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Orion & Highlander Iic Doa.


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#61 Kira Onime

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Posted 30 June 2015 - 07:35 AM

View PostAlmond Brown, on 30 June 2015 - 07:32 AM, said:


Why do you FEED the TROLL! FFS folks. The OP should have been DELETED or K-Towned pages ago.

DON'T FEED THE TROLLS! Please.



So someone with a different opinion is a troll nowadays?
Where has everything gone wrong.

#62 Yosharian

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Posted 30 June 2015 - 07:56 AM

Dunno what you are smoking but the sheer tonnage available on the heavy/assault IICs is disgusting, thanks to Clan XL, Clan FF and Clan Endo. Crappy hardpoints aside, there's absolutely no way any of these mechs are DOA.They might not be OP though, because of the aforementioned hardpoint problems, hitboxes, etc, but that's beside the point.

The Hunch will probably be just as good because of its high hardpoint locations.

Edited by Yosharian, 30 June 2015 - 07:57 AM.


#63 Twilight Fenrir

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Posted 30 June 2015 - 08:05 AM

Omg, what is it with people crying DOA on this forum? Remember when the Cataphract was DOA. To this day it continues to be one of the best heavies in the game, if you like ballistics.

The Executioner is still pointed out as DOA, even though it is a terrifying machine in the right hands, and one of my personal favorite mechs.

The Orion and the Highlander IICs don't suit my playstyle super well, I'll admit.... The 4th Orion will be the first mech in the game capable of having two gauss rifles in one location though, and that's kind of terrifying. I'm looking forward to that one.

The Highlander is gonna have sooo much free tonnage, but it doesn't really have enough hardpoints to capitalize on it. The thing is going to wind up being fast, and tanky as hell. Because it's nearly impossible to run out of tonnage with weapons alone. (ammo and heatsinks of course will be necessary, but still) most of these mechs will have full armor, and engines bigger than XL350 I'd wager. Or, will run standard engines for max tankage.

#64 Gas Guzzler

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Posted 30 June 2015 - 08:12 AM

View PostTwilight Fenrir, on 30 June 2015 - 08:05 AM, said:

Omg, what is it with people crying DOA on this forum? Remember when the Cataphract was DOA. To this day it continues to be one of the best heavies in the game, if you like ballistics.

The Executioner is still pointed out as DOA, even though it is a terrifying machine in the right hands, and one of my personal favorite mechs.

The Orion and the Highlander IICs don't suit my playstyle super well, I'll admit.... The 4th Orion will be the first mech in the game capable of having two gauss rifles in one location though, and that's kind of terrifying. I'm looking forward to that one.

The Highlander is gonna have sooo much free tonnage, but it doesn't really have enough hardpoints to capitalize on it. The thing is going to wind up being fast, and tanky as hell. Because it's nearly impossible to run out of tonnage with weapons alone. (ammo and heatsinks of course will be necessary, but still) most of these mechs will have full armor, and engines bigger than XL350 I'd wager. Or, will run standard engines for max tankage.


Unfortunately the Highlander is limited to an XL 325. Personally, I am looking to run a Gauss, 3 LPLs and 21ish DHS. I think that requires endo and shaving some armor off of the left arm. If you take ferro you dont have enough slot for heatsinks.

#65 Twilight Fenrir

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Posted 30 June 2015 - 08:19 AM

View PostGas Guzzler, on 30 June 2015 - 08:12 AM, said:


Unfortunately the Highlander is limited to an XL 325. Personally, I am looking to run a Gauss, 3 LPLs and 21ish DHS. I think that requires endo and shaving some armor off of the left arm. If you take ferro you dont have enough slot for heatsinks.

Whoops, my bad! I bet most people will be using that XL325 though, unless PGI balances the mechs by having side torso destruction kill the mech like IS XLs, but I doubt that's gonna happen.

That's a pretty scary sounding build. Too bad clan mechs are subject to harsher ghost heat restrictions.

#66 Gas Guzzler

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Posted 30 June 2015 - 08:23 AM

View PostTwilight Fenrir, on 30 June 2015 - 08:19 AM, said:

Whoops, my bad! I bet most people will be using that XL325 though, unless PGI balances the mechs by having side torso destruction kill the mech like IS XLs, but I doubt that's gonna happen.

That's a pretty scary sounding build. Too bad clan mechs are subject to harsher ghost heat restrictions.


It should be okay. Classic vomit build has 24 DHS and creates 44 heat, 3 x cLPL with ghost heat is about 37 heat, 21ish DHS shouldn't be too bad, especially when you can just fire 2 cLPL and Gauss for sustained fire, that should run pretty cool.

#67 C E Dwyer

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Posted 30 June 2015 - 08:24 AM

View PostKiraOnime, on 29 June 2015 - 04:32 PM, said:

Convince me otherwise if you disagree.

Why, should we bother ?

Your entitled to think that, and we're entitled not to care.

I'm surprised a DOA thread took this long to appear.

