Sorrowcry, on 28 March 2015 - 03:56 PM, said:
Sorry friend but this is nothing new in your words. LRM boats from IS we see too, but this is... Lets do not talk about lrms.
Just lets see:
Quirks for heatgen, cooldown, structure and range (especially for LLs!) and freakin duration for this LLs aaaand removing ghostheat from 2 to 3 for longrange play.
Quirks for heatgen, cooldown, structure, range for MPLs and SPLs and SRMs for close fight.
What have clans : stupidlolawful quirks on 4 useless mechs, hotest configs, fixed jj, baps, flamers, heatsinks too much longer duration of lasers. Did you know that range of quirked IS ERLLs and C ERLLs are same, but DURATION! Think of this.
I told about playing in CW only not public games. This really hard only hide and wait when spheroids comes closer and we shot them from mid-range. For now this is only single playeble tactic against premades on def. But attack against semi-good premades (not noobs on someting impossible) now is really hard or impossible.
What a HELL are clans are doing few months ago? Play hide and seek without shooting??
I do not want to kill IS mechs by 1 small laser from 1000m. I just want to play as fair as it can be.
The lrms thing was a sidenote.. yes all pug groups suffer from too many lrms.
those quirks on put is mechs on par.
Clanmechs have higher heat spikes, but far better heat dissipation due to lower weight lasers, and double heatsinks that only cost two slots.
There up's and downs to both is and clanmechs... and only a few is mechs are comparable to good clanmechs.
namely dragons 1n's, firestarters, stalker 4n's, thunderbolt 5ss.
Id say this, i feel the game is fairly balanced atm, with specalized is mechs capable of outdoing clanmechs in very narrow circumstances, and with the clanmechs being slightly more powerful overall.
People ***** about the stalker 4n for some reason.. and sure it is powerful.. but its hot as hell, has gigantic side toroso's, moves slowly, cannot shield itself with its arms, and doesn't twist that well.
i mean compare the
premier laser spew timerwolf.(my build)
To the oh so
op 6 llas stalker.(from metamechs)
pros and cons.
stalker has higher mounts.
stalker has better inital sustainability.
They both have similar damage and range.
the timerwolf moves much faster.
the timberwolf has 27 dhs to the stalkers 19 dhs, so it dissipates much faster, ie once there both at high heat the timberwolf will be back down to a heat where it can alpha quicker.
The timberwolf can alpha every shot.
laser duration.. mech.. one mech has to fire 3 llas twice to get the 52 dmg downrange, the other just alphas once.
Now personally id take that timberwolf over that stalker any day of the week.