Battle Of Tukayyid Full Event Details!
#421
Posted 25 April 2015 - 02:27 PM
Usually you wait forever to rally a team and now there is a long line to deploy!
Come on!
#422
Posted 25 April 2015 - 02:31 PM
?
Edited by Dave warrior2, 25 April 2015 - 02:31 PM.
#424
Posted 25 April 2015 - 02:36 PM
#425
Posted 25 April 2015 - 02:42 PM
#426
Posted 25 April 2015 - 02:45 PM
John1352, on 23 April 2015 - 03:19 PM, said:
Defense queue is taking ~25-30 minutes per match, average. Game crashes due to Cryengine stability don't count for points, so I just wasted 25 minutes waiting, plus in-game time prior to crash...
#427
Posted 25 April 2015 - 03:31 PM
Edited by Wronka, 25 April 2015 - 04:06 PM.
#428
Posted 25 April 2015 - 04:10 PM
Clan will fail....??
Edited by Dave warrior2, 25 April 2015 - 04:10 PM.
#429
Posted 25 April 2015 - 05:18 PM
Edited by PPO Kuro, 25 April 2015 - 05:19 PM.
#430
Posted 25 April 2015 - 05:46 PM
#432
Posted 25 April 2015 - 06:27 PM
- For the obvious wait times for Inner Sphere mechs
- The Quirkaggedon of the Inner Sphere mechs which obviously lead to the swing of the community to mostly IS factions causing problem 1
- A fail of EFFORT on the side of the community for not using the FANTASTIC LFG system, I know you can just grab a team on a teamspeak but with the number of clan puggles I have seen its pathetic to know that the most I have seen in the LFG list is one 4man that one time, and like 4 already deployed that other time, all day it has been empty.
- Ok while I find that most of the CW maps are decently designed and mostly fair for both teams with decent cover and sniping positions and lots of attack lanes that teams can move along with plenty of cover (I especially like Emerald Taiga) it boggles the mind as to why the generators in Grim Portico are way back behind the defenders spawns which is fine but they are in the most open parts of the map where the other maps have cover for both teams.
#433
Posted 25 April 2015 - 06:49 PM
MonkeyCheese, on 25 April 2015 - 06:27 PM, said:
- The Quirkaggedon of the Inner Sphere mechs which obviously lead to the swing of the community to mostly IS factions causing problem 1
This is the main reason i'm not participating in this.. PGI has gone way overboard with the IS quirks, especially when you couple them with the Clan weapon nerfs.. case in point put any quirked best load out weight class IS mech against an equally weight class CLAN mech and see just how out classed the Clan mechs are (cough firestarter cough).
#434
Posted 25 April 2015 - 07:14 PM
xDAMAGEx, on 25 April 2015 - 06:49 PM, said:
This is the main reason i'm not participating in this.. PGI has gone way overboard with the IS quirks, especially when you couple them with the Clan weapon nerfs.. case in point put any quirked best load out weight class IS mech against an equally weight class CLAN mech and see just how out classed the Clan mechs are (cough firestarter cough).
lol ... yep you can tell how over quirked the IS is by how well the IS is doing vs Clan mechs. Even outnumbered 27 or 40 to 1 they still seem to be winning the event. Good Job PGI.
#435
Posted 25 April 2015 - 08:17 PM
I think this would qualify as a exploit, not a battle
Edited by Knak, 25 April 2015 - 08:45 PM.
#437
Posted 25 April 2015 - 08:37 PM
CW IS LFG looks empty right now. Great.
Not ok:
Edited by JimEvolved, 25 April 2015 - 08:43 PM.
#438
Posted 25 April 2015 - 08:46 PM
#439
Posted 25 April 2015 - 09:07 PM
#440
Posted 25 April 2015 - 09:14 PM
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