If the devs post complex explanations or let us in on what they're thinking in game design, they've
always gotten two things out of it: massive, "burn all the things," raging flame wars, and people taking some quote or other and prating about it for
years. Do the words "broken promises" ring a bell? Don't mention the fact that games very often deviate in some way from development plans; this
was the plan at one time, and somebody paid money and they didn't like how it changed later, and now they get to be angry -
forever. They have found their new hobby horse, and they are going to
beat you with it:
All of these comments, and you guys know who you are, about how PGI needs to "acknowledge issues," or "post more so we know you're listening" come from a flawed premise - that PGI's entire staff is able and ought to engage at will with every thread and topic out there. This is not a realistic assumption, because a nontrivial and highly vocal minority don't want dialogue. They want validation and an audience.
Think about it: how many people
still have their "how to fix," or "what X cost us" thread stamped into their fracking signatures, despite that ship having very obviously sailed? For better or for ill, this game has an extremely vocal and toxic minority who will simply stamp their nerd-foot and rage forever about this or that thing that should have been done, for whatever reason - the favorite justification is "the lore." Take a moment to remember how people shoehorn their favorite thing to hate into any
remotely related topic. Pre-buff NARC is so underpowered that no one with experience
ever uses it? Blame ECM! Locust legs too fragile? Blame ECM! Command Console doesn't do enough for the tonnage and space? The
real issue is ECM!
Given these kinds of sadly typical posts in response to just about anything the devs do, it's hardly surprising that they tend to gravitate toward more controlled releases of information - Dev Outreach, Announcements, and the Command Chair. I'm sure someone will suggest that if they engaged
more, the negativity would die away - this occurred to me, but I can't agree. They
did engage more, a while back. There was posts all over the place, love and reconciliation were in the air, and the trolls complained about it all... if that's backed off, likely it's either because they're too busy to keep up that level of involvement, or glasnost failed to deliver on reduced player tensions.
Now, it's possible that they just let things slide because they were busy or something - but the swiftness with which dev posts on this thread have led to condescending jackassery aimed at PGI and an agument about all the Bad Things PGI "comes up with" when "left to their own devices." If you want more dev interation, hey, great! Just remember what they're dealing with out here, and think about maybe putting that feedback into a Support e-mail or a constructive thread.
[redacted]
Gremlich Johns, on 11 August 2015 - 03:10 PM, said:
GASP! Both kinds of music!
Edited by Catalina Steiner, 13 August 2015 - 08:06 AM.
removed unconstructive troll content