a few
new things I would love to see:
- Single Player scenario or missions - for either offline play or when you're having a bad day at PVP and want to try something different, but still love mechwarrior.
- 1 on 1 - for when you want to test how well your mech performs against another skilled veteran.
- New Game Modes - Always love seeing new game modes out there.
Would love to see one where you can actually search for and destroy the enemies drop ship, which is of course heavily armed with lasers and is at an unknown location, then you have to get to it and take it down before the enemy arrives and gets the upper hand, or it evacuates. This would of course have to be on a much larger map. For one team its a rescue operation, for the other its search and destroy.
Would also love to see a race to power up an Omega and then die trying to take it down lol
Kind of like an epic big boss batlle
- More maps (obviously) keep the creativity going!!!
- More wildlife in different maps to make them feel more alive. now I'm not talking about on maps like HPG or Rubellite Oasis where no life forms could possibly exist, but in other more terrestrial maps like Crimson Strait, Emerald Tiaga, Forest Colony, and River City. Viridian Bog, youve mostly already done this...although some flying insect species would be nice to see in the map
- Harsher Weather Conditions that make Sniping more difficult giving Brawling mechs & lights the upper hand. Especially when used in conjunction with ambush tactics! (Think of a little Urbie mech running around blasting holes in assaults rear CT's and then dissappearing into the thick fog)
- Maps with different Gravity - If you're on some distant moon or some massive planet piloting a spider, jump distance and fall damage should be affected.
- Destructible Terrain - I agree with some of the earlier posts about Destructible terrain. I would love to see that feature built in. There would be nothing more appealing than blowing up the caps on the hills in Canyon Network that some little ravens keep hiding behind and then watching them run for the hills!
- More shiney paint colours & camo's - because theres nothing funnier than walking across the battlefield looking like a giant laser disco ball of death!
- Minor Asthetic Armor options/decorations (for hero mechs)- this is just an idea I'm thowing out there, because why not have Scars, skulls or spikes showing on your mech just to look that much more intimidating. Like a Kodiak or Atlas with red glowing eyes & spiked shoulders, or a claw on one hand.
- Melee Combat - because whats better than an atlas pounding the Sh*t out of a masakari in a real brawling match?
This would allow for other melee weapon customization options:http://www.sarna.net/wiki/Category:Melee_Weapons
a few improvements I would be hoping for in the not too distant future:
-
Zoom Reticle micro-dead zone fix - pinpoint accuracy is hard when your shooting down a UAV or trying to hit the cockpit of a target thats a little over 1000m away with a couple ER L Lasers. the targeting reticle jumps a small bit and the UAV or target is sometimes in that micro-dead zone of the targeting reticle that you can never reach unless you move around.
-
Angle Left and Right arm targeting reticles away from center position or set to near/far distance - wasn't really sure what to call this one, but you know that annoying situation when the
weapons in your right arm are sticking out from behind cover, and there's a target there,
yet you go to shoot that target with your right arm and it hits the wall no matter what because the damned wall is at the center of the mech? there should be a way to move your left and right arm targeting reticles away from the center to aim for near/far in order to avoid hitting those damned pillars/walls that your using for cover.
-
Back up camera or
Top down camera - have another window open in the cockpit that shows either a rear view camera or a top view camera so you know when your damned leg or shoulder keeps hitting a wall when you're trying to move back behind cover. haha
and thats all I have for right now.
-Havok J.
Edited by Havok Jones, 01 December 2017 - 03:53 AM.