Jabilo, on 03 November 2015 - 10:50 AM, said:
To give some background I only play conquest as I believe it is the only game that has any semblance of tactical play (and even then not most of the time).
Conquest Mode reminds me more of gang warfare. Most Conquest drops I've been in there are one or two gangs going from resource to resource gang banging everyone along the way. The resources give them a place to set up ambushes. I'd rather sneak around, or flank them, to catch them off guard. Knowing where they HAVE to go isn't very tactical, to me.
Mistydove, on 03 November 2015 - 12:57 PM, said:
Map selection and game mode is the stupidest idea . least all pick the same bloody map and game mode match after match .
I have to agree, to a point. The 15 second timer should be changed to 15 seconds AFTER the last player logs into the voting screen. I've heard of people exclaiming that they never got to vote, only voted one time since the patch came out, or didn't have enough time to vote.
And mixing up the map choices more would be nice. I've had the "HPG Uplink" as a choice, which is ALWAYS selected by the "majority," about 7 of every 10 matches. I've heard others complain of the same problem with other maps. I think that changing the vote timer as I stated above would also help.
Mistydove, on 03 November 2015 - 01:17 PM, said:
Um ..... Do you realize its only a choice between Assault and Skirmish . No one votes for conquest and no one votes for Alpine peaks , terra therma , Viridian bog etc
Again, I think that changing the voting time (15 seconds after last player gets to the voting screen) would solve this problem. It would also be a nice way to weed out players who's connection is so bad that they end up not entering the match, ever.