Vellron2005, on 02 September 2015 - 02:58 AM, said:
I think both mechs have their merits..
I bought an Executioner yesterday, and since I have only had a few hours on it, here are my first impressions:
1) Masc is usefull, but takes some skill to use effectively
2) The mech has "great potencial", simply becouse its alot faster than the slug wolf Direwhale.
3) The weapon loadout is comperable to that of a timberwolf, witch is great, since the Timby has one of the crazy good loadout options in the game, and by all acounts, should be an assault mech.
4) The Exe gets taken down very easily. It is not a mech to tank in, rather, much better in a support peek-and-destroy role.
5) The loadout options would be MUCH better if one had 2-3 more hardpoins.. this way, I end up having exsess tonage and no space to put that much needed extra DHS..
6) The arms are UUUUGLY without the hand actuators.. I really dont understand such design.. If you remove the actuators, at least rearange the installed weapons so that it dosent look like stubby McArmless... damn. I use the D, with lasers in the right hand and LRMs in the left, and I visually have a wasp hive on the left arm and a stub with sticks on the right.. its just fugly as hell..
7) It does feel powerfull and dangerous though.. but its still a slow assault, so it does get left behind alot.. I'm gonna have to learn to play assaults (this is my second one, I had the warhawk before, hated it and sold it to buy a hellbringer), cose I never really gave the slowboats a chance.
8) First match did 375 damage.. next three group matches did less than 50 (with one match beeing legged, and then killed by a 2Gauss jager I couldn't even see), then did a solo match with 576 damage... so.. mixed feelings so far...
Definatelly gotta still work on it and learn how to play it..
I also want to re-comment!
"1) Masc is usefull, but takes some skill to use effectively"
At least exe has masc.... although all those tons and space, maybe I would prefer it more effective, or the ability to put other stuff.
"2) The mech has "great potencial", simply becouse its alot faster than the slug wolf Direwhale."
It is good to have more speed. Let's see my comment about the banshee, below.
Also it regards about the great weaponry potential
"3) The weapon loadout is comperable to that of a timberwolf, witch is great, since the Timby has one of the crazy good loadout options in the game, and by all acounts, should be an assault mech."
Wait: EXE weights 20 tons more.
And have the same free tons of a timby. Which is an heavy, and has the free tons of an heavy.
nope: the 65 TONNER jaguar, has the same free tons of the 95 tonner EXE.
So the exe has the same free tons of a heavy mech with
30 tons less. Quite ridicolous, don't you think?
"4) The Exe gets taken down very easily. It is not a mech to tank in, rather, much better in a support peek-and-destroy role."
It's a pity that the exe has weird hitboxes and weird hardpoint location too. Because if you want to hill peek, you must expose your mech totally.
So nope, if you want to peek, take a look at those wonderfull harpoints of the Banshee, or even the Battlemaster.
"5) The loadout options would be MUCH better if one had 2-3 more hardpoins.."
See the Banshee.
"6) The arms are UUUUGLY without the hand actuators"
Its arms are at its diaper level. Which is very ugly, too.
"7) It does feel powerfull and dangerous though.. but its still a slow assault, so it does get left behind alot.. I'm gonna have to learn to play assaults"
YES to this. So you'll see that ANY assault can do better than the exe.
"Definatelly gotta still work on it and learn how to play it.."
You chose the hard way to learn how to pilot an assault. Respect.
I prefer the easy way, and far better assaults.
Edited by Stefka Kerensky, 02 September 2015 - 05:03 AM.