Ok, let me be less aggressive (it is hard but I'll try) and more constructive.
Look at this brilliant piece of navigation system.
This is a minimap device.
This map allow you to know:
- that enemy mech is little bit left from you, and you just need to turn your torso slightly to target it
- where your mates are, who of them from your lance and which direction they all are moving
- in which direction legs of my mech are pointed
- which squares around me, and I could say to my mates in our TS in which direction we should go
- how much I see on the map - for example I know that enemy mech should be on my screen but terrain block my vision - and I see what exactly is blocking my vision!
Just try to think, PGI, - how much time we spend looking at this map?
LESS THAN SECOND to get all information around me on the battlefield.
Ok now look at this failmap.
At this moment I was clearly seen enemy mechs in front of me. So, why this map is saying that enemy mechs are on the right side from me?
You don't understand, right? Sorry, it is probably my awful English. But remember what I said before - you're look at this map less than one second! You has no time to stare at it - map is not a beautifull girl - and you on the damn battlefield!
What the hell is happening around me?
I don't care what is happening on the other side of the map!
I need to know what the hell is happening in maximum of 1km distance from me!
If I need to know what is happening on the other side of the map, I'll open full battlegrid and get this information.
In which direction my mates moving?
In which direction legs of my mech are pointing?
How much map space is seen in my screen?
How many enemy mechs here? Oh yeah... A LOT!!!! LOOOOL WEEEEEEEE RUUUUN FOREST RUUUUUUN!!!!!! ESCAPE!!! PRESS ALT+F4 TO EJECT!!!
Facedesk, even my English is better than this new minimap!