#68 Kira Onime

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Posted 30 June 2015 - 08:26 AM

View PostTwilight Fenrir, on 30 June 2015 - 08:05 AM, said:

Omg, what is it with people crying DOA on this forum? Remember when the Cataphract was DOA. To this day it continues to be one of the best heavies in the game, if you like ballistics.


Wasn't around so I don't.

View PostTwilight Fenrir, on 30 June 2015 - 08:05 AM, said:

The Executioner is still pointed out as DOA, even though it is a terrifying machine in the right hands, and one of my personal favorite mechs.


Executionner is fine if you use ballistics in the torsos otherwise some of the same problems the gargoyle has applies to it.
The D variant tho solves said problems if you have it.


View PostTwilight Fenrir, on 30 June 2015 - 08:05 AM, said:

The Orion and the Highlander IICs don't suit my playstyle super well, I'll admit.... The 4th Orion will be the first mech in the game capable of having two gauss rifles in one location though, and that's kind of terrifying. I'm looking forward to that one.


the IIC-B & C variants of the orion are the only 2 that look fine, C variant gets "saved because of said torso and then again, one of the hardpoints is around the hip area. IIC & IIC-A simply have lackluster hardpoints unless you like missles but then again, other mechs could do that job better.


View PostTwilight Fenrir, on 30 June 2015 - 08:05 AM, said:

The Highlander is gonna have sooo much free tonnage, but it doesn't really have enough hardpoints to capitalize on it. The thing is going to wind up being fast, and tanky as hell. Because it's nearly impossible to run out of tonnage with weapons alone. (ammo and heatsinks of course will be necessary, but still) most of these mechs will have full armor, and engines bigger than XL350 I'd wager. Or, will run standard engines for max tankage.


Store page caps their engine at 325 and comes stock with a 270.
Highlander left arm and right torso are right off the bat, for all 4 variants, locked with missle hardpoints.
IIC-B could probably make a decent long range build being a missleboat and maybe have some combo of LL, LPL, PPC & gauss.
The IIC-D could probably be usefull with a 3xLL and 2xUAC10.
IIC could also probably run something similar.

But again, right off the bat, if the concept art is anything to go by as well as the current mechs in-game, those torsos look huge.




As to others, call me a troll, I don,t give a ****. If all you need to call me so is me having a different opinion, then be my guest, call me what you want. I'm not jumping on the IIC bandwagon, at least not on the Orion and Highlander one. I do plan on getting the Hunchy.

#69 Bregor Edain

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Posted 30 June 2015 - 08:31 AM

View PostAgent 0 Fortune, on 29 June 2015 - 06:32 PM, said:


I feel like I have to explain this joke, because it works on two levels, and maybe it is just going over your heads. The clan can’t reproduce superior IS mechs, and the clans can’t biologically reproduce, they use test tubes.

That’s alright, hold your applause, I don’t want the pity laughs, or the glazed-over “oh I get it now” response. Just go on with your lives, and watch out for sharp objects.


The joke is a bad one based on wrong information. The only clansmen born in iron wombs and not naturally are the warriors and other cast members who failed to become warriors. The rest of the population (like 90-95% and of them) is all freeborn. Besides, Aidan and Peri were trueborn and had a child trough natural birth.

As for Khobai's post. Jenners where fielded in the same year as the exodus so it is possible they had a few when they left the inner sphere.

#70 Revis Volek

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Posted 30 June 2015 - 08:31 AM

View PostKiraOnime, on 29 June 2015 - 04:32 PM, said:

Convince me otherwise if you disagree.



This is a Foolish statement

You have no idea what they will be, just HAD to start a thread claiming they were DOA though huh?

What does DOA mean to you? Wont be even remotely playable in this game? Wont be comp mechs? Wont be enough Powercreep for you?

#71 Mcgral18

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Posted 30 June 2015 - 08:44 AM

The HGN IIC looks to be a fun little brawler, if you want it to be.

A fully actuated LB20x (or Gauss/UAC20) is a nice feature as well.


Tri SRM6+A (300)
LB20x (28)
3MPL
3JJ
16DHS


That's your typical Atlas brawler, but with JJs and a touch more firepower. Although...he is a touch under weight, and crit slots maxed out, without Ferro.

He could be built much better, but I don't feel like doing that.

It's got some nice options.
52 tons of guns? That seems like quite a lot.


Orion has the same hardpoints, but a touch less tonnage while moving a fair bit faster.

37 tons of guns with the cXL350

Gauss (30)
3SRM6+A(350)
3MPLs
15DHS


Certainly not bad, can also use any 12 ton Ballistic in that configuration for another brawler. Remove SRMs, and use 2LPLs Sword and Boarded if you wanted. Strip the left side in that case for more tonnage, an even number for another heatsink instead of a half ton (or just another 5 Gauss rounds).

