser vomit, but really if Clan UAC's aren't viable on any chassis other than a DWF, of course people aren't going to use them and that is ultimately where the problem comes from. Power creep has been the problem, nerfing Clans should be done through power reduction to be honest, it makes way more sense to reduce damage then essentially make most chassis complete garbage by doing a sweeping nerf. Taking Speed Tweak away from the Stormcrow would be a reasonable nerf as well.
As for drowning in them, I meant the position you are holding is that of those who are pouring tears onto the forums. Also, I started a thread about the 9S, and frankly, if you are a balance advocate and are objective, you have to admit the QUANTITY of firepower was too much with 50% heat quirks. Now it is MUCH more reasonable, AND more effective.
The issue with nerfing speed is, clans pay for the speed with big engines, drunk. If you are going to nerf anything the clans have that has a counterpart in IS mechs, then IS mechs need to also observe that nerf. Balance right now is actually REALLY close. I would say less than 5% difference one way or the other, which is realistically close enough.
However, people want to leverage a 20% nerf? In what world does that even make anything remotely fair, unless the goals of the nerf herders are for 12 IS pubs to be able to curb stomp a 12 man of clans with little effort.
Seriously...
Pjwned, on 20 March 2015 - 06:12 PM, said:
That may be the case but there were no balance changes that happened there, people were simply pissed off that PGI messed around with matchmaking in a piss poor manner instead of implementing it in a way that actually made sense. There were no balance changes to whine about because their precious mechs were getting nerfed appropriately, hence no bias and no real reason to ignore it. Just because people will whine about appropriate nerfs, and I'm sure they will WHINE like crazy, doesn't mean they need to be listened to.
Just because people are whining about nerfs that are unwarranted, that also does not mean they need to be listened to.