#72 Kira Onime

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Posted 30 June 2015 - 08:50 AM

View PostDarthRevis, on 30 June 2015 - 08:31 AM, said:

What does DOA mean to you? Wont be even remotely playable in this game? Wont be comp mechs? Wont be enough Powercreep for you?



DoA was probably too harsh of a statement to open with.
Will they be unplayable? No of course not. They'll be playable, just like every other mech.
Comps mechs? Most probably not unless they have something really good going for them. *1 or 2 variants excluded*.
These mechs simply don't fit the type of mechs I like. I prefer mechs going all out on 1 type of weapon instead of trying to be a jack of all trades.

#73 Twilight Fenrir

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Posted 30 June 2015 - 09:14 AM

View PostKiraOnime, on 30 June 2015 - 08:50 AM, said:



DoA was probably too harsh of a statement to open with.
Will they be unplayable? No of course not. They'll be playable, just like every other mech.
Comps mechs? Most probably not unless they have something really good going for them. *1 or 2 variants excluded*.
These mechs simply don't fit the type of mechs I like. I prefer mechs going all out on 1 type of weapon instead of trying to be a jack of all trades.

And that's just it. They will be very versatile mechs. They're not built to do one thing at the peak of performance, instead they'll do a bit of everything well. I only have a few mixed loadout mechs, my KGC-000(L) is technically mixed, with 2 AC/20, 2ERLL, and 2LRM5, and it does very well. The Highlander and Orion will have less gaps in its versatility than my Crab. Able to fight effectively at any range, if you build it that way. And that's not at all a bad thing. Certainly doesn't make it DOA. It just requires a certain playstyle that may, or may not suit you.

#74 Lightfoot

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Posted 30 June 2015 - 09:42 AM

Only maybe good one is the Orion IIc C alt. Orion IIc has a huge CT that goes almost to it's knees, unless that is mostly the two legs below the waist it's DOA. Mostly the IIc Clan Mechs do not have enough hardpoints so they will not be laser-vomits, which is all MWO is right now. Not enough missile hardpoints to shore that weakness up. You can do some nice builds, but MWO is laser-vomit so they won't be as good as they would be in a Battle Tech balanced game.

Edited by Lightfoot, 30 June 2015 - 09:46 AM.


#75 Gas Guzzler

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Posted 30 June 2015 - 09:57 AM

View PostLightfoot, on 30 June 2015 - 09:42 AM, said:

Only maybe good one is the Orion IIc C alt. Orion IIc has a huge CT that goes almost to it's knees, unless that is mostly the two legs below the waist it's DOA. Mostly the IIc Clan Mechs do not have enough hardpoints so they will not be laser-vomits, which is all MWO is right now. Not enough missile hardpoints to shore that weakness up. You can do some nice builds, but MWO is laser-vomit so they won't be as good as they would be in a Battle Tech balanced game.


Some can do lasers and gauss well though, which is quite nice.

Edited by Gas Guzzler, 30 June 2015 - 09:58 AM.


#76 Wronka

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Posted 30 June 2015 - 11:23 AM

This might have already been brought up, but how do you fit 2 gauss in a ST? With the clan XL there is only 10 criticals available so wouldn't 2 gauss not fit? Or am I wrong?

#77 Gas Guzzler

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Posted 30 June 2015 - 11:25 AM

View PostWronka, on 30 June 2015 - 11:23 AM, said:

This might have already been brought up, but how do you fit 2 gauss in a ST? With the clan XL there is only 10 criticals available so wouldn't 2 gauss not fit? Or am I wrong?


If you use a STD engine there is just enough space for 2 Gauss. I think the Orion has the tonnage for some backup weapons as well.

#78 CDLord HHGD

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Posted 30 June 2015 - 11:25 AM

View PostKiraOnime, on 29 June 2015 - 04:32 PM, said:

Convince me otherwise if you disagree.

Yup, here it is, the know-nothing declaring a mech they have never played before to be DOA. A new mech release isn't complete without a DOA thread based on thin air.

#79 Mcgral18

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Posted 30 June 2015 - 11:26 AM

View PostWronka, on 30 June 2015 - 11:23 AM, said:

This might have already been brought up, but how do you fit 2 gauss in a ST? With the clan XL there is only 10 criticals available so wouldn't 2 gauss not fit? Or am I wrong?


It can do a STD engine.

Comes stock with one; using that: Dual Gauss, 60 rounds, 2 MPLs

Strip the left side and add a LPL on the same side as the Gauss if you want. But, 2 bombs in the ST holding all your guns is a pretty risky thing.

Edited by Mcgral18, 30 June 2015 - 11:26 AM.


#80 CDLord HHGD

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Posted 30 June 2015 - 11:26 AM

View PostKiraOnime, on 29 June 2015 - 04:38 PM, said:



The problem isn't the free tonnage, that part is great, the problem is the ****** hard points they both have.
All over the place and no variant truly focuses 1 type of weapon.

Poor you, can't meta your way to victory in it? I'm sure you'll figure something out....